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| author | IIMarckus <iimarckus@gmail.com> | 2016-08-15 23:19:23 -0600 |
|---|---|---|
| committer | IIMarckus <iimarckus@gmail.com> | 2016-08-15 23:19:23 -0600 |
| commit | 793c715ba253e08d2807d04d128765ca305d6b15 (patch) | |
| tree | 6f2676a90d93e1f75a124899482f11c8c2610060 /scripts/rockethideout4.asm | |
| parent | Label palettes (diff) | |
| download | pokeyellow-793c715ba253e08d2807d04d128765ca305d6b15.tar.gz pokeyellow-793c715ba253e08d2807d04d128765ca305d6b15.tar.xz pokeyellow-793c715ba253e08d2807d04d128765ca305d6b15.zip | |
Use emotion bubble constants in map scripts.
Diffstat (limited to 'scripts/rockethideout4.asm')
| -rwxr-xr-x | scripts/rockethideout4.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/rockethideout4.asm b/scripts/rockethideout4.asm index 2b3e0e89..1781b12e 100755 --- a/scripts/rockethideout4.asm +++ b/scripts/rockethideout4.asm @@ -322,7 +322,7 @@ RocketHideout4Text10: ld [wPlayerMovingDirection], a ld a, $0 ld [wEmotionBubbleSpriteIndex], a - ld a, $0 + ld a, EXCLAMATION_BUBBLE ld [wWhichEmotionBubble], a predef EmotionBubble ld c, 20 |
