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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-06 19:03:05 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-06 19:03:05 -0400
commit772fcc7588a4e1fbe146a02b429cf64282c81dcb (patch)
treef491fa1d38e37ab10534b3f18422e0149ad0deca /engine/overworld/auto_movement.asm
parentMerge pull request #262 from Rangi42/master (diff)
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Specify the ldh instruction, don't turn ld into ldh
Diffstat (limited to 'engine/overworld/auto_movement.asm')
-rwxr-xr-xengine/overworld/auto_movement.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/overworld/auto_movement.asm b/engine/overworld/auto_movement.asm
index 5e70ab8c..9a717641 100755
--- a/engine/overworld/auto_movement.asm
+++ b/engine/overworld/auto_movement.asm
@@ -66,7 +66,7 @@ PalletMovementScript_OakMoveLeft:
call FillMemory
ld [hl], $ff
ld a, [wSpriteIndex]
- ld [hSpriteIndex], a
+ ldh [hSpriteIndex], a
ld de, wNPCMovementDirections2
call MoveSprite
ld a, $1
@@ -91,7 +91,7 @@ PalletMovementScript_PlayerMoveLeft:
ret nz ; return if Oak is still moving
ld a, [wNumStepsToTake]
ld [wSimulatedJoypadStatesIndex], a
- ld [hNPCMovementDirections2Index], a
+ ldh [hNPCMovementDirections2Index], a
predef ConvertNPCMovementDirectionsToJoypadMasks
call StartSimulatingJoypadStates
ld a, $2
@@ -282,7 +282,7 @@ FreezeEnemyTrainerSprite::
jr .loop
.notRival
ld a, [wSpriteIndex]
- ld [hSpriteIndex], a
+ ldh [hSpriteIndex], a
jp SetSpriteMovementBytesToFF
RivalIDs: