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authordannye <33dannye@gmail.com>2025-01-30 21:40:19 -0600
committerdannye <33dannye@gmail.com>2025-01-30 21:40:19 -0600
commit6cb885a9f68b9f445d7fa45279731336fe0247d4 (patch)
tree39736ab1dd8ebcc57f8e981db6103285743d5530 /engine/gfx/sprite_oam.asm
parentIdentify unnamed functions in map_sprites.asm (#126) (diff)
parentFix some label typos, and add some constants instead of raw numbers (#492) (diff)
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Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'engine/gfx/sprite_oam.asm')
-rw-r--r--engine/gfx/sprite_oam.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm
index c0cc0b4f..506b50a7 100644
--- a/engine/gfx/sprite_oam.asm
+++ b/engine/gfx/sprite_oam.asm
@@ -2,7 +2,7 @@ PrepareOAMData::
; Determine OAM data for currently visible
; sprites and write it to wShadowOAM.
; Yellow code has been changed to use registers more efficiently
-; as well as tweaking the code to show gbc palettes
+; as well as tweaking the code to show cgb palettes
ld a, [wUpdateSpritesEnabled]
dec a