diff options
Diffstat (limited to 'engine/pokemon')
| -rw-r--r-- | engine/pokemon/bills_pc.asm | 10 | ||||
| -rw-r--r-- | engine/pokemon/learn_move.asm | 4 | ||||
| -rw-r--r-- | engine/pokemon/status_screen.asm | 4 |
3 files changed, 9 insertions, 9 deletions
diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm index ea40ba04..09c04293 100644 --- a/engine/pokemon/bills_pc.asm +++ b/engine/pokemon/bills_pc.asm @@ -69,7 +69,7 @@ DisplayPCMainMenu:: ld de, LogOffPCText .next3 call PlaceString - ld a, A_BUTTON | B_BUTTON + ld a, PAD_A | PAD_B ld [wMenuWatchedKeys], a ld a, 2 ld [wTopMenuItemY], a @@ -135,7 +135,7 @@ BillsPCMenu: inc hl ld a, 5 ld [hli], a ; wMaxMenuItem - ld a, A_BUTTON | B_BUTTON + ld a, PAD_A | PAD_B ld [hli], a ; wMenuWatchedKeys xor a ld [hli], a ; wLastMenuItem @@ -168,7 +168,7 @@ BillsPCMenu: ldh [hAutoBGTransferEnabled], a call Delay3 call HandleMenuInput - bit BIT_B_BUTTON, a + bit B_PAD_B, a jp nz, ExitBillsPC call PlaceUnfilledArrowMenuCursor ld a, [wCurrentMenuItem] @@ -445,7 +445,7 @@ DisplayDepositWithdrawMenu: inc hl ld a, 2 ld [hli], a ; wMaxMenuItem - ld a, A_BUTTON | B_BUTTON + ld a, PAD_A | PAD_B ld [hli], a ; wMenuWatchedKeys xor a ld [hl], a ; wLastMenuItem @@ -456,7 +456,7 @@ DisplayDepositWithdrawMenu: ld [wPartyAndBillsPCSavedMenuItem], a .loop call HandleMenuInput - bit BIT_B_BUTTON, a + bit B_PAD_B, a jr nz, .exit ld a, [wCurrentMenuItem] and a diff --git a/engine/pokemon/learn_move.asm b/engine/pokemon/learn_move.asm index e10c6bcf..e40b3573 100644 --- a/engine/pokemon/learn_move.asm +++ b/engine/pokemon/learn_move.asm @@ -142,7 +142,7 @@ TryingToLearn: inc hl ld a, [wNumMovesMinusOne] ld [hli], a ; wMaxMenuItem - ld a, A_BUTTON | B_BUTTON + ld a, PAD_A | PAD_B ld [hli], a ; wMenuWatchedKeys ld [hl], 0 ; wLastMenuItem ld hl, hUILayoutFlags @@ -154,7 +154,7 @@ TryingToLearn: call LoadScreenTilesFromBuffer1 pop af pop hl - bit BIT_B_BUTTON, a + bit B_PAD_B, a jr nz, .cancel push hl ld a, [wCurrentMenuItem] diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm index c810260d..d0952cb9 100644 --- a/engine/pokemon/status_screen.asm +++ b/engine/pokemon/status_screen.asm @@ -80,7 +80,7 @@ StatusScreen: ld hl, wStatusFlags2 set BIT_NO_AUDIO_FADE_OUT, [hl] ld a, $33 - ldh [rNR50], a ; Reduce the volume + ldh [rAUDVOL], a ; Reduce the volume call GBPalWhiteOutWithDelay3 call ClearScreen call UpdateSprites @@ -447,7 +447,7 @@ StatusScreen2: ld hl, wStatusFlags2 res BIT_NO_AUDIO_FADE_OUT, [hl] ld a, $77 - ldh [rNR50], a + ldh [rAUDVOL], a call GBPalWhiteOut jp ClearScreen |
