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| author | Travis McGeehan <tmcgeehan@macatawabank.com> | 2019-01-23 13:22:30 -0500 |
|---|---|---|
| committer | Travis McGeehan <tmcgeehan@macatawabank.com> | 2019-01-23 13:22:30 -0500 |
| commit | ec9072fed38f09cf0e035443608e0f060646a290 (patch) | |
| tree | 6b6c2307d08544355ae031ed7ad989094a8a386b /engine/battle | |
| parent | Note bug in Battle Transitions (diff) | |
| download | pokeyellow-ec9072fed38f09cf0e035443608e0f060646a290.tar.gz pokeyellow-ec9072fed38f09cf0e035443608e0f060646a290.tar.xz pokeyellow-ec9072fed38f09cf0e035443608e0f060646a290.zip | |
Pull bug descriptions into documentation, add more relevant docs from pokecrystal
Diffstat (limited to 'engine/battle')
| -rw-r--r-- | engine/battle/battle_transitions.asm | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 8f799867..ec95a5d9 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -91,12 +91,6 @@ GetBattleTransitionID_WildOrTrainer: ret GetBattleTransitionID_CompareLevels: -; no error handling to check if you have a Pokemon yet -; this causes bugs with the transition in the Oak Pikachu catch -; wPartyMon1HP reads from wRivalName+6 -; this causes the faster transition to be manipulable either by -; using a default rival name or -; setting and then deleting 6 characters in a custom Rival name ld hl, wPartyMon1HP .faintedLoop ld a, [hli] |
