diff options
Diffstat (limited to 'engine/gfx/mon_icons.asm')
| -rw-r--r-- | engine/gfx/mon_icons.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm index cb5534d0..dce62c9a 100644 --- a/engine/gfx/mon_icons.asm +++ b/engine/gfx/mon_icons.asm @@ -43,7 +43,7 @@ GetAnimationSpeed: .resetSprites push bc ld hl, wMonPartySpritesSavedOAM - ld de, wOAMBuffer + ld de, wShadowOAM ld bc, $60 call CopyData pop bc @@ -51,7 +51,7 @@ GetAnimationSpeed: jr .incTimer .animateSprite push bc - ld hl, wOAMBuffer + $02 ; OAM tile id + ld hl, wShadowOAMSprite00TileID ld bc, $10 ld a, [wCurrentMenuItem] call AddNTimes @@ -186,7 +186,7 @@ WriteMonPartySpriteOAMByPartyIndex: ret .asm_7191f - ld hl, wOAMBuffer + ld hl, wShadowOAM ld de, wMonPartySpritesSavedOAM ld bc, $60 call CopyData @@ -248,7 +248,7 @@ WriteMonPartySpriteOAM: ; make a copy at wMonPartySpritesSavedOAM. push af ld c, $10 - ld h, HIGH(wOAMBuffer) + ld h, HIGH(wShadowOAM) ldh a, [hPartyMonIndex] swap a ld l, a @@ -264,7 +264,7 @@ WriteMonPartySpriteOAM: ; Make a copy of the OAM buffer with the first animation frame written so that ; we can flip back to it from the second frame by copying it back. .makeCopy - ld hl, wOAMBuffer + ld hl, wShadowOAM ld de, wMonPartySpritesSavedOAM ld bc, $60 jp CopyData |
