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| author | yenatch <yenatch@gmail.com> | 2015-04-01 12:56:42 -0400 |
|---|---|---|
| committer | yenatch <yenatch@gmail.com> | 2015-04-01 12:56:42 -0400 |
| commit | c2efe700ac1c5cca88bac710b98388a99665741e (patch) | |
| tree | b30d2f676d5ad0d78b959c8ffcf0f8dcfca13943 /engine/battle/link_battle_versus_text.asm | |
| parent | Merge pull request #88 from YamaArashi/master (diff) | |
| parent | Further split bank e stuff (diff) | |
| download | pokeyellow-c2efe700ac1c5cca88bac710b98388a99665741e.tar.gz pokeyellow-c2efe700ac1c5cca88bac710b98388a99665741e.tar.xz pokeyellow-c2efe700ac1c5cca88bac710b98388a99665741e.zip | |
Merge pull request #90 from xCrystal/master
Rename/split battle and move effect files. Battle functions, AI, and attack animations
Diffstat (limited to 'engine/battle/link_battle_versus_text.asm')
| -rw-r--r-- | engine/battle/link_battle_versus_text.asm | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/engine/battle/link_battle_versus_text.asm b/engine/battle/link_battle_versus_text.asm new file mode 100644 index 00000000..7320da29 --- /dev/null +++ b/engine/battle/link_battle_versus_text.asm @@ -0,0 +1,23 @@ +; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names +DisplayLinkBattleVersusTextBox: ; 372d6 (d:72d6) + call LoadTextBoxTilePatterns + hlCoord 3, 4 + ld b, $7 + ld c, $c + call TextBoxBorder + hlCoord 4, 5 + ld de, wPlayerName + call PlaceString + hlCoord 4, 10 + ld de, wLinkEnemyTrainerName + call PlaceString +; place bold "VS" tiles between the names + hlCoord 9, 8 + ld a, $69 + ld [hli], a + ld [hl], $6a + xor a + ld [wUpdateSpritesEnabled], a + callab SetupPlayerAndEnemyPokeballs + ld c, 150 + jp DelayFrames |
