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| author | dannye <33dannye@gmail.com> | 2026-01-17 22:38:33 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2026-01-17 22:38:33 -0600 |
| commit | bc2354dd6626ce28bb9561547ed2107cfa56c18e (patch) | |
| tree | 5902d4c3389253c76b7c3351e0d7dfecb551c28d /engine/overworld/hidden_events.asm | |
| parent | Identify characters in `_OakSpeechText2B` and `Printer_GetMonStats.IDNo` (#144) (diff) | |
| parent | Use macros for `WildMonEncounterSlotChances` (#562) (diff) | |
| download | pokeyellow-bc2354dd6626ce28bb9561547ed2107cfa56c18e.tar.gz pokeyellow-bc2354dd6626ce28bb9561547ed2107cfa56c18e.tar.xz pokeyellow-bc2354dd6626ce28bb9561547ed2107cfa56c18e.zip | |
Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'engine/overworld/hidden_events.asm')
| -rw-r--r-- | engine/overworld/hidden_events.asm | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/engine/overworld/hidden_events.asm b/engine/overworld/hidden_events.asm new file mode 100644 index 00000000..b7c803e5 --- /dev/null +++ b/engine/overworld/hidden_events.asm @@ -0,0 +1,107 @@ +; if a hidden event was found, stores $00 in [hDidntFindAnyHiddenEvent], else stores $ff +CheckForHiddenEvent:: + ld hl, hItemAlreadyFound + xor a + ld [hli], a ; [hItemAlreadyFound] + ld [hli], a ; [hSavedMapTextPtr] + ld [hli], a ; [hSavedMapTextPtr + 1] + ld [hl], a ; [hDidntFindAnyHiddenEvent] + ld hl, HiddenEventMaps + ld de, 3 + ld a, [wCurMap] + call IsInArray + jr nc, .noMatch + inc hl + ld a, [hli] + ld h, [hl] + ld l, a + push hl + ld hl, wHiddenEventFunctionArgument + xor a + ld [hli], a + ld [hli], a + ld [hl], a + pop hl +.hiddenEventLoop + ld a, [hli] + cp $ff + jr z, .noMatch + ld [wHiddenEventY], a + ld b, a + ld a, [hli] + ld [wHiddenEventX], a + ld c, a + call CheckIfCoordsInFrontOfPlayerMatch + ldh a, [hCoordsInFrontOfPlayerMatch] + and a + jr z, .foundMatchingEvent + inc hl + inc hl + inc hl + inc hl + push hl + ld hl, wHiddenEventIndex + inc [hl] + pop hl + jr .hiddenEventLoop +.foundMatchingEvent + ld a, [hli] + ld [wHiddenEventFunctionArgument], a + ld a, [hli] + ld [wHiddenEventFunctionRomBank], a + ld a, [hli] + ld h, [hl] + ld l, a + ret +.noMatch + ld a, $ff + ldh [hDidntFindAnyHiddenEvent], a + ret + +; checks if the coordinates in front of the player's sprite match Y in b and X in c +; [hCoordsInFrontOfPlayerMatch] = $00 if they match, $ff if they don't match +CheckIfCoordsInFrontOfPlayerMatch: + ld a, [wSpritePlayerStateData1FacingDirection] + cp SPRITE_FACING_UP + jr z, .facingUp + cp SPRITE_FACING_LEFT + jr z, .facingLeft + cp SPRITE_FACING_RIGHT + jr z, .facingRight +; facing down + ld a, [wYCoord] + inc a + jr .upDownCommon +.facingUp + ld a, [wYCoord] + dec a +.upDownCommon + cp b + jr nz, .didNotMatch + ld a, [wXCoord] + cp c + jr nz, .didNotMatch + jr .matched +.facingLeft + ld a, [wXCoord] + dec a + jr .leftRightCommon +.facingRight + ld a, [wXCoord] + inc a +.leftRightCommon + cp c + jr nz, .didNotMatch + ld a, [wYCoord] + cp b + jr nz, .didNotMatch +.matched + xor a + jr .done +.didNotMatch + ld a, $ff +.done + ldh [hCoordsInFrontOfPlayerMatch], a + ret + +INCLUDE "data/events/hidden_events.asm" |
