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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-171-3/+1
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| * Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)Rangi2025-11-231-3/+1
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-11-121-2/+2
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| * Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-2/+2
* | Merge branch 'master' of https://github.com/pret/pokereddannye2023-11-201-2/+2
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| * Use charmap in link_battle_versus_text (#415)Linus Unnebäck2023-07-161-2/+2
| * Sync coordinate macros with pokecrystalRangi2020-07-071-4/+4
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
| * sync engine code with pokeyellowYamaArashi2016-06-121-2/+2
| * remove address commentsYamaArashi2016-06-111-1/+1
* | Sync with pokereddannye2020-11-041-5/+5
* | sync engine code with pokeredYamaArashi2016-06-111-1/+1
* | remove address commentsYamaArashi2016-06-111-1/+1
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-4/+4
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| * Consolidate coord macrosdannye2015-07-181-4/+4
* | Attempt to make yellow buildable.luckytyphlosion2015-08-011-1/+1
* | Bank3d documentation.luckytyphlosion2015-06-291-3/+2
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* Rename battle files and split move effects Part 3xCrystal2015-04-011-0/+23