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| author | dannye <33dannye@gmail.com> | 2023-11-20 00:33:27 -0600 |
|---|---|---|
| committer | dannye <33dannye@gmail.com> | 2023-11-20 20:23:27 -0600 |
| commit | 298e99d3776580585c3f434e5d93137ae431bdd3 (patch) | |
| tree | a808c4ffd0fd0f9bd28972bae5236e0d3345c8e5 /scripts/PokemonMansion3F.asm | |
| parent | Add sound bits documentation for wOptions (#110) (diff) | |
| parent | Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437) (diff) | |
| download | pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.gz pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.tar.xz pokeyellow-298e99d3776580585c3f434e5d93137ae431bdd3.zip | |
Merge branch 'master' of https://github.com/pret/pokered
Diffstat (limited to 'scripts/PokemonMansion3F.asm')
| -rw-r--r-- | scripts/PokemonMansion3F.asm | 88 |
1 files changed, 45 insertions, 43 deletions
diff --git a/scripts/PokemonMansion3F.asm b/scripts/PokemonMansion3F.asm index 2fc7c18d..f64357d5 100644 --- a/scripts/PokemonMansion3F.asm +++ b/scripts/PokemonMansion3F.asm @@ -1,5 +1,5 @@ PokemonMansion3F_Script: - call Mansion3Script_52204 + call Mansion3CheckReplaceSwitchDoorBlocks call EnableAutoTextBoxDrawing ld hl, Mansion3TrainerHeaders ld de, PokemonMansion3F_ScriptPointers @@ -8,55 +8,56 @@ PokemonMansion3F_Script: ld [wPokemonMansion3FCurScript], a ret -Mansion3Script_52204: +Mansion3CheckReplaceSwitchDoorBlocks: ld hl, wCurrentMapScriptFlags bit 5, [hl] res 5, [hl] ret z CheckEvent EVENT_MANSION_SWITCH_ON - jr nz, .asm_52224 + jr nz, .switchTurnedOn ld a, $e lb bc, 2, 7 - call Mansion2Script_5202f + call Mansion2ReplaceBlock ld a, $5f lb bc, 5, 7 - call Mansion2Script_5202f + call Mansion2ReplaceBlock ret -.asm_52224 +.switchTurnedOn ld a, $5f lb bc, 2, 7 - call Mansion2Script_5202f + call Mansion2ReplaceBlock ld a, $e lb bc, 5, 7 - call Mansion2Script_5202f + call Mansion2ReplaceBlock ret PokemonMansion3F_ScriptPointers: - dw Mansion3Script0 - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle + def_script_pointers + dw_const PokemonMansion3FDefaultScript, SCRIPT_POKEMONMANSION3F_DEFAULT + dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_POKEMONMANSION3F_START_BATTLE + dw_const EndTrainerBattle, SCRIPT_POKEMONMANSION3F_END_BATTLE -Mansion3Script0: - ld hl, CoordsData_52254 - call Mansion3Script_5225b +PokemonMansion3FDefaultScript: + ld hl, .holeCoords + call .isPlayerFallingDownHole ld a, [wWhichDungeonWarp] and a jp z, CheckFightingMapTrainers cp $3 ld a, POKEMON_MANSION_1F - jr nz, .asm_52250 + jr nz, .fellDownHoleTo1F ld a, POKEMON_MANSION_2F -.asm_52250 +.fellDownHoleTo1F ld [wDungeonWarpDestinationMap], a ret -CoordsData_52254: +.holeCoords: dbmapcoord 16, 14 dbmapcoord 17, 14 dbmapcoord 19, 14 db -1 ; end -Mansion3Script_5225b: +.isPlayerFallingDownHole: xor a ld [wWhichDungeonWarp], a ld a, [wd72d] @@ -78,62 +79,63 @@ Mansion3Script_Switches:: ret nz xor a ldh [hJoyHeld], a - ld a, $6 + ld a, TEXT_POKEMONMANSION3F_SWITCH ldh [hSpriteIndexOrTextID], a jp DisplayTextID PokemonMansion3F_TextPointers: - dw Mansion3Text1 - dw Mansion3Text2 - dw PickUpItemText - dw PickUpItemText - dw Mansion3Text5 - dw Mansion3Text6 + def_text_pointers + dw_const PokemonMansion3FSuperNerdText, TEXT_POKEMONMANSION3F_SUPER_NERD + dw_const PokemonMansion3FScientistText, TEXT_POKEMONMANSION3F_SCIENTIST + dw_const PickUpItemText, TEXT_POKEMONMANSION3F_MAX_POTION + dw_const PickUpItemText, TEXT_POKEMONMANSION3F_IRON + dw_const PokemonMansion3FDiaryText, TEXT_POKEMONMANSION3F_DIARY + dw_const PokemonMansion2FSwitchText, TEXT_POKEMONMANSION3F_SWITCH ; This switch uses the text script from the 2F. Mansion3TrainerHeaders: def_trainers Mansion3TrainerHeader0: - trainer EVENT_BEAT_MANSION_3_TRAINER_0, 0, Mansion3BattleText1, Mansion3EndBattleText1, Mansion3AfterBattleText1 + trainer EVENT_BEAT_MANSION_3_TRAINER_0, 0, PokemonMansion3FSuperNerdBattleText, PokemonMansion3FSuperNerdEndBattleText, PokemonMansion3FSuperNerdAfterBattleText Mansion3TrainerHeader1: - trainer EVENT_BEAT_MANSION_3_TRAINER_1, 2, Mansion3BattleText2, Mansion3EndBattleText2, Mansion3AfterBattleText2 + trainer EVENT_BEAT_MANSION_3_TRAINER_1, 2, PokemonMansion3FScientistBattleText, PokemonMansion3FScientistEndBattleText, PokemonMansion3FScientistAfterBattleText db -1 ; end -Mansion3Text1: +PokemonMansion3FSuperNerdText: text_asm ld hl, Mansion3TrainerHeader0 call TalkToTrainer jp TextScriptEnd -Mansion3Text2: +PokemonMansion3FScientistText: text_asm ld hl, Mansion3TrainerHeader1 call TalkToTrainer jp TextScriptEnd -Mansion3BattleText1: - text_far _Mansion3BattleText1 +PokemonMansion3FSuperNerdBattleText: + text_far _PokemonMansion3FSuperNerdBattleText text_end -Mansion3EndBattleText1: - text_far _Mansion3EndBattleText1 +PokemonMansion3FSuperNerdEndBattleText: + text_far _PokemonMansion3FSuperNerdEndBattleText text_end -Mansion3AfterBattleText1: - text_far _Mansion3AfterBattleText1 +PokemonMansion3FSuperNerdAfterBattleText: + text_far _PokemonMansion3FSuperNerdAfterBattleText text_end -Mansion3BattleText2: - text_far _Mansion3BattleText2 +PokemonMansion3FScientistBattleText: + text_far _PokemonMansion3FScientistBattleText text_end -Mansion3EndBattleText2: - text_far _Mansion3EndBattleText2 +PokemonMansion3FScientistEndBattleText: + text_far _PokemonMansion3FScientistEndBattleText text_end -Mansion3AfterBattleText2: - text_far _Mansion3AfterBattleText2 +PokemonMansion3FScientistAfterBattleText: + text_far _PokemonMansion3FScientistAfterBattleText text_end -Mansion3Text5: - text_far _Mansion3Text5 +PokemonMansion3FDiaryText: + text_far _PokemonMansion3FDiaryText text_end |
