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| author | Sylvie <35663410+Rangi42@users.noreply.github.com> | 2024-07-16 13:02:54 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-16 13:02:54 -0400 |
| commit | 8fafca714c07500d1d87bba224f12cf9cc2c8789 (patch) | |
| tree | 273ca88fcfcd80df9c318c9cb8d17a1f7aa240cb /scripts/SeafoamIslandsB3F.asm | |
| parent | Build with RGBDS 0.8.0, though it is not yet required (diff) | |
| download | pokeyellow-8fafca714c07500d1d87bba224f12cf9cc2c8789.tar.gz pokeyellow-8fafca714c07500d1d87bba224f12cf9cc2c8789.tar.xz pokeyellow-8fafca714c07500d1d87bba224f12cf9cc2c8789.zip | |
Identify various flag labels and bit constants (#454)
Diffstat (limited to 'scripts/SeafoamIslandsB3F.asm')
| -rw-r--r-- | scripts/SeafoamIslandsB3F.asm | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/scripts/SeafoamIslandsB3F.asm b/scripts/SeafoamIslandsB3F.asm index 8c225dcc..23dfd050 100644 --- a/scripts/SeafoamIslandsB3F.asm +++ b/scripts/SeafoamIslandsB3F.asm @@ -1,8 +1,8 @@ SeafoamIslandsB3F_Script: call EnableAutoTextBoxDrawing - ld hl, wFlags_0xcd60 - bit 7, [hl] - res 7, [hl] + ld hl, wMiscFlags + bit BIT_PUSHED_BOULDER, [hl] + res BIT_PUSHED_BOULDER, [hl] jr z, .noBoulderWasPushed ld hl, Seafoam4HolesCoords call CheckBoulderCoords @@ -36,8 +36,8 @@ SeafoamIslandsB3F_Script: ld [wDungeonWarpDestinationMap], a ld hl, Seafoam4HolesCoords call IsPlayerOnDungeonWarp - ld a, [wd732] - bit 4, a + ld a, [wStatusFlags6] + bit BIT_DUNGEON_WARP, a ret nz .runCurrentMapScript ld hl, SeafoamIslandsB3F_ScriptPointers @@ -72,8 +72,8 @@ SeafoamIslandsB3FDefaultScript: dec a ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates - ld hl, wFlags_D733 - set 2, [hl] + ld hl, wStatusFlags7 + set BIT_FORCED_WARP, [hl] ld a, SCRIPT_SEAFOAMISLANDSB3F_OBJECT_MOVING1 ld [wSeafoamIslandsB3FCurScript], a ret @@ -112,10 +112,10 @@ SeafoamIslandsB3FMoveObjectScript: ld [wSimulatedJoypadStatesIndex], a xor a ld [wSpritePlayerStateData2MovementByte1], a - ld hl, wd730 - set 7, [hl] - ld hl, wFlags_D733 - set 2, [hl] + ld hl, wStatusFlags5 + set BIT_SCRIPTED_MOVEMENT_STATE, [hl] + ld hl, wStatusFlags7 + set BIT_FORCED_WARP, [hl] ld a, SCRIPT_SEAFOAMISLANDSB3F_OBJECT_MOVING2 .playerNotInStrongCurrent ld [wSeafoamIslandsB3FCurScript], a |
