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authoryenatch <yenatch@gmail.com>2014-05-26 14:04:56 -0700
committeryenatch <yenatch@gmail.com>2014-05-26 22:04:39 -0700
commit40c17c906b2b3f65b3b04b1933b90238a7ac5566 (patch)
tree6de26c959808d5a792b692f2300c33557c1dbfab /engine/battle/d.asm
parentDon't hardcode wram sections (except for alignment). (diff)
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Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>". Label overleads are still an issue.
Diffstat (limited to 'engine/battle/d.asm')
-rwxr-xr-xengine/battle/d.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/engine/battle/d.asm b/engine/battle/d.asm
index a6ad21ea..01753813 100755
--- a/engine/battle/d.asm
+++ b/engine/battle/d.asm
@@ -1,25 +1,25 @@
Func_372d6: ; 372d6 (d:72d6)
call LoadTextBoxTilePatterns
- FuncCoord 3, 4 ; $c3f3
+ FuncCoord 3, 4
ld hl, Coord
ld b, $7
ld c, $c
call TextBoxBorder
- FuncCoord 4, 5 ; $c408
+ FuncCoord 4, 5
ld hl, Coord
- ld de, W_PLAYERNAME ; $d158
+ ld de, W_PLAYERNAME ; wd158
call PlaceString
- FuncCoord 4, 10 ; $c46c
+ FuncCoord 4, 10
ld hl, Coord
- ld de, W_GRASSRATE ; $d887
+ ld de, W_GRASSRATE ; W_GRASSRATE
call PlaceString
- FuncCoord 9, 8 ; $c449
+ FuncCoord 9, 8
ld hl, Coord
ld a, $69
ld [hli], a
ld [hl], $6a
xor a
- ld [$cfcb], a
+ ld [wcfcb], a
callab SetupPlayerAndEnemyPokeballs
ld c, $96
jp DelayFrames