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path: root/scripts/SeafoamIslandsB3F.asm (follow)
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* Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi2026-01-071-6/+6
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-10/+10
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-11/+11
* Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne2023-11-191-20/+20
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-19/+22
* Fix file modesdannye2020-11-141-0/+0
* Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-281-4/+4
* Reformat map scripts' coordinate and movement dataRangi2020-07-161-16/+16
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
* Replace some hard-coded values with constantsRangi2019-07-071-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-0/+149