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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
root
/
engine
/
battle
/
link_battle_versus_text.asm
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Age
Files
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2026-01-17
1
-3
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+1
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Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)
Rangi
2025-11-23
1
-3
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+1
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-11-12
1
-2
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+2
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\
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Use features of RGBDS 1.0.0 (#537)
Rangi
2025-11-12
1
-2
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+2
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2023-11-20
1
-2
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+2
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Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
2023-07-16
1
-2
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+2
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Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-4
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+4
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*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-1
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+1
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*
sync engine code with pokeyellow
YamaArashi
2016-06-12
1
-2
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+2
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remove address comments
YamaArashi
2016-06-11
1
-1
/
+1
*
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Sync with pokered
dannye
2020-11-04
1
-5
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+5
*
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sync engine code with pokered
YamaArashi
2016-06-11
1
-1
/
+1
*
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remove address comments
YamaArashi
2016-06-11
1
-1
/
+1
*
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Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
1
-4
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+4
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Consolidate coord macros
dannye
2015-07-18
1
-4
/
+4
*
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Attempt to make yellow buildable.
luckytyphlosion
2015-08-01
1
-1
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+1
*
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Bank3d documentation.
luckytyphlosion
2015-06-29
1
-3
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+2
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Rename battle files and split move effects Part 3
xCrystal
2015-04-01
1
-0
/
+23