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authorYamaArashi <shadow962@live.com>2015-02-07 16:24:16 -0800
committerYamaArashi <shadow962@live.com>2015-02-07 16:24:16 -0800
commit4fd7a42b235b68ffc11d4f02305b695c2ed05549 (patch)
treede8727d33beb886cb451a8d5e693ee46aafde55d /engine/menu/party_menu.asm
parentcomment drain HP effect (diff)
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commented battle stuff
Diffstat (limited to 'engine/menu/party_menu.asm')
-rwxr-xr-xengine/menu/party_menu.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/menu/party_menu.asm b/engine/menu/party_menu.asm
index 10fc4182..a2c02481 100755
--- a/engine/menu/party_menu.asm
+++ b/engine/menu/party_menu.asm
@@ -88,14 +88,14 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3)
pop hl
push hl
ld bc,20 + 1 ; down 1 row and right 1 column
- ld a,[$FFF6]
+ ld a,[hFlags_0xFFF6]
set 0,a
- ld [$FFF6],a
+ ld [hFlags_0xFFF6],a
add hl,bc
predef Func_128f6 ; draw HP bar and prints current / max HP
- ld a,[$FFF6]
+ ld a,[hFlags_0xFFF6]
res 0,a
- ld [$FFF6],a
+ ld [hFlags_0xFFF6],a
call SetPartyMenuHealthBarColor ; color the HP bar (on SGB)
pop hl
jr .printLevel