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authorRangi <35663410+Rangi42@users.noreply.github.com>2020-06-27 15:32:24 -0400
committerGitHub <noreply@github.com>2020-06-27 15:32:24 -0400
commit4b853ad676e061a6c4b0fcc030855a2705776864 (patch)
treea6d6f2976827862f4a5f402e92c8479ccf7fb349 /engine/town_map.asm
parentMerge pull request #250 from Rangi42/master (diff)
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
Diffstat (limited to 'engine/town_map.asm')
-rwxr-xr-xengine/town_map.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/town_map.asm b/engine/town_map.asm
index d417e0a3..1bb8d561 100755
--- a/engine/town_map.asm
+++ b/engine/town_map.asm
@@ -134,7 +134,7 @@ LoadTownMap_Nest:
MonsNestText:
db "'s NEST@"
-LoadTownMap_Fly:
+LoadTownMap_Fly::
call ClearSprites
call LoadTownMap
call LoadPlayerSpriteGraphics
@@ -590,7 +590,7 @@ MonNestIcon:
INCBIN "gfx/mon_nest_icon.1bpp"
MonNestIconEnd:
-TownMapSpriteBlinkingAnimation:
+TownMapSpriteBlinkingAnimation::
ld a, [wAnimCounter]
inc a
cp 25