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-rw-r--r--engine/battle/effects.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm
index d7c7b9cb..b2976a64 100644
--- a/engine/battle/effects.asm
+++ b/engine/battle/effects.asm
@@ -329,7 +329,7 @@ FreezeBurnParalyzeEffect:
ld hl, BurnedText
jp PrintText
.freeze2
-; hyper beam bits aren't reseted for opponent's side
+; hyper beam bits aren't reset for opponent's side
ld a, 1 << FRZ
ld [wBattleMonStatus], a
ld a, SHAKE_SCREEN_ANIM