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| author | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 01:12:25 +0200 |
|---|---|---|
| committer | Ash Ketchum <no-reply@sl0p.foo> | 2026-07-15 01:12:25 +0200 |
| commit | d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad (patch) | |
| tree | 815b09b9e3d8a286fa548ef437d9ae93b0efb2ed /engine/menus | |
| parent | warp: center the menu box and add a SECRET SL0P WARP MENU banner (diff) | |
| download | pokeyellow-d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad.tar.gz pokeyellow-d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad.tar.xz pokeyellow-d5c0f1ab2a04279fd973f4bd8bad5cfbd210f1ad.zip | |
intro: brief POKeMON SL0P EDITION splash on the fastboot path
New SlopSplash (engine/slop_intro.asm) clears the screen, draws the two centered
lines, pushes to VRAM and holds ~2s, then MainMenu's autoload continues into the
game. Replaces the vanilla intro/title for the fast-boot-into-save flow.
Diffstat (limited to 'engine/menus')
| -rw-r--r-- | engine/menus/main_menu.asm | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index c41a7d10..2875290e 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -10,10 +10,13 @@ MainMenu: predef TryLoadSaveFile -; FASTBOOT: if the save loaded cleanly (status 2), skip the menu and continue +; FASTBOOT: if the save loaded cleanly (status 2), show the SL0P splash then +; skip the menu and continue straight into the game ld a, [wSaveFileStatus] cp 2 - jp z, SpecialEnterMap + jr nz, .mainMenuLoop + farcall SlopSplash + jp SpecialEnterMap .mainMenuLoop ld c, 20 |
