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authorRangi <35663410+Rangi42@users.noreply.github.com>2026-01-07 22:05:20 -0500
committerGitHub <noreply@github.com>2026-01-07 22:05:20 -0500
commitfe1e76466b293c83e6cd3a7d4639fb3c49da26ad (patch)
treeaba22f9f595e09024b902c08ddfdac67ee0e85f3 /home/overworld.asm
parentUpdate RGBDS to 1.0.1 (although 1.0.0 still works) (diff)
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Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557)
Diffstat (limited to 'home/overworld.asm')
-rw-r--r--home/overworld.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/home/overworld.asm b/home/overworld.asm
index e994f694..58550167 100644
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -2003,7 +2003,7 @@ LoadPlayerSpriteGraphicsCommon::
; function to load data from the map header
LoadMapHeader::
- farcall MarkTownVisitedAndLoadMissableObjects
+ farcall MarkTownVisitedAndLoadToggleableObjects
ld a, [wCurMapTileset]
ld [wUnusedCurMapTilesetCopy], a
ld a, [wCurMap]