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authorNarishma-gb <194818981+Narishma-gb@users.noreply.github.com>2025-09-03 17:56:09 +0200
committerGitHub <noreply@github.com>2025-09-03 11:56:09 -0400
commit4d2594cb24b7e67cde4e1373c9a2b5e0ae7ff473 (patch)
tree5bd4fce0a314171b46b3962a5db5df6eb5154ee2 /scripts/HallOfFame.asm
parentDocument where badge and elevator floor "items" are used (diff)
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Label and constant cleanup (#528)
* Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
Diffstat (limited to 'scripts/HallOfFame.asm')
-rw-r--r--scripts/HallOfFame.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/HallOfFame.asm b/scripts/HallOfFame.asm
index eb26afaf..31d56022 100644
--- a/scripts/HallOfFame.asm
+++ b/scripts/HallOfFame.asm
@@ -47,7 +47,7 @@ HallOfFameResetEventsAndSaveScript:
ld [wHallOfFameCurScript], a
ld a, PALLET_TOWN
ld [wLastBlackoutMap], a
- farcall SaveSAVtoSRAM
+ farcall SaveGameData
ld b, 5
.delayLoop
ld c, 600 / 5