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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2026-01-07 22:05:20 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-07 22:05:20 -0500 |
| commit | fe1e76466b293c83e6cd3a7d4639fb3c49da26ad (patch) | |
| tree | aba22f9f595e09024b902c08ddfdac67ee0e85f3 /engine/overworld/toggleable_objects.asm | |
| parent | Update RGBDS to 1.0.1 (although 1.0.0 still works) (diff) | |
| download | pokeyellow-fe1e76466b293c83e6cd3a7d4639fb3c49da26ad.tar.gz pokeyellow-fe1e76466b293c83e6cd3a7d4639fb3c49da26ad.tar.xz pokeyellow-fe1e76466b293c83e6cd3a7d4639fb3c49da26ad.zip | |
Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
Diffstat (limited to 'engine/overworld/toggleable_objects.asm')
| -rw-r--r-- | engine/overworld/toggleable_objects.asm | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/engine/overworld/toggleable_objects.asm b/engine/overworld/toggleable_objects.asm new file mode 100644 index 00000000..bfb3576c --- /dev/null +++ b/engine/overworld/toggleable_objects.asm @@ -0,0 +1,213 @@ +MarkTownVisitedAndLoadToggleableObjects:: + ld a, [wCurMap] + cp FIRST_ROUTE_MAP + jr nc, .notInTown + ld c, a + ld b, FLAG_SET + ld hl, wTownVisitedFlag ; mark town as visited (for flying) + predef FlagActionPredef +.notInTown + ld hl, ToggleableObjectMapPointers + ld a, [wCurMap] + ld b, $0 + ld c, a + add hl, bc + add hl, bc + ld a, [hli] ; load toggleable objects pointer in hl + ld h, [hl] + ld l, a + push hl + ld de, ToggleableObjectStates ; calculate difference between out pointer and the base pointer + ld a, l + sub e + jr nc, .noCarry + dec h +.noCarry + ld l, a + ld a, h + sub d + ld h, a + ; divide difference by 3, resulting in the global offset (number of toggleable items before ours) + ld a, h + ldh [hDividend], a + ld a, l + ldh [hDividend+1], a + xor a + ldh [hDividend+2], a + ldh [hDividend+3], a + ld a, $3 + ldh [hDivisor], a + ld b, $2 + call Divide + ld a, [wCurMap] + ld b, a + ldh a, [hDividend+3] + ld c, a ; store global offset in c + ld de, wToggleableObjectList + pop hl +.writeToggleableObjectsListLoop + ld a, [hli] + cp -1 + jr z, .done ; end of list + cp b + jr nz, .done ; not for current map anymore + ld a, [hli] + inc hl + ld [de], a ; write (map-local) sprite ID + inc de + ld a, c + inc c + ld [de], a ; write (global) toggleable object index + inc de + jr .writeToggleableObjectsListLoop +.done + ld a, -1 + ld [de], a ; write sentinel + ret + +InitializeToggleableObjectsFlags: + ld hl, wToggleableObjectFlags + ld bc, wToggleableObjectFlagsEnd - wToggleableObjectFlags + xor a + call FillMemory ; clear toggleable objects flags + ld hl, ToggleableObjectStates + xor a + ld [wToggleableObjectCounter], a +.toggleableObjectsLoop + ld a, [hli] + cp -1 ; end of list + ret z + push hl + inc hl + ld a, [hl] + cp OFF + jr nz, .skip + ld hl, wToggleableObjectFlags + ld a, [wToggleableObjectCounter] + ld c, a + ld b, FLAG_SET + call ToggleableObjectFlagAction ; set flag if object is toggled off +.skip + ld hl, wToggleableObjectCounter + inc [hl] + pop hl + inc hl + inc hl + jr .toggleableObjectsLoop + +; tests if current object is toggled off/has been hidden +IsObjectHidden: + ldh a, [hCurrentSpriteOffset] + swap a + ld b, a + ld hl, wToggleableObjectList +.loop + ld a, [hli] + cp -1 + jr z, .notHidden ; not toggleable -> not hidden + cp b + ld a, [hli] + jr nz, .loop + ld c, a + ld b, FLAG_TEST + ld hl, wToggleableObjectFlags + call ToggleableObjectFlagAction + ld a, c + and a + jr nz, .hidden +.notHidden + xor a +.hidden + ldh [hIsToggleableObjectOff], a + ret + +; adds toggleable object (items, leg. pokemon, etc.) to the map +; [wToggleableObjectIndex]: index of the toggleable object to be added (global index) +ShowObject: +ShowObject2: + ld hl, wToggleableObjectFlags + ld a, [wToggleableObjectIndex] + ld c, a + ld b, FLAG_RESET + call ToggleableObjectFlagAction ; reset "removed" flag + jp UpdateSprites + +; removes toggleable object (items, leg. pokemon, etc.) from the map +; [wToggleableObjectIndex]: index of the toggleable object to be removed (global index) +HideObject: + ld hl, wToggleableObjectFlags + ld a, [wToggleableObjectIndex] + ld c, a + ld b, FLAG_SET + call ToggleableObjectFlagAction ; set "removed" flag + jp UpdateSprites + +ToggleableObjectFlagAction: +; identical to FlagAction + + push hl + push de + push bc + + ; bit + ld a, c + ld d, a + and 7 + ld e, a + + ; byte + ld a, d + srl a + srl a + srl a + add l + ld l, a + jr nc, .ok + inc h +.ok + + ; d = 1 << e (bitmask) + inc e + ld d, 1 +.shift + dec e + jr z, .shifted + sla d + jr .shift +.shifted + + ld a, b + and a + jr z, .reset + cp FLAG_TEST + jr z, .read + +; set + ld a, [hl] + ld b, a + ld a, d + or b + ld [hl], a + jr .done + +.reset + ld a, [hl] + ld b, a + ld a, d + xor $ff + and b + ld [hl], a + jr .done + +.read + ld a, [hl] + ld b, a + ld a, d + and b + +.done + pop bc + pop de + pop hl + ld c, a + ret |
