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authorYamaArashi <shadow962@live.com>2014-08-08 22:39:13 -0700
committerYamaArashi <shadow962@live.com>2014-08-08 22:39:13 -0700
commit59f0507e4cd0693eb89f5ab3e44cb3c442666140 (patch)
tree331b08b7eb8c64dc3ff8c505f58a5c28763d79ad /engine/battle/e.asm
parentCommented function (diff)
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Labelled many functions/variables
Diffstat (limited to 'engine/battle/e.asm')
-rwxr-xr-xengine/battle/e.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/e.asm b/engine/battle/e.asm
index 8b0476ca..1112f39b 100755
--- a/engine/battle/e.asm
+++ b/engine/battle/e.asm
@@ -1203,11 +1203,11 @@ Func_3a72a: ; 3a72a (e:672a)
ld a,d ; how many available monsters are there?
cp 2 ; don't bother if only 1 or 2
- jp nc,Func_3a74b
+ jp nc,SwitchEnemyMon
and a
ret
-Func_3a74b: ; 3a74b (e:674b)
+SwitchEnemyMon: ; 3a74b (e:674b)
; prepare to withdraw the active monster: copy hp, number, and status to roster