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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-06 19:03:05 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-06 19:03:05 -0400
commit772fcc7588a4e1fbe146a02b429cf64282c81dcb (patch)
treef491fa1d38e37ab10534b3f18422e0149ad0deca /engine/overworld/turn_sprite.asm
parentMerge pull request #262 from Rangi42/master (diff)
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Specify the ldh instruction, don't turn ld into ldh
Diffstat (limited to 'engine/overworld/turn_sprite.asm')
-rwxr-xr-xengine/overworld/turn_sprite.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/overworld/turn_sprite.asm b/engine/overworld/turn_sprite.asm
index bef26537..4ff58239 100755
--- a/engine/overworld/turn_sprite.asm
+++ b/engine/overworld/turn_sprite.asm
@@ -1,12 +1,12 @@
UpdateSpriteFacingOffsetAndDelayMovement::
ld h, $c2
- ld a, [hCurrentSpriteOffset]
+ ldh a, [hCurrentSpriteOffset]
add $8
ld l, a
ld a, $7f ; maximum movement delay
ld [hl], a ; c2x8 (movement delay)
dec h
- ld a, [hCurrentSpriteOffset]
+ ldh a, [hCurrentSpriteOffset]
add $9
ld l, a
ld a, [hld] ; c1x9 (facing direction)
@@ -14,7 +14,7 @@ UpdateSpriteFacingOffsetAndDelayMovement::
xor a
ld [hld], a
ld [hl], a ; c1x8 (walk animation frame)
- ld a, [hCurrentSpriteOffset]
+ ldh a, [hCurrentSpriteOffset]
add $2
ld l, a
ld a, [hl] ; c1x2 (facing and animation table offset)