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| author | dannye <33dannye@gmail.com> | 2024-09-25 00:45:00 -0500 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2024-09-25 00:45:00 -0500 |
| commit | a02a98ee7ada1a658e28698484058be2796dc0df (patch) | |
| tree | 945986054565bd8b5212fc755415096050d1d3a8 /scripts/ChampionsRoom.asm | |
| parent | Use long option flags for rgbgfx, same as tools/gfx (diff) | |
| parent | Use `const_skip` (diff) | |
| download | pokeyellow-a02a98ee7ada1a658e28698484058be2796dc0df.tar.gz pokeyellow-a02a98ee7ada1a658e28698484058be2796dc0df.tar.xz pokeyellow-a02a98ee7ada1a658e28698484058be2796dc0df.zip | |
Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'scripts/ChampionsRoom.asm')
| -rw-r--r-- | scripts/ChampionsRoom.asm | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/scripts/ChampionsRoom.asm b/scripts/ChampionsRoom.asm index 918e9468..f244327d 100644 --- a/scripts/ChampionsRoom.asm +++ b/scripts/ChampionsRoom.asm @@ -55,14 +55,14 @@ ChampionsRoomRivalReadyToBattleScript: xor a ld [wJoyIgnore], a ld hl, wOptions - res 7, [hl] ; Turn on battle animations to make the battle feel more epic. + res BIT_BATTLE_ANIMATION, [hl] ld a, TEXT_CHAMPIONSROOM_RIVAL - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call DisplayTextID call Delay3 - ld hl, wd72d - set 6, [hl] - set 7, [hl] + ld hl, wStatusFlags3 + set BIT_TALKED_TO_TRAINER, [hl] + set BIT_PRINT_END_BATTLE_TEXT, [hl] ld hl, RivalDefeatedText ld de, RivalVictoryText call SaveEndBattleTextPointers @@ -89,7 +89,7 @@ ChampionsRoomRivalDefeatedScript: ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ld a, TEXT_CHAMPIONSROOM_RIVAL - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call ChampionsRoom_DisplayTextID_AllowABSelectStart ld a, CHAMPIONSROOM_RIVAL ldh [hSpriteIndex], a @@ -101,7 +101,7 @@ ChampionsRoomRivalDefeatedScript: ChampionsRoomOakArrivesScript: farcall Music_Cities1AlternateTempo ld a, TEXT_CHAMPIONSROOM_OAK - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call ChampionsRoom_DisplayTextID_AllowABSelectStart ld a, CHAMPIONSROOM_OAK ldh [hSpriteIndex], a @@ -126,8 +126,8 @@ OakEntranceAfterVictoryMovement: db -1 ; end ChampionsRoomOakCongratulatesPlayerScript: - ld a, [wd730] - bit 0, a + ld a, [wStatusFlags5] + bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz ld a, PLAYER_DIR_LEFT ld [wPlayerMovingDirection], a @@ -142,7 +142,7 @@ ChampionsRoomOakCongratulatesPlayerScript: ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, TEXT_CHAMPIONSROOM_OAK_CONGRATULATES_PLAYER - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call ChampionsRoom_DisplayTextID_AllowABSelectStart ld a, SCRIPT_CHAMPIONSROOM_OAK_DISAPPOINTED_WITH_RIVAL ld [wChampionsRoomCurScript], a @@ -155,7 +155,7 @@ ChampionsRoomOakDisappointedWithRivalScript: ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, TEXT_CHAMPIONSROOM_OAK_DISAPPOINTED_WITH_RIVAL - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call ChampionsRoom_DisplayTextID_AllowABSelectStart ld a, SCRIPT_CHAMPIONSROOM_OAK_COME_WITH_ME ld [wChampionsRoomCurScript], a @@ -168,7 +168,7 @@ ChampionsRoomOakComeWithMeScript: ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, TEXT_CHAMPIONSROOM_OAK_COME_WITH_ME - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call ChampionsRoom_DisplayTextID_AllowABSelectStart ld de, OakExitChampionsRoomMovement ld a, CHAMPIONSROOM_OAK @@ -184,8 +184,8 @@ OakExitChampionsRoomMovement: db -1 ; end ChampionsRoomOakExitsScript: - ld a, [wd730] - bit 0, a + ld a, [wStatusFlags5] + bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz ld a, HS_CHAMPIONS_ROOM_OAK ld [wMissableObjectIndex], a @@ -271,7 +271,7 @@ ChampionsRoomOakText: ChampionsRoomOakCongratulatesPlayerText: text_asm ld a, [wPlayerStarter] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, .Text call PrintText |
