| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use macros to enforce "missable/hide/show object" constraints, and rename the... | Rangi | 2026-01-07 | 1 | -6/+6 |
| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 1 | -10/+10 |
| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -11/+11 |
| * | Name unnamed labels in seafoam islands and pokemon mansion script files (#435) | Vortyne | 2023-11-19 | 1 | -20/+20 |
| * | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 2023-07-13 | 1 | -19/+22 |
| * | Fix file modes | dannye | 2020-11-14 | 1 | -0/+0 |
| * | Use decimal, not hex, for sprite (object) coordinates in map scripts | Rangi | 2020-08-28 | 1 | -4/+4 |
| * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 | 1 | -16/+16 |
| * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 1 | -1/+1 |
| * | Replace some hard-coded values with constants | Rangi | 2019-07-07 | 1 | -1/+1 |
| * | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi | 2019-01-01 | 1 | -0/+149 |
