diff options
Diffstat (limited to 'engine')
118 files changed, 1159 insertions, 1137 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index da758332..45fbc1d5 100644 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -138,13 +138,13 @@ DrawFrameBlock: ld [de], a ; store tile ID inc de ld a, [hli] - bit 5, a ; is horizontal flip enabled? + bit OAM_X_FLIP, a jr nz, .disableHorizontalFlip .enableHorizontalFlip - set 5, a + set OAM_X_FLIP, a jr .storeFlags2 .disableHorizontalFlip - res 5, a + res OAM_X_FLIP, a .storeFlags2 ld b, a ld a, [wdef5] @@ -452,7 +452,7 @@ MoveAnimation: xor a vc_hook Stop_reducing_move_anim_flashing_Haze_Hyper_Beam ld [wSubAnimSubEntryAddr], a - ld [wUnusedD09B], a + ld [wUnusedMoveAnimByte], a ld [wSubAnimTransform], a dec a ; NO_MOVE - 1 ld [wAnimSoundID], a @@ -722,7 +722,7 @@ DoSpecialEffectByAnimationId: INCLUDE "data/battle_anims/special_effects.asm" DoBallTossSpecialEffects: - ld a, [wcf91] + ld a, [wCurItem] cp ULTRA_BALL + 1 ; is it a Master Ball or Ultra Ball? jr nc, .skipFlashingEffect .flashingEffect ; do a flashing effect if it's Master Ball or Ultra Ball @@ -741,7 +741,7 @@ DoBallTossSpecialEffects: ld a, [wIsInBattle] cp 2 ; is it a trainer battle? jr z, .isTrainerBattle - ld a, [wd11e] + ld a, [wPokeBallAnimData] cp $10 ; is the enemy pokemon the Ghost Marowak? ret nz ; if the enemy pokemon is the Ghost Marowak, make it dodge during the last 3 frames @@ -1169,12 +1169,12 @@ AnimationWaterDropletsEverywhere: ld a, 16 ld [wBaseCoordY], a ld a, 0 - ld [wUnusedD08A], a + ld [wUnusedWaterDropletsByte], a call _AnimationWaterDroplets ld a, 24 ld [wBaseCoordY], a ld a, 32 - ld [wUnusedD08A], a + ld [wUnusedWaterDropletsByte], a call _AnimationWaterDroplets dec d jr nz, .loop @@ -2109,8 +2109,8 @@ HideSubstituteShowMonAnim: and a jr nz, .monIsMinimized ld a, [wBattleMonSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a call GetMonHeader predef LoadMonBackPic ret @@ -2119,8 +2119,8 @@ HideSubstituteShowMonAnim: and a jr nz, .monIsMinimized ld a, [wEnemyMonSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a call GetMonHeader ld de, vFrontPic jp LoadMonFrontSprite @@ -2174,8 +2174,8 @@ ChangeMonPic: and a jr z, .playerTurn ld a, [wChangeMonPicEnemyTurnSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a xor a ld [wSpriteFlipped], a call GetMonHeader @@ -2187,7 +2187,7 @@ ChangeMonPic: push af ld a, [wChangeMonPicPlayerTurnSpecies] ld [wBattleMonSpecies2], a - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader predef LoadMonBackPic xor a ; TILEMAP_MON_PIC @@ -2795,7 +2795,7 @@ TossBallAnimation: ld hl, .PokeBallAnimations ; choose which toss animation to use - ld a, [wcf91] + ld a, [wCurItem] cp POKE_BALL ld b, TOSS_ANIM jr z, .done diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm index 77f2ba89..69cc1203 100644 --- a/engine/battle/battle_transitions.asm +++ b/engine/battle/battle_transitions.asm @@ -11,7 +11,7 @@ BattleTransition: ; Determine which OAM block is being used by the enemy trainer sprite (if there ; is one). ld hl, wSpritePlayerStateData1ImageIndex - ldh a, [hSpriteIndexOrTextID] ; enemy trainer sprite index (0 if wild battle) + ldh a, [hSpriteIndex] ; enemy trainer sprite index (0 if wild battle) ld c, a ld b, 0 ld de, $10 @@ -64,6 +64,12 @@ BattleTransition: ld l, a jp hl + const_def + const BIT_TRAINER_BATTLE_TRANSITION ; 0 + const BIT_STRONGER_BATTLE_TRANSITION ; 1 + const BIT_DUNGEON_BATTLE_TRANSITION ; 2 +DEF NUM_BATTLE_TRANSITION_BITS EQU const_value + ; the three GetBattleTransitionID functions set the first ; three bits of c, which determines what transition animation ; to play at the beginning of a battle @@ -71,6 +77,7 @@ BattleTransition: ; bit 1: set if enemy is at least 3 levels higher than player ; bit 2: set if dungeon map BattleTransitions: + table_width 2, BattleTransitions dw BattleTransition_DoubleCircle ; %000 dw BattleTransition_Spiral ; %001 dw BattleTransition_Circle ; %010 @@ -79,15 +86,16 @@ BattleTransitions: dw BattleTransition_Shrink ; %101 dw BattleTransition_VerticalStripes ; %110 dw BattleTransition_Split ; %111 + assert_table_length 1 << NUM_BATTLE_TRANSITION_BITS GetBattleTransitionID_WildOrTrainer: ld a, [wCurOpponent] cp OPP_ID_OFFSET jr nc, .trainer - res 0, c + res BIT_TRAINER_BATTLE_TRANSITION, c ret .trainer - set 0, c + set BIT_TRAINER_BATTLE_TRANSITION, c ret GetBattleTransitionID_CompareLevels: @@ -105,15 +113,15 @@ GetBattleTransitionID_CompareLevels: ld a, [hl] add $3 ld e, a - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] sub e jr nc, .highLevelEnemy - res 1, c + res BIT_STRONGER_BATTLE_TRANSITION, c ld a, 1 ld [wBattleTransitionSpiralDirection], a ret .highLevelEnemy - set 1, c + set BIT_STRONGER_BATTLE_TRANSITION, c xor a ld [wBattleTransitionSpiralDirection], a ret @@ -129,7 +137,7 @@ GetBattleTransitionID_IsDungeonMap: cp e jr nz, .loop1 .match - set 2, c + set BIT_DUNGEON_BATTLE_TRANSITION, c ret .noMatch1 ld hl, DungeonMaps2 @@ -145,7 +153,7 @@ GetBattleTransitionID_IsDungeonMap: cp d jr nc, .match .noMatch2 - res 2, c + res BIT_DUNGEON_BATTLE_TRANSITION, c ret INCLUDE "data/maps/dungeon_maps.asm" diff --git a/engine/battle/common_text.asm b/engine/battle/common_text.asm index 95c06bf5..a074fff7 100644 --- a/engine/battle/common_text.asm +++ b/engine/battle/common_text.asm @@ -48,7 +48,7 @@ PrintBeginningBattleText: ld b, SILPH_SCOPE call IsItemInBag ld a, [wEnemyMonSpecies2] - ld [wcf91], a + ld [wCurPartySpecies], a cp RESTLESS_SOUL jr z, .isMarowak ld a, b diff --git a/engine/battle/core.asm b/engine/battle/core.asm index b0f4f13f..926910fc 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -238,7 +238,7 @@ StartBattle: ld b, 0 add hl, bc ld a, [hl] ; species - ld [wcf91], a + ld [wCurPartySpecies], a ld [wBattleMonSpecies2], a call LoadScreenTilesFromBuffer1 hlcoord 1, 5 @@ -426,7 +426,7 @@ MainInBattleLoop: jr c, .AIActionUsedEnemyFirst call ExecuteEnemyMove ld a, [wEscapedFromBattle] - and a ; was Teleport, Road, or Whirlwind used to escape from battle? + and a ; was Teleport, Roar, or Whirlwind used to escape from battle? ret nz ; if so, return ld a, b and a @@ -437,7 +437,7 @@ MainInBattleLoop: call DrawHUDsAndHPBars call ExecutePlayerMove ld a, [wEscapedFromBattle] - and a ; was Teleport, Road, or Whirlwind used to escape from battle? + and a ; was Teleport, Roar, or Whirlwind used to escape from battle? ret nz ; if so, return ld a, b and a @@ -450,7 +450,7 @@ MainInBattleLoop: .playerMovesFirst call ExecutePlayerMove ld a, [wEscapedFromBattle] - and a ; was Teleport, Road, or Whirlwind used to escape from battle? + and a ; was Teleport, Roar, or Whirlwind used to escape from battle? ret nz ; if so, return ld a, b and a @@ -464,7 +464,7 @@ MainInBattleLoop: jr c, .AIActionUsedPlayerFirst call ExecuteEnemyMove ld a, [wEscapedFromBattle] - and a ; was Teleport, Road, or Whirlwind used to escape from battle? + and a ; was Teleport, Roar, or Whirlwind used to escape from battle? ret nz ; if so, return ld a, b and a @@ -853,7 +853,7 @@ FaintEnemyPokemon: ; the player has exp all ; now, set the gain exp flag for every party member ; half of the total stat exp and normal exp will divided evenly amongst every party member - ld a, $1 + ld a, TRUE ld [wBoostExpByExpAll], a ld a, [wPartyCount] ld b, 0 @@ -938,8 +938,8 @@ TrainerBattleVictory: cp RIVAL3 ; final battle against rival jr nz, .notrival ld b, MUSIC_DEFEATED_GYM_LEADER - ld hl, wFlags_D733 - set 1, [hl] + ld hl, wStatusFlags7 + set BIT_NO_MAP_MUSIC, [hl] .notrival ld a, [wLinkState] cp LINK_STATE_BATTLING @@ -1019,12 +1019,12 @@ RemoveFaintedPlayerMon: ld b, FLAG_RESET predef FlagActionPredef ; clear gain exp flag for fainted mon ld hl, wEnemyBattleStatus1 - res 2, [hl] ; reset "attacking multiple times" flag + res ATTACKING_MULTIPLE_TIMES, [hl] ld a, [wLowHealthAlarm] - bit 7, a ; skip sound flag (red bar (?)) + bit BIT_LOW_HEALTH_ALARM, a jr z, .skipWaitForSound - ld a, $ff - ld [wLowHealthAlarm], a ;disable low health alarm + ld a, DISABLE_LOW_HEALTH_ALARM + ld [wLowHealthAlarm], a call WaitForSoundToFinish xor a .skipWaitForSound @@ -1196,9 +1196,9 @@ HandlePlayerBlackOut: ld hl, LinkBattleLostText .noLinkBattle call PrintText - ld a, [wd732] - res 5, a - ld [wd732], a + ld a, [wStatusFlags6] + res BIT_ALWAYS_ON_BIKE, a + ld [wStatusFlags6], a call ClearScreen scf ret @@ -1218,10 +1218,10 @@ LinkBattleLostText: ; slides pic of fainted mon downwards until it disappears ; bug: when this is called, [hAutoBGTransferEnabled] is non-zero, so there is screen tearing SlideDownFaintedMonPic: - ld a, [wd730] + ld a, [wStatusFlags5] push af - set 6, a - ld [wd730], a + set BIT_NO_TEXT_DELAY, a + ld [wStatusFlags5], a ld b, 7 ; number of times to slide .slideStepLoop ; each iteration, the mon is slid down one row push bc @@ -1260,7 +1260,7 @@ SlideDownFaintedMonPic: dec b jr nz, .slideStepLoop pop af - ld [wd730], a + ld [wStatusFlags5], a ret SevenSpacesText: @@ -1344,7 +1344,7 @@ EnemySendOutFirstMon: dec a ld [wAICount], a ld hl, wPlayerBattleStatus1 - res 5, [hl] + res USING_TRAPPING_MOVE, [hl] hlcoord 18, 0 ld a, 8 call SlideTrainerPicOffScreen @@ -1383,7 +1383,7 @@ EnemySendOutFirstMon: ld bc, wEnemyMon2 - wEnemyMon1 call AddNTimes ld a, [hl] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, [wWhichPokemon] inc a ld hl, wEnemyPartyCount @@ -1392,7 +1392,7 @@ EnemySendOutFirstMon: add hl, bc ld a, [hl] ld [wEnemyMonSpecies2], a - ld [wcf91], a + ld [wCurPartySpecies], a call LoadEnemyMonData ld hl, wEnemyMonHP ld a, [hli] @@ -1459,8 +1459,8 @@ EnemySendOutFirstMon: ld hl, TrainerSentOutText call PrintText ld a, [wEnemyMonSpecies2] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a call GetMonHeader ld de, vFrontPic call LoadMonFrontSprite @@ -1683,7 +1683,7 @@ LoadBattleMonFromParty: ld bc, wBattleMonPP - wBattleMonLevel call CopyData ld a, [wBattleMonSpecies2] - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld hl, wPartyMonNicks ld a, [wPlayerMonNumber] @@ -1727,7 +1727,7 @@ LoadEnemyMonFromParty: ld bc, wEnemyMonPP - wEnemyMonLevel call CopyData ld a, [wEnemyMonSpecies] - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld hl, wEnemyMonNicks ld a, [wWhichPokemon] @@ -1817,7 +1817,7 @@ SendOutMon: callfar PlayPikachuSoundClip jr .done .playRegularCry - ld a, [wcf91] + ld a, [wCurPartySpecies] call PlayCry .done call PrintEmptyString @@ -1916,7 +1916,7 @@ DrawPlayerHUDAndHPBar: call PrintLevel .doNotPrintLevel ld a, [wLoadedMonSpecies] - ld [wcf91], a + ld [wCurPartySpecies], a hlcoord 10, 9 predef DrawHP ld a, $1 @@ -1935,15 +1935,15 @@ DrawPlayerHUDAndHPBar: jr z, .setLowHealthAlarm .fainted ld hl, wLowHealthAlarm - bit 7, [hl] ;low health alarm enabled? - ld [hl], $0 + bit BIT_LOW_HEALTH_ALARM, [hl] + ld [hl], 0 ret z xor a ld [wChannelSoundIDs + CHAN5], a ret .setLowHealthAlarm ld hl, wLowHealthAlarm - set 7, [hl] ;enable low health alarm + set BIT_LOW_HEALTH_ALARM, [hl] ret DrawEnemyHUDAndHPBar: @@ -2208,7 +2208,7 @@ DisplayBattleMenu:: ld a, D_LEFT | A_BUTTON ld [hli], a ; wMenuWatchedKeys call HandleMenuInput - bit 5, a ; check if left was pressed + bit BIT_D_LEFT, a jr nz, .leftColumn ; if left was pressed, jump ld a, [wCurrentMenuItem] add $2 ; if we're in the right column, the actual id is +2 @@ -2249,7 +2249,7 @@ DisplayBattleMenu:: jp LoadScreenTilesFromBuffer1 ; restore saved screen and return .throwSafariBallWasSelected ld a, SAFARI_BALL - ld [wcf91], a + ld [wCurItem], a jp UseBagItem .handleUnusedBattle ld a, [wCurrentMenuItem] @@ -2285,7 +2285,7 @@ DisplayBattleMenu:: ; bait was selected ld a, SAFARI_BAIT - ld [wcf91], a + ld [wCurItem], a jr UseBagItem BagWasSelected: @@ -2341,8 +2341,8 @@ DisplayBagMenu: UseBagItem: ; either use an item from the bag or use a safari zone item - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurItem] + ld [wNamedObjectIndex], a call GetItemName call CopyToStringBuffer xor a @@ -2410,7 +2410,7 @@ PartyMenuOrRockOrRun: jr nz, .partyMenuWasSelected ; safari battle ld a, SAFARI_ROCK - ld [wcf91], a + ld [wCurItem], a jp UseBagItem .partyMenuWasSelected call LoadScreenTilesFromBuffer1 @@ -2486,8 +2486,8 @@ PartyMenuOrRockOrRun: jr nz, .doEnemyMonAnimation ; enemy mon is not minimised ld a, [wEnemyMonSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a call GetMonHeader ld de, vFrontPic call LoadMonFrontSprite @@ -2580,11 +2580,11 @@ MoveSelectionMenu: .writemoves ld de, wMovesString ldh a, [hUILayoutFlags] - set 2, a + set BIT_SINGLE_SPACED_LINES, a ldh [hUILayoutFlags], a call PlaceString ldh a, [hUILayoutFlags] - res 2, a + res BIT_SINGLE_SPACED_LINES, a ldh [hUILayoutFlags], a ret @@ -2660,7 +2660,7 @@ MoveSelectionMenu: cp LINK_STATE_BATTLING jr z, .matchedkeyspicked ; Disable left, right, and START buttons in regular battles. - ld a, [wFlags_D733] + ld a, [wStatusFlags7] bit BIT_TEST_BATTLE, a ld b, D_UP | D_DOWN | A_BUTTON | B_BUTTON | SELECT jr z, .matchedkeyspicked @@ -2689,7 +2689,7 @@ SelectMenuItem: jr .select .battleselect ; Hide move swap cursor in TestBattle. - ld a, [wFlags_D733] + ld a, [wStatusFlags7] bit BIT_TEST_BATTLE, a ; This causes PrintMenuItem to not run in TestBattle. ; MoveSelectionMenu still draws part of its window, an issue @@ -2706,10 +2706,10 @@ SelectMenuItem: ld [hl], "▷" .select ld hl, hUILayoutFlags - set 1, [hl] + set BIT_DOUBLE_SPACED_MENU, [hl] call HandleMenuInput ld hl, hUILayoutFlags - res 1, [hl] + res BIT_DOUBLE_SPACED_MENU, [hl] bit BIT_D_UP, a jp nz, SelectMenuItem_CursorUp bit BIT_D_DOWN, a @@ -2762,7 +2762,7 @@ ENDC cp c jr z, .disabled ld a, [wPlayerBattleStatus3] - bit 3, a ; transformed + bit TRANSFORMED, a jr nz, .transformedMoveSelected .transformedMoveSelected ; pointless ; Allow moves copied by Transform to be used. @@ -2863,7 +2863,7 @@ Func_3d536: ret z cp STRUGGLE ret nc - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName hlcoord 13, 17 jp PlaceString @@ -2920,7 +2920,7 @@ NoMovesLeftText: SwapMovesInMenu: IF DEF(_DEBUG) - ld a, [wFlags_D733] + ld a, [wStatusFlags7] bit BIT_TEST_BATTLE, a jp nz, Func_3d4f5 ENDC @@ -3047,7 +3047,7 @@ PrintMenuItem: add hl, bc ld a, [hl] and $3f - ld [wcd6d], a + ld [wBattleMenuCurrentPP], a ; print TYPE/<type> and <curPP>/<maxPP> hlcoord 1, 9 ld de, TypeText @@ -3057,7 +3057,7 @@ PrintMenuItem: hlcoord 5, 9 ld [hl], "/" hlcoord 5, 11 - ld de, wcd6d + ld de, wBattleMenuCurrentPP lb bc, 1, 2 call PrintNumber hlcoord 8, 11 @@ -3733,7 +3733,7 @@ CheckPlayerStatusConditions: bit USING_RAGE, a ; is mon using rage? jp z, .checkPlayerStatusConditionsDone ; if we made it this far, mon can move normally this turn ld a, RAGE - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName call CopyToStringBuffer xor a @@ -3823,7 +3823,7 @@ PrintMoveIsDisabledText: res CHARGING_UP, a ; end the pokemon's ld [de], a ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName ld hl, MoveIsDisabledText jp PrintText @@ -3897,13 +3897,13 @@ MonName1Text: ld hl, wEnemyUsedMove .playerTurn ld [hl], a - ld [wd11e], a + ld [wMoveGrammar], a call DetermineExclamationPointTextNum ld a, [wMonIsDisobedient] and a ld hl, Used2Text ret nz - ld a, [wd11e] + ld a, [wMoveGrammar] cp 3 ld hl, Used2Text ret c @@ -3940,7 +3940,7 @@ _PrintMoveName: text_far _MoveNameText text_asm ld hl, ExclamationPointPointerTable - ld a, [wd11e] ; exclamation point num + ld a, [wMoveGrammar] add a push bc ld b, $0 @@ -3988,7 +3988,7 @@ ExclamationPoint5Text: ; but the functionality didn't get removed DetermineExclamationPointTextNum: push bc - ld a, [wd11e] ; move ID + ld a, [wMoveGrammar] ; move ID ld c, a ld b, $0 ld hl, ExclamationPointMoveSets @@ -4004,7 +4004,7 @@ DetermineExclamationPointTextNum: jr .loop .done ld a, b - ld [wd11e], a ; exclamation point num + ld [wMoveGrammar], a pop bc ret @@ -4019,7 +4019,7 @@ PrintMoveFailureText: .playersTurn ld hl, DoesntAffectMonText ld a, [wDamageMultipliers] - and $7f + and EFFECTIVENESS_MASK jr z, .gotTextToPrint ld hl, AttackMissedText ld a, [wCriticalHitOrOHKO] @@ -4573,9 +4573,9 @@ GetEnemyMonStat: ret .notLinkBattle ld a, [wEnemyMonLevel] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, [wEnemyMonSpecies] - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld hl, wEnemyMonDVs ld de, wLoadedMonSpeedExp @@ -4779,7 +4779,7 @@ CriticalHitTest: jr nz, .handleEnemy ld a, [wBattleMonSpecies] .handleEnemy - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld a, [wMonHBaseSpeed] ld b, a @@ -5289,7 +5289,7 @@ MirrorMoveFailedText: ; function used to reload move data for moves like Mirror Move and Metronome ReloadMoveData: - ld [wd11e], a + ld [wNamedObjectIndex], a dec a ld hl, Moves ld bc, MOVE_LENGTH @@ -5417,7 +5417,7 @@ AdjustDamageForMoveType: ld a, l ld [wDamage + 1], a ld hl, wDamageMultipliers - set 7, [hl] + set BIT_STAB_DAMAGE, [hl] .skipSameTypeAttackBonus ld a, [wMoveType] ld b, a @@ -5440,7 +5440,7 @@ AdjustDamageForMoveType: push bc inc hl ld a, [wDamageMultipliers] - and $80 + and 1 << BIT_STAB_DAMAGE ld b, a ld a, [hl] ; a = damage multiplier ldh [hMultiplier], a @@ -5805,13 +5805,13 @@ EnemyCanExecuteChargingMove: res CHARGING_UP, [hl] ; no longer charging up for attack res INVULNERABLE, [hl] ; no longer invulnerable to typical attacks ld a, [wEnemyMoveNum] - ld [wd0b5], a + ld [wNameListIndex], a ld a, BANK(MoveNames) ld [wPredefBank], a ld a, MOVE_NAME ld [wNameListType], a call GetName - ld de, wcd6d + ld de, wNameBuffer call CopyToStringBuffer EnemyCanExecuteMove: xor a @@ -6247,7 +6247,7 @@ CheckEnemyStatusConditions: bit USING_RAGE, a ; is mon using rage? jp z, .checkEnemyStatusConditionsDone ; if we made it this far, mon can move normally this turn ld a, RAGE - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName call CopyToStringBuffer xor a @@ -6272,13 +6272,13 @@ GetCurrentMove: .player ld de, wPlayerMoveNum ; Apply InitBattleVariables to TestBattle. - ld a, [wFlags_D733] + ld a, [wStatusFlags7] bit BIT_TEST_BATTLE, a ld a, [wTestBattlePlayerSelectedMove] jr nz, .selected ld a, [wPlayerSelectedMove] .selected - ld [wd0b5], a + ld [wNameListIndex], a dec a ld hl, Moves ld bc, MOVE_LENGTH @@ -6291,7 +6291,7 @@ GetCurrentMove: ld a, MOVE_NAME ld [wNameListType], a call GetName - ld de, wcd6d + ld de, wNameBuffer jp CopyToStringBuffer LoadEnemyMonData: @@ -6300,7 +6300,7 @@ LoadEnemyMonData: jp z, LoadEnemyMonFromParty ld a, [wEnemyMonSpecies2] ld [wEnemyMonSpecies], a - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld a, [wEnemyBattleStatus3] bit TRANSFORMED, a ; is enemy mon transformed? @@ -6323,7 +6323,7 @@ LoadEnemyMonData: ld [hli], a ld [hl], b ld de, wEnemyMonLevel - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld [de], a inc de ld b, $0 @@ -6425,16 +6425,16 @@ LoadEnemyMonData: ld a, [hl] ; base exp ld [de], a ld a, [wEnemyMonSpecies2] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName - ld hl, wcd6d + ld hl, wNameBuffer ld de, wEnemyMonNick ld bc, NAME_LENGTH call CopyData ld a, [wEnemyMonSpecies2] - ld [wd11e], a + ld [wPokedexNum], a predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_SET diff --git a/engine/battle/effects.asm b/engine/battle/effects.asm index 51dc1d37..1feebb21 100644 --- a/engine/battle/effects.asm +++ b/engine/battle/effects.asm @@ -204,7 +204,7 @@ ExplodeEffect: FreezeBurnParalyzeEffect: xor a ld [wAnimationType], a - call CheckTargetSubstitute ; test bit 4 of d063/d068 flags [target has substitute flag] + call CheckTargetSubstitute ret nz ; return if they have a substitute, can't effect them ldh a, [hWhoseTurn] and a @@ -848,7 +848,7 @@ SwitchAndTeleportEffect: ld a, [wIsInBattle] dec a jr nz, .notWildBattle1 - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld b, a ld a, [wBattleMonLevel] cp b ; is the player's level greater than the enemy's level? @@ -892,7 +892,7 @@ SwitchAndTeleportEffect: jr nz, .notWildBattle2 ld a, [wBattleMonLevel] ld b, a - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] cp b jr nc, .enemyMoveWasSuccessful add b @@ -1318,7 +1318,7 @@ MimicEffect: add hl, bc ld a, d ld [hl], a - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName call PlayCurrentMoveAnimation ld hl, MimicLearnedMoveText @@ -1365,7 +1365,7 @@ DisableEffect: pop hl and a jr z, .pickMoveToDisable ; loop until a non-00 move slot is found - ld [wd11e], a ; store move number + ld [wNamedObjectIndex], a ; store move number push hl ldh a, [hWhoseTurn] and a @@ -1410,7 +1410,7 @@ DisableEffect: jr nz, .printDisableText inc hl ; wEnemyDisabledMoveNumber .printDisableText - ld a, [wd11e] ; move number + ld a, [wNamedObjectIndex] ; move number ld [hl], a call GetMoveName ld hl, MoveWasDisabledText diff --git a/engine/battle/end_of_battle.asm b/engine/battle/end_of_battle.asm index e07c243e..53946250 100644 --- a/engine/battle/end_of_battle.asm +++ b/engine/battle/end_of_battle.asm @@ -70,8 +70,8 @@ EndOfBattle: ld [hli], a dec b jr nz, .loop - ld hl, wd72c - set 0, [hl] + ld hl, wStatusFlags2 + set BIT_WILD_ENCOUNTER_COOLDOWN, [hl] call WaitForSoundToFinish call GBPalWhiteOut ld a, $ff diff --git a/engine/battle/experience.asm b/engine/battle/experience.asm index 61fbdfa3..35f9f1a4 100644 --- a/engine/battle/experience.asm +++ b/engine/battle/experience.asm @@ -113,8 +113,8 @@ GainExperience: ld b, 0 ld hl, wPartySpecies add hl, bc - ld a, [hl] ; species - ld [wd0b5], a + ld a, [hl] + ld [wCurSpecies], a call GetMonHeader ld d, MAX_LEVEL callfar CalcExperience ; get max exp @@ -160,17 +160,17 @@ GainExperience: ld a, [hl] ; current level cp d jp z, .nextMon ; if level didn't change, go to next mon - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] push af push hl ld a, d - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld [hl], a ld bc, wPartyMon1Species - wPartyMon1Level add hl, bc - ld a, [hl] ; species - ld [wd0b5], a - ld [wd11e], a + ld a, [hl] + ld [wCurSpecies], a + ld [wPokedexNum], a call GetMonHeader ld bc, (wPartyMon1MaxHP + 1) - wPartyMon1Species add hl, bc @@ -224,7 +224,7 @@ GainExperience: call CopyData pop hl ld a, [wPlayerBattleStatus3] - bit 3, a ; is the mon transformed? + bit TRANSFORMED, a jr nz, .recalcStatChanges ; the mon is not transformed, so update the unmodified stats ld de, wPlayerMonUnmodifiedLevel @@ -257,8 +257,8 @@ GainExperience: call LoadScreenTilesFromBuffer1 xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a - ld a, [wd0b5] - ld [wd11e], a + ld a, [wCurSpecies] + ld [wPokedexNum], a predef LearnMoveFromLevelUp ld hl, wCanEvolveFlags ld a, [wWhichPokemon] @@ -267,7 +267,7 @@ GainExperience: predef FlagActionPredef pop hl pop af - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a .nextMon ld a, [wPartyCount] @@ -312,7 +312,7 @@ DivideExpDataByNumMonsGainingExp: jr nz, .countSetBitsLoop cp $2 ret c ; return if only one mon is gaining exp - ld [wd11e], a ; store number of mons gaining exp + ld [wTempByteValue], a ; store number of mons gaining exp ld hl, wEnemyMonBaseStats ld c, wEnemyMonBaseExp + 1 - wEnemyMonBaseStats .divideLoop @@ -320,7 +320,7 @@ DivideExpDataByNumMonsGainingExp: ldh [hDividend], a ld a, [hl] ldh [hDividend + 1], a - ld a, [wd11e] + ld a, [wTempByteValue] ldh [hDivisor], a ld b, $2 call Divide ; divide value by number of mons gaining exp diff --git a/engine/battle/get_trainer_name.asm b/engine/battle/get_trainer_name.asm index b2daebfe..a0e869fc 100644 --- a/engine/battle/get_trainer_name.asm +++ b/engine/battle/get_trainer_name.asm @@ -1,5 +1,5 @@ GetTrainerName_:: - ld hl, wGrassRate + ld hl, wLinkEnemyTrainerName ld a, [wLinkState] and a jr nz, .foundName @@ -11,14 +11,14 @@ GetTrainerName_:: jr z, .foundName cp RIVAL3 jr z, .foundName - ld [wd0b5], a + ld [wNameListIndex], a ld a, TRAINER_NAME ld [wNameListType], a ld a, BANK(TrainerNames) ld [wPredefBank], a call GetName - ld hl, wcd6d + ld hl, wNameBuffer .foundName ld de, wTrainerName - ld bc, $d + ld bc, ITEM_NAME_LENGTH jp CopyData diff --git a/engine/battle/init_battle.asm b/engine/battle/init_battle.asm index d23df283..58e18a3f 100644 --- a/engine/battle/init_battle.asm +++ b/engine/battle/init_battle.asm @@ -5,12 +5,12 @@ InitBattle:: InitOpponent: ld a, [wCurOpponent] - ld [wcf91], a + ld [wCurPartySpecies], a ld [wEnemyMonSpecies2], a jr InitBattleCommon DetermineWildOpponent: - ld a, [wd732] + ld a, [wStatusFlags6] bit BIT_DEBUG_MODE, a jr z, .notDebugMode ldh a, [hJoyHeld] @@ -28,7 +28,7 @@ InitBattleCommon: ld hl, wLetterPrintingDelayFlags ld a, [hl] push af - res 1, [hl] + res BIT_TEXT_DELAY, [hl] ; no delay call InitBattleVariables ld a, [wEnemyMonSpecies2] sub OPP_ID_OFFSET @@ -87,14 +87,14 @@ InitWildBattle: ld a, "T" ld [hli], a ld [hl], "@" - ld a, [wcf91] + ld a, [wCurPartySpecies] push af ld a, MON_GHOST - ld [wcf91], a + ld [wCurPartySpecies], a ld de, vFrontPic call LoadMonFrontSprite ; load ghost sprite pop af - ld [wcf91], a + ld [wCurPartySpecies], a jr .spriteLoaded .isNoGhost ld de, vFrontPic @@ -171,7 +171,7 @@ LoadMonBackPic: ; Assumes the monster's attributes have ; been loaded with GetMonHeader. ld a, [wBattleMonSpecies2] - ld [wcf91], a + ld [wCurPartySpecies], a hlcoord 1, 5 lb bc, 7, 8 call ClearScreenArea diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm index df9145f2..b8ee4c2f 100644 --- a/engine/battle/misc.asm +++ b/engine/battle/misc.asm @@ -8,16 +8,16 @@ FormatMovesString: and a ; end of move list? jr z, .printDashLoop ; print dashes when no moves are left push hl - ld [wd0b5], a + ld [wNameListIndex], a ld a, BANK(MoveNames) ld [wPredefBank], a ld a, MOVE_NAME ld [wNameListType], a call GetName - ld hl, wcd6d + ld hl, wNameBuffer .copyNameLoop ld a, [hli] - cp $50 + cp "@" jr z, .doneCopyingName ld [de], a inc de @@ -26,7 +26,7 @@ FormatMovesString: ld a, b ld [wNumMovesMinusOne], a inc b - ld a, $4e ; line break + ld a, "<NEXT>" ld [de], a inc de pop hl @@ -42,7 +42,7 @@ FormatMovesString: ld a, b cp NUM_MOVES jr z, .done - ld a, $4e ; line break + ld a, "<NEXT>" ld [de], a inc de jr .printDashLoop @@ -92,9 +92,9 @@ InitList: ld a, h ld [wListPointer + 1], a ld a, e - ld [wUnusedCF8D], a + ld [wUnusedNamePointer], a ld a, d - ld [wUnusedCF8D + 1], a + ld [wUnusedNamePointer + 1], a ld bc, ItemPrices ld a, c ld [wItemPrices], a diff --git a/engine/battle/move_effects/pay_day.asm b/engine/battle/move_effects/pay_day.asm index fa373038..9aab3feb 100644 --- a/engine/battle/move_effects/pay_day.asm +++ b/engine/battle/move_effects/pay_day.asm @@ -1,6 +1,6 @@ PayDayEffect_: xor a - ld hl, wcd6d + ld hl, wPayDayMoney ld [hli], a ldh a, [hWhoseTurn] and a @@ -21,7 +21,7 @@ PayDayEffect_: ld b, $4 call Divide ldh a, [hQuotient + 3] - ld [hli], a + ld [hli], a ; wPayDayMoney + 1 ldh a, [hRemainder] ldh [hDividend + 3], a ld a, 10 @@ -33,7 +33,7 @@ PayDayEffect_: ld b, a ldh a, [hRemainder] add b - ld [hl], a + ld [hl], a ; wPayDayMoney + 2 ld de, wTotalPayDayMoney + 2 ld c, $3 predef AddBCDPredef diff --git a/engine/battle/move_effects/transform.asm b/engine/battle/move_effects/transform.asm index af47ae1b..775816c7 100644 --- a/engine/battle/move_effects/transform.asm +++ b/engine/battle/move_effects/transform.asm @@ -109,7 +109,7 @@ TransformEffect_: ; original (unmodified) stats and stat mods pop hl ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, wEnemyMonUnmodifiedAttack ld de, wPlayerMonUnmodifiedAttack diff --git a/engine/battle/print_type.asm b/engine/battle/print_type.asm index 7da0dc8c..e7c6729c 100644 --- a/engine/battle/print_type.asm +++ b/engine/battle/print_type.asm @@ -1,4 +1,4 @@ -; [wd0b5] = pokemon ID +; [wCurSpecies] = pokemon ID ; hl = dest addr PrintMonType: call GetPredefRegisters diff --git a/engine/battle/read_trainer_party.asm b/engine/battle/read_trainer_party.asm index 8fa323b5..344d7ce8 100644 --- a/engine/battle/read_trainer_party.asm +++ b/engine/battle/read_trainer_party.asm @@ -49,12 +49,12 @@ ReadTrainer: ld a, [hli] cp $FF ; is the trainer special? jr z, .SpecialTrainer ; if so, check for special moves - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a .LoopTrainerData ld a, [hli] and a ; have we reached the end of the trainer data? jp z, .AddAdditionalMoveData - ld [wcf91], a ; write species somewhere (XXX why?) + ld [wCurPartySpecies], a ld a, ENEMY_PARTY_DATA ld [wMonDataLocation], a push hl @@ -69,9 +69,9 @@ ReadTrainer: ld a, [hli] and a ; have we reached the end of the trainer data? jr z, .AddAdditionalMoveData - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, [hli] - ld [wcf91], a + ld [wCurPartySpecies], a ld a, ENEMY_PARTY_DATA ld [wMonDataLocation], a push hl @@ -129,7 +129,7 @@ ReadTrainer: ld [de], a inc de ld [de], a - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld b, a .LastLoop ; update wAmountMoneyWon addresses (money to win) based on enemy's level @@ -141,5 +141,5 @@ ReadTrainer: inc de inc de dec b - jr nz, .LastLoop ; repeat wCurEnemyLVL times + jr nz, .LastLoop ; repeat wCurEnemyLevel times ret diff --git a/engine/battle/safari_zone.asm b/engine/battle/safari_zone.asm index a61f402f..ca3ff8a2 100644 --- a/engine/battle/safari_zone.asm +++ b/engine/battle/safari_zone.asm @@ -16,7 +16,7 @@ PrintSafariZoneBattleText: jr nz, .done push hl ld a, [wEnemyMonSpecies] - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld a, [wMonHCatchRate] ld [wEnemyMonActualCatchRate], a diff --git a/engine/battle/save_trainer_name.asm b/engine/battle/save_trainer_name.asm index 4d40fd82..b25d5a11 100644 --- a/engine/battle/save_trainer_name.asm +++ b/engine/battle/save_trainer_name.asm @@ -9,7 +9,7 @@ SaveTrainerName:: ld a, [hli] ld h, [hl] ld l, a - ld de, wcd6d + ld de, wNameBuffer .CopyCharacter ld a, [hli] ld [de], a diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm index 41325ce7..d714109d 100644 --- a/engine/battle/trainer_ai.asm +++ b/engine/battle/trainer_ai.asm @@ -641,27 +641,27 @@ AICureStatus: ld [hl], a ; clear status in enemy team roster ld [wEnemyMonStatus], a ; clear status of active enemy ld hl, wEnemyBattleStatus3 - res 0, [hl] + res BADLY_POISONED, [hl] ret AIUseXAccuracy: ; unused call AIPlayRestoringSFX ld hl, wEnemyBattleStatus2 - set 0, [hl] + set USING_X_ACCURACY, [hl] ld a, X_ACCURACY jp AIPrintItemUse AIUseGuardSpec: call AIPlayRestoringSFX ld hl, wEnemyBattleStatus2 - set 1, [hl] + set PROTECTED_BY_MIST, [hl] ld a, GUARD_SPEC jp AIPrintItemUse AIUseDireHit: ; unused call AIPlayRestoringSFX ld hl, wEnemyBattleStatus2 - set 2, [hl] + set GETTING_PUMPED, [hl] ld a, DIRE_HIT jp AIPrintItemUse @@ -741,7 +741,7 @@ AIPrintItemUse: AIPrintItemUse_: ; print "x used [wAIItem] on z!" ld a, [wAIItem] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName ld hl, AIBattleUseItemText jp PrintText diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index d16c6515..9fe0c96c 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -4,8 +4,8 @@ TryDoWildEncounter: ld a, [wNPCMovementScriptPointerTableNum] and a ret nz - ld a, [wd736] - and a + ld a, [wMovementFlags] + and a ; is player exiting a door, jumping over a ledge, or fishing? ret nz callfar IsPlayerStandingOnDoorTileOrWarpTile jr nc, .notStandingOnDoorOrWarpTile @@ -73,23 +73,23 @@ TryDoWildEncounter: ld b, 0 add hl, bc ld a, [hli] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, [hl] - ld [wcf91], a + ld [wCurPartySpecies], a ld [wEnemyMonSpecies2], a ld a, [wRepelRemainingSteps] and a jr z, .willEncounter ld a, [wPartyMon1Level] ld b, a - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] cp b jr c, .CantEncounter2 ; repel prevents encounters if the leading party mon's level is higher than the wild mon jr .willEncounter .lastRepelStep ld [wRepelRemainingSteps], a ld a, TEXT_REPEL_WORE_OFF - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call EnableAutoTextBoxDrawing call DisplayTextID .CantEncounter2 diff --git a/engine/debug/debug_menu.asm b/engine/debug/debug_menu.asm index 25e36cae..ae4a328b 100644 --- a/engine/debug/debug_menu.asm +++ b/engine/debug/debug_menu.asm @@ -55,7 +55,7 @@ IF DEF(_DEBUG) jp z, TestBattle ; DEBUG - ld hl, wd732 + ld hl, wStatusFlags6 set BIT_DEBUG_MODE, [hl] ld hl, StartNewGameDebug ret @@ -78,7 +78,7 @@ TestBattle: ; unreferenced except in _DEBUG ld a, 1 << BIT_EARTHBADGE ld [wObtainedBadges], a - ld hl, wFlags_D733 + ld hl, wStatusFlags7 set BIT_TEST_BATTLE, [hl] ld hl, wNumBagItems @@ -88,7 +88,7 @@ TestBattle: ; unreferenced except in _DEBUG cp -1 jr z, .done inc de - ld [wcf91], a + ld [wCurItem], a ld a, [de] inc de ld [wItemQuantity], a @@ -186,7 +186,7 @@ Func_fe812: ; fallthrough Func_fe81a: ld [de], a - ld [wd11e], a + ld [wTempByteValue], a push bc push hl push de @@ -201,7 +201,7 @@ Func_fe81a: ld de, Text_fed9c call PlaceString pop hl - ld a, [wd11e] + ld a, [wNamedObjectIndex] and a jr nz, .asm_fe845 ld de, Text_feda2 @@ -424,17 +424,17 @@ Func_fe97f: ld [wIsInBattle], a .asm_fe990 ld a, b - ld [wcf91], a + ld [wCurPartySpecies], a ld a, [hl] ld b, a inc de ld a, [de] and a jr z, .asm_fe9ab - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a xor a ld [wMonDataLocation], a - ld a, [wcf91] + ld a, [wCurPartySpecies] and a jr z, .asm_fe9ab call AddPartyMon @@ -487,9 +487,9 @@ Func_fe97f: dec a jr z, .asm_fea40 ld a, [wTrainerClass] - ld [wd11e], a + ld [wTempByteValue], a ld b, a - ld de, wd11e + ld de, wTempByteValue hlcoord 1, 8 push bc lb bc, LEADING_ZEROES | 1, 3 @@ -507,7 +507,7 @@ Func_fe97f: ld a, b and a jr z, .asm_fea65 - ld de, wd11e + ld de, wTempByteValue ld [de], a hlcoord 1, 8 push bc @@ -523,7 +523,7 @@ Func_fe97f: .asm_fea65 ld a, [wEnemyMonLevel] ld c, a - ld de, wd11e + ld de, wTempByteValue ld [de], a hlcoord 16, 8 push bc @@ -626,13 +626,13 @@ Func_feb13: ; fallthrough Func_feb35: ld a, b - ld [wd11e], a - ld de, wd11e + ld [wTempByteValue], a + ld de, wTempByteValue hlcoord 1, 8 push bc lb bc, LEADING_ZEROES | 1, 3 call PrintNumber - ld a, [wd11e] + ld a, [wTempByteValue] ld [wTrainerClass], a call GetTrainerName hlcoord 5, 8 @@ -649,8 +649,8 @@ Func_feb35: ; fallthrough Func_feb64: ld a, b - ld [wd11e], a - ld de, wd11e + ld [wTempByteValue], a + ld de, wTempByteValue hlcoord 1, 8 push bc lb bc, LEADING_ZEROES | 1, 3 @@ -725,7 +725,7 @@ Func_febe6: Func_febee: hlcoord 16, 8 ld a, c - ld de, wCurEnemyLVL + ld de, wCurEnemyLevel ld [de], a push bc lb bc, LEADING_ZEROES | 1, 3 @@ -761,11 +761,11 @@ Func_fec10: ld [wTrainerNo], a .asm_fec28 ld a, c - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, b ld [wCurOpponent], a xor a - ld [wd72d], a + ld [wStatusFlags3], a predef InitOpponent xor a ld [wNumRunAttempts], a @@ -817,7 +817,7 @@ Func_fec9b: ld a, [de] cp -1 jp z, Func_fed01 - ld [wd11e], a + ld [wTempByteValue], a push hl lb bc, LEADING_ZEROES | 1, 3 call PrintNumber @@ -838,7 +838,7 @@ Func_fec9b: ld d, h ld e, l ld a, [de] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a pop hl lb bc, LEADING_ZEROES | 1, 3 call PrintNumber @@ -849,7 +849,7 @@ Func_fec9b: jr nc, .asm_fecee inc d .asm_fecee - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld [de], a pop hl ld a, [wWhichPokemon] @@ -935,8 +935,8 @@ Func_fedfe: ld [hl], a inc a ldh [hJoy7], a - ld [wcf91], a - ld [wCurEnemyLVL], a + ld [wCurPartySpecies], a + ld [wCurEnemyLevel], a ; fallthrough Func_fee23: hlcoord 0, 3 @@ -957,7 +957,7 @@ Func_fee23: jr .asm_fee30 Func_fee49: - ld hl, wcf91 + ld hl, wCurPartySpecies inc [hl] ld a, [hl] cp NUM_POKEMON + 1 @@ -966,7 +966,7 @@ Func_fee49: jr Func_fee23 Func_fee56: - ld hl, wcf91 + ld hl, wCurPartySpecies dec [hl] jr nz, Func_fee23 ld [hl], DEX_MEW @@ -977,19 +977,19 @@ Func_fee60: lb bc, 2, 9 call ClearScreenArea hlcoord 1, 1 - ld de, wcf91 + ld de, wCurPartySpecies lb bc, LEADING_ZEROES | 1, 3 call PrintNumber inc hl push hl - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wPokedexNum], a callfar PokedexToIndex call GetMonName pop hl call PlaceString - ld a, [wd11e] - ld [wd0b5], a + ld a, [wPokedexNum] + ld [wCurSpecies], a call GetMonHeader ret @@ -1005,7 +1005,7 @@ Func_fee96: .asm_feeab call DelayFrame call JoypadLowSensitivity - ld hl, wCurEnemyLVL + ld hl, wCurEnemyLevel ldh a, [hJoy5] bit BIT_A_BUTTON, a jp nz, Func_feed1 @@ -1035,7 +1035,7 @@ Func_feedb: Func_feee2: hlcoord 1, 3 - ld de, wCurEnemyLVL + ld de, wCurEnemyLevel lb bc, LEADING_ZEROES | 1, 3 call PrintNumber ret @@ -1044,9 +1044,9 @@ Func_feeef: hlcoord 1, 4 lb bc, 8, 11 call ClearScreenArea - ld a, [wcf91] + ld a, [wCurPartySpecies] push af - ld [wd11e], a + ld [wPokedexNum], a ld hl, BaseStats + 15 dec a ld bc, BASE_DATA_SIZE @@ -1056,8 +1056,8 @@ Func_feeef: ld a, BANK(BaseStats) call FarCopyData callfar PokedexToIndex - ld a, [wd11e] - ld [wcf91], a + ld a, [wPokedexNum] + ld [wCurPartySpecies], a xor a ld [wChangeMonPicEnemyTurnSpecies], a ld de, wMoves @@ -1073,8 +1073,8 @@ Func_feeef: push de push bc push hl - ld [wd11e], a - ld de, wd11e + ld [wTempByteValue], a + ld de, wTempByteValue lb bc, LEADING_ZEROES | 1, 3 call PrintNumber inc hl @@ -1089,7 +1089,7 @@ Func_feeef: jr nz, .asm_fef36 .asm_fef5b pop af - ld [wcf91], a + ld [wCurPartySpecies], a ret Func_fef60: @@ -1183,11 +1183,11 @@ Func_fefc5: pop hl inc hl ld a, [de] - ld de, wd11e + ld de, wTempByteValue ld [de], a lb bc, LEADING_ZEROES | 1, 3 call PrintNumber - ld a, [wd11e] + ld a, [wTempByteValue] and a jr z, .asm_ff002 call Func_ff006 @@ -1201,19 +1201,19 @@ Func_fefc5: ret Func_ff006: - ld a, [wcf91] + ld a, [wCurPartySpecies] push af - ld a, [wd11e] + ld a, [wPokedexNum] push af push hl - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wPokedexNum], a callfar PokedexToIndex - ld a, [wd11e] - ld [wcf91], a + ld a, [wPokedexNum] + ld [wCurPartySpecies], a pop hl pop af - ld [wd11e], a + ld [wPokedexNum], a push hl callfar Func_3b079 pop hl @@ -1221,7 +1221,7 @@ Func_ff006: ld [hl], "×" .asm_ff036 pop af - ld [wcf91], a + ld [wCurPartySpecies], a ret Func_ff03b: @@ -1306,7 +1306,7 @@ Func_ff09e: pop hl inc hl ld a, [de] - ld de, wd11e + ld de, wTempByteValue ld [de], a lb bc, LEADING_ZEROES | 1, 3 call PrintNumber @@ -1366,17 +1366,17 @@ Text_ff113: next "とくしゅ@" ; special Func_ff12c: - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld [wEnemyMonLevel], a - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wPokedexNum], a callfar PokedexToIndex - ld a, [wd11e] - ld [wcf91], a - ld [wd0b5], a + ld a, [wPokedexNum] + ld [wCurPartySpecies], a + ld [wCurSpecies], a call GetMonHeader ld hl, wEnemyMon - ld a, [wcf91] + ld a, [wCurPartySpecies] ld [hli], a ld a, [wLoadedMonStats] ld [hli], a @@ -1436,7 +1436,7 @@ Func_ff1b9: ld a, 1 ldh [hJoy7], a ld a, 2 - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld hl, Text_ff290 call PrintText call YesNoChoice @@ -1463,7 +1463,7 @@ Func_ff1e7: ld [hl], "ル" inc hl inc hl - ld de, wCurEnemyLVL + ld de, wCurEnemyLevel lb bc, LEADING_ZEROES | 1, 3 call PrintNumber call DelayFrame @@ -1478,20 +1478,20 @@ Func_ff1e7: jr Func_ff1e7 Func_ff21b: - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] inc a cp MAX_LEVEL + 1 jr c, Func_ff231 ld a, 2 jr Func_ff231 Func_ff227: - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] dec a cp 2 jr nc, Func_ff231 ld a, MAX_LEVEL Func_ff231: - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a jr Func_ff1e7 Func_ff236: @@ -1511,16 +1511,16 @@ Func_ff236: push bc push de ld a, c - ld [wd11e], a + ld [wPokedexNum], a callfar PokedexToIndex - ld a, [wd11e] + ld a, [wPokedexNum] ld [wEnemyMonSpecies2], a - ld [wcf91], a + ld [wCurPartySpecies], a xor a ld [wEnemyBattleStatus3], a callfar LoadEnemyMonData ld a, [wEnemyMonSpecies2] - ld [wcf91], a + ld [wCurPartySpecies], a callfar SendNewMonToBox pop de pop bc diff --git a/engine/debug/debug_party.asm b/engine/debug/debug_party.asm index e00ee471..3c617938 100644 --- a/engine/debug/debug_party.asm +++ b/engine/debug/debug_party.asm @@ -4,10 +4,10 @@ SetDebugNewGameParty: ; unreferenced except in _DEBUG ld a, [de] cp -1 ret z - ld [wcf91], a + ld [wCurPartySpecies], a inc de ld a, [de] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a inc de call AddPartyMon jr .loop @@ -58,7 +58,7 @@ IF DEF(_DEBUG) ld a, [de] cp -1 jr z, .items_end - ld [wcf91], a + ld [wCurItem], a inc de ld a, [de] inc de diff --git a/engine/events/black_out.asm b/engine/events/black_out.asm index 6d3d91b8..2a74125a 100644 --- a/engine/events/black_out.asm +++ b/engine/events/black_out.asm @@ -10,7 +10,7 @@ ResetStatusAndHalveMoneyOnBlackout:: ld [wNPCMovementScriptFunctionNum], a ldh [hJoyHeld], a ld [wNPCMovementScriptPointerTableNum], a - ld [wFlags_0xcd60], a + ld [wMiscFlags], a ldh [hMoney], a ldh [hMoney + 1], a @@ -39,10 +39,10 @@ ResetStatusAndHalveMoneyOnBlackout:: ld [wPlayerMoney + 2], a .lostmoney - ld hl, wd732 - set 2, [hl] - res 3, [hl] - set 6, [hl] - ld a, %11111111 + ld hl, wStatusFlags6 + set BIT_FLY_OR_DUNGEON_WARP, [hl] + res BIT_FLY_WARP, [hl] + set BIT_ESCAPE_WARP, [hl] + ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a predef_jump HealParty diff --git a/engine/events/card_key.asm b/engine/events/card_key.asm index 10de5ed2..d8f4e773 100644 --- a/engine/events/card_key.asm +++ b/engine/events/card_key.asm @@ -28,7 +28,7 @@ PrintCardKeyText: xor a ld [wPlayerMovingDirection], a tx_pre_id CardKeySuccessText - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call PrintPredefTextID call GetCoordsInFrontOfPlayer srl d @@ -50,12 +50,12 @@ PrintCardKeyText: ld [wNewTileBlockID], a predef ReplaceTileBlock ld hl, wCurrentMapScriptFlags - set 5, [hl] + set BIT_CUR_MAP_LOADED_1, [hl] ld a, SFX_GO_INSIDE jp PlaySound .noCardKey tx_pre_id CardKeyFailText - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a jp PrintPredefTextID INCLUDE "data/events/card_key_maps.asm" diff --git a/engine/events/cinnabar_lab.asm b/engine/events/cinnabar_lab.asm index 545baf13..d8066fb8 100644 --- a/engine/events/cinnabar_lab.asm +++ b/engine/events/cinnabar_lab.asm @@ -1,6 +1,6 @@ GiveFossilToCinnabarLab:: - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] xor a ld [wCurrentMenuItem], a ld a, A_BUTTON | B_BUTTON @@ -24,8 +24,8 @@ GiveFossilToCinnabarLab:: call TextBoxBorder call UpdateSprites call PrintFossilsInBag - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call HandleMenuInput bit BIT_B_BUTTON, a jr nz, .cancelledGivingFossil @@ -98,13 +98,13 @@ PrintFossilsInBag: cp $ff ret z push hl - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName hlcoord 2, 2 ldh a, [hItemCounter] ld bc, SCREEN_WIDTH * 2 call AddNTimes - ld de, wcd6d + ld de, wNameBuffer call PlaceString ld hl, hItemCounter inc [hl] @@ -114,10 +114,10 @@ PrintFossilsInBag: ; loads the names of the fossil item and the resulting mon LoadFossilItemAndMonName:: ld a, [wFossilMon] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName call CopyToStringBuffer ld a, [wFossilItem] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName ret diff --git a/engine/events/diploma.asm b/engine/events/diploma.asm index a5a007fa..67837475 100644 --- a/engine/events/diploma.asm +++ b/engine/events/diploma.asm @@ -4,12 +4,12 @@ DisplayDiploma:: call ClearScreen xor a ld [wUpdateSpritesEnabled], a - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] callfar _DisplayDiploma call WaitForTextScrollButtonPress - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call GBPalWhiteOutWithDelay3 call ReloadTilesetTilePatterns call RestoreScreenTilesAndReloadTilePatterns diff --git a/engine/events/display_pokedex.asm b/engine/events/display_pokedex.asm index d657ea85..46b45d77 100644 --- a/engine/events/display_pokedex.asm +++ b/engine/events/display_pokedex.asm @@ -1,14 +1,14 @@ _DisplayPokedex:: - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] predef ShowPokedexData - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call ReloadMapData ld c, 10 call DelayFrames predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_SET diff --git a/engine/events/elevator.asm b/engine/events/elevator.asm index 004893a0..1c7221bc 100644 --- a/engine/events/elevator.asm +++ b/engine/events/elevator.asm @@ -1,12 +1,12 @@ DisplayElevatorFloorMenu: - ld hl, wd730 + ld hl, wStatusFlags5 ld a, [hl] push af - set 6, [hl] + set BIT_NO_TEXT_DELAY, [hl] ld hl, WhichFloorText call PrintText pop af - ld [wd730], a + ld [wStatusFlags5], a ld hl, wItemList ld a, l ld [wListPointer], a @@ -26,7 +26,7 @@ DisplayElevatorFloorMenu: ld [wListScrollOffset], a ret c ld hl, wCurrentMapScriptFlags - set 7, [hl] + set BIT_CUR_MAP_USED_ELEVATOR, [hl] ld hl, wElevatorWarpMaps ld a, [wWhichPokemon] add a diff --git a/engine/events/give_pokemon.asm b/engine/events/give_pokemon.asm index 00c642bb..e33d5165 100644 --- a/engine/events/give_pokemon.asm +++ b/engine/events/give_pokemon.asm @@ -13,7 +13,7 @@ _GivePokemon:: ; add to box xor a ld [wEnemyBattleStatus3], a - ld a, [wcf91] + ld a, [wCurPartySpecies] ld [wEnemyMonSpecies2], a callfar LoadEnemyMonData call SetPokedexOwnedFlag @@ -54,18 +54,18 @@ _GivePokemon:: ret SetPokedexOwnedFlag: - ld a, [wcf91] + ld a, [wCurPartySpecies] push af - ld [wd11e], a + ld [wPokedexNum], a predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld hl, wPokedexOwned ld b, FLAG_SET predef FlagActionPredef pop af - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, GotMonText jp PrintText diff --git a/engine/events/heal_party.asm b/engine/events/heal_party.asm index b26bc90f..8bf162a7 100644 --- a/engine/events/heal_party.asm +++ b/engine/events/heal_party.asm @@ -37,10 +37,10 @@ HealParty: ld hl, Moves ld bc, MOVE_LENGTH call AddNTimes - ld de, wcd6d + ld de, wMoveData ld a, BANK(Moves) call FarCopyData - ld a, [wcd6d + 5] ; PP is byte 5 of move data + ld a, [wMoveData + MOVE_PP] pop bc pop de @@ -84,7 +84,7 @@ HealParty: .done xor a ld [wWhichPokemon], a - ld [wd11e], a + ld [wUsingPPUp], a ld a, [wPartyCount] ld b, a diff --git a/engine/events/hidden_items.asm b/engine/events/hidden_items.asm index 63b95bcf..62c40ce4 100644 --- a/engine/events/hidden_items.asm +++ b/engine/events/hidden_items.asm @@ -14,7 +14,7 @@ HiddenItems: ld a, 1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld a, [wHiddenObjectFunctionArgument] ; item ID - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName tx_pre_jump FoundHiddenItemText diff --git a/engine/events/hidden_objects/bills_house_pc.asm b/engine/events/hidden_objects/bills_house_pc.asm index 1299ac23..cd3827ea 100644 --- a/engine/events/hidden_objects/bills_house_pc.asm +++ b/engine/events/hidden_objects/bills_house_pc.asm @@ -80,8 +80,8 @@ BillsHousePokemonList:: ld a, 1 ld [wTopMenuItemX], a .billsPokemonLoop - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] hlcoord 0, 0 lb bc, 10, 9 call TextBoxBorder @@ -110,8 +110,8 @@ BillsHousePokemonList:: call LoadScreenTilesFromBuffer2 jr .billsPokemonLoop .cancel - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call LoadScreenTilesFromBuffer2 jp TextScriptEnd diff --git a/engine/events/hidden_objects/cinnabar_gym_quiz.asm b/engine/events/hidden_objects/cinnabar_gym_quiz.asm index 6a45c2be..f5a2db44 100644 --- a/engine/events/hidden_objects/cinnabar_gym_quiz.asm +++ b/engine/events/hidden_objects/cinnabar_gym_quiz.asm @@ -94,7 +94,7 @@ CinnabarGymQuiz_AskQuestion: cp c jr nz, .wrongAnswer ld hl, wCurrentMapScriptFlags - set 5, [hl] + set BIT_CUR_MAP_LOADED_1, [hl] ldh a, [hGymGateIndex] ldh [hBackupGymGateIndex], a ld hl, CinnabarGymQuizCorrectText diff --git a/engine/events/hidden_objects/fanclub_pictures.asm b/engine/events/hidden_objects/fanclub_pictures.asm index 30bc72c7..2a3db4bc 100644 --- a/engine/events/hidden_objects/fanclub_pictures.asm +++ b/engine/events/hidden_objects/fanclub_pictures.asm @@ -1,6 +1,6 @@ FanClubPicture1: ld a, RAPIDASH - ld [wcf91], a + ld [wCurPartySpecies], a call DisplayMonFrontSpriteInBox call EnableAutoTextBoxDrawing tx_pre FanClubPicture1Text @@ -12,7 +12,7 @@ FanClubPicture1Text:: FanClubPicture2: ld a, FEAROW - ld [wcf91], a + ld [wCurPartySpecies], a call DisplayMonFrontSpriteInBox call EnableAutoTextBoxDrawing tx_pre FanClubPicture2Text diff --git a/engine/events/hidden_objects/indigo_plateau_statues.asm b/engine/events/hidden_objects/indigo_plateau_statues.asm index 23e94fcf..f78a5a72 100644 --- a/engine/events/hidden_objects/indigo_plateau_statues.asm +++ b/engine/events/hidden_objects/indigo_plateau_statues.asm @@ -3,7 +3,7 @@ IndigoPlateauStatues:: ld hl, IndigoPlateauStatuesText1 call PrintText ld a, [wXCoord] - bit 0, a + bit 0, a ; even or odd? ld hl, IndigoPlateauStatuesText2 jr nz, .ok ld hl, IndigoPlateauStatuesText3 diff --git a/engine/events/hidden_objects/museum_fossils.asm b/engine/events/hidden_objects/museum_fossils.asm index 539f2c3f..9e02aeba 100644 --- a/engine/events/hidden_objects/museum_fossils.asm +++ b/engine/events/hidden_objects/museum_fossils.asm @@ -1,6 +1,6 @@ AerodactylFossil: ld a, FOSSIL_AERODACTYL - ld [wcf91], a + ld [wCurPartySpecies], a call DisplayMonFrontSpriteInBox call EnableAutoTextBoxDrawing tx_pre AerodactylFossilText @@ -12,7 +12,7 @@ AerodactylFossilText:: KabutopsFossil: ld a, FOSSIL_KABUTOPS - ld [wcf91], a + ld [wCurPartySpecies], a call DisplayMonFrontSpriteInBox call EnableAutoTextBoxDrawing tx_pre KabutopsFossilText diff --git a/engine/events/hidden_objects/museum_fossils2.asm b/engine/events/hidden_objects/museum_fossils2.asm index d8090e0a..240b7ece 100644 --- a/engine/events/hidden_objects/museum_fossils2.asm +++ b/engine/events/hidden_objects/museum_fossils2.asm @@ -1,6 +1,5 @@ DisplayMonFrontSpriteInBox: ; Displays a pokemon's front sprite in a pop-up window. -; [wcf91] = pokemon internal id number ld a, 1 ldh [hAutoBGTransferEnabled], a call Delay3 @@ -11,8 +10,8 @@ DisplayMonFrontSpriteInBox: ld [wTextBoxID], a call DisplayTextBoxID call UpdateSprites - ld a, [wcf91] - ld [wd0b5], a + ld a, [wCurPartySpecies] + ld [wCurSpecies], a call GetMonHeader ld de, vChars1 tile $31 call LoadMonFrontSprite diff --git a/engine/events/hidden_objects/pokecenter_pc.asm b/engine/events/hidden_objects/pokecenter_pc.asm index f20f40ed..59867d1a 100644 --- a/engine/events/hidden_objects/pokecenter_pc.asm +++ b/engine/events/hidden_objects/pokecenter_pc.asm @@ -3,7 +3,7 @@ OpenPokemonCenterPC: cp SPRITE_FACING_UP ret nz call EnableAutoTextBoxDrawing - ld a, TRUE + ld a, 1 << BIT_NO_AUTO_TEXT_BOX ld [wAutoTextBoxDrawingControl], a tx_pre_jump PokemonCenterPCText diff --git a/engine/events/hidden_objects/route_15_binoculars.asm b/engine/events/hidden_objects/route_15_binoculars.asm index 9734e833..a9b8ca37 100644 --- a/engine/events/hidden_objects/route_15_binoculars.asm +++ b/engine/events/hidden_objects/route_15_binoculars.asm @@ -5,7 +5,7 @@ Route15GateLeftBinoculars: call EnableAutoTextBoxDrawing tx_pre Route15UpstairsBinocularsText ld a, ARTICUNO - ld [wcf91], a + ld [wCurPartySpecies], a call PlayCry call DisplayMonFrontSpriteInBox xor a diff --git a/engine/events/hidden_objects/safari_game.asm b/engine/events/hidden_objects/safari_game.asm index e7d1a729..7fd59ea9 100644 --- a/engine/events/hidden_objects/safari_game.asm +++ b/engine/events/hidden_objects/safari_game.asm @@ -40,7 +40,7 @@ SafariZoneGameOver: cp SFX_SAFARI_ZONE_PA jr nz, .waitForMusicToPlay ld a, TEXT_SAFARI_GAME_OVER - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call DisplayTextID xor a ld [wPlayerMovingDirection], a diff --git a/engine/events/hidden_objects/school_blackboard.asm b/engine/events/hidden_objects/school_blackboard.asm index e1cf1312..c40530a6 100644 --- a/engine/events/hidden_objects/school_blackboard.asm +++ b/engine/events/hidden_objects/school_blackboard.asm @@ -24,8 +24,8 @@ LinkCableHelp:: ld a, 1 ld [wTopMenuItemX], a .linkHelpLoop - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] hlcoord 0, 0 lb bc, 8, 13 call TextBoxBorder @@ -40,8 +40,8 @@ LinkCableHelp:: ld a, [wCurrentMenuItem] cp 3 ; pressed a on "STOP READING" jr z, .exit - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ld hl, LinkCableInfoTexts add a ld d, 0 @@ -53,8 +53,8 @@ LinkCableHelp:: call PrintText jp .linkHelpLoop .exit - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call LoadScreenTilesFromBuffer1 jp TextScriptEnd @@ -107,8 +107,8 @@ ViridianSchoolBlackboard:: ld a, 1 ld [wTopMenuItemX], a .blackboardLoop - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] hlcoord 0, 0 lb bc, 6, 10 call TextBoxBorder @@ -157,8 +157,8 @@ ViridianSchoolBlackboard:: jr z, .exitBlackboard ; we must have pressed a on a status condition ; so print the text - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ld hl, ViridianBlackboardStatusPointers add a ld d, 0 @@ -170,8 +170,8 @@ ViridianSchoolBlackboard:: call PrintText jp .blackboardLoop .exitBlackboard - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call LoadScreenTilesFromBuffer1 jp TextScriptEnd diff --git a/engine/events/hidden_objects/town_map.asm b/engine/events/hidden_objects/town_map.asm index 4284214f..11f7cbc7 100644 --- a/engine/events/hidden_objects/town_map.asm +++ b/engine/events/hidden_objects/town_map.asm @@ -4,8 +4,8 @@ TownMapText:: text_asm ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] call GBPalWhiteOutWithDelay3 xor a ldh [hWY], a @@ -13,8 +13,8 @@ TownMapText:: ldh [hAutoBGTransferEnabled], a call LoadFontTilePatterns farcall DisplayTownMap - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ld de, TextScriptEnd push de ldh a, [hLoadedROMBank] diff --git a/engine/events/hidden_objects/vermilion_gym_trash.asm b/engine/events/hidden_objects/vermilion_gym_trash.asm index 21dd3ee0..428746f7 100644 --- a/engine/events/hidden_objects/vermilion_gym_trash.asm +++ b/engine/events/hidden_objects/vermilion_gym_trash.asm @@ -61,7 +61,7 @@ GymTrashScript: ; Completed the trash can puzzle. SetEvent EVENT_2ND_LOCK_OPENED ld hl, wCurrentMapScriptFlags - set 6, [hl] + set BIT_CUR_MAP_LOADED_2, [hl] tx_pre_id VermilionGymTrashSuccessText3 diff --git a/engine/events/in_game_trades.asm b/engine/events/in_game_trades.asm index 1b7d2678..7ba5fe51 100644 --- a/engine/events/in_game_trades.asm +++ b/engine/events/in_game_trades.asm @@ -69,9 +69,9 @@ DoInGameTradeDialogue: ; copies name of species a to hl InGameTrade_GetMonName: push de - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName - ld hl, wcd6d + ld hl, wNameBuffer pop de ld bc, NAME_LENGTH jp CopyData @@ -91,7 +91,7 @@ InGameTrade_DoTrade: jp c, .tradeFailed ; jump if the player didn't select a pokemon ld a, [wInGameTradeGiveMonSpecies] ld b, a - ld a, [wcf91] + ld a, [wCurPartySpecies] cp b ld a, $2 jr nz, .tradeFailed ; jump if the selected mon's species is not the required one @@ -100,24 +100,24 @@ InGameTrade_DoTrade: ld bc, wPartyMon2 - wPartyMon1 call AddNTimes ld a, [hl] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld b, FLAG_SET call InGameTrade_FlagActionPredef ld hl, ConnectCableText call PrintText ld a, [wWhichPokemon] push af - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] push af call LoadHpBarAndStatusTilePatterns call InGameTrade_PrepareTradeData predef InternalClockTradeAnim pop af - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a pop af ld [wWhichPokemon], a ld a, [wInGameTradeReceiveMonSpecies] - ld [wcf91], a + ld [wCurPartySpecies], a xor a ld [wMonDataLocation], a ; not used ld [wRemoveMonFromBox], a diff --git a/engine/events/pick_up_item.asm b/engine/events/pick_up_item.asm index 548db5be..8fbdcfa2 100644 --- a/engine/events/pick_up_item.asm +++ b/engine/events/pick_up_item.asm @@ -1,7 +1,7 @@ PickUpItem: call EnableAutoTextBoxDrawing - ldh a, [hSpriteIndexOrTextID] + ldh a, [hSpriteIndex] ld b, a ld hl, wMissableObjectList .missableObjectsListLoop @@ -18,7 +18,7 @@ PickUpItem: ldh [hMissableObjectIndex], a ld hl, wMapSpriteExtraData - ldh a, [hSpriteIndexOrTextID] + ldh a, [hSpriteIndex] dec a add a ld d, 0 diff --git a/engine/events/poison.asm b/engine/events/poison.asm index 9f3ad391..3b0acbe4 100644 --- a/engine/events/poison.asm +++ b/engine/events/poison.asm @@ -1,12 +1,13 @@ ApplyOutOfBattlePoisonDamage: - ld a, [wd730] - add a + ld a, [wStatusFlags5] + assert BIT_SCRIPTED_MOVEMENT_STATE == 7 + add a ; overflows scripted movement state bit into carry flag jp c, .noBlackOut ; no black out if joypad states are being simulated ld a, [wd492] bit 7, a jp nz, .noBlackOut - ld a, [wd72e] - bit 6, a + ld a, [wStatusFlags4] + bit BIT_LINK_CONNECTED, a jp nz, .noBlackOut ld a, [wPartyCount] and a @@ -50,7 +51,7 @@ ApplyOutOfBattlePoisonDamage: inc hl ld [hl], a ld a, [de] - ld [wd11e], a + ld [wPokedexNum], a push de ld a, [wWhichPokemon] ld hl, wPartyMonNicks @@ -59,7 +60,7 @@ ApplyOutOfBattlePoisonDamage: ld [wJoyIgnore], a call EnableAutoTextBoxDrawing ld a, TEXT_MON_FAINTED - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call DisplayTextID callfar IsThisPartymonStarterPikachu_Party jr nc, .curMonNotPlayerPikachu @@ -112,10 +113,10 @@ ApplyOutOfBattlePoisonDamage: jr nz, .noBlackOut call EnableAutoTextBoxDrawing ld a, TEXT_BLACKED_OUT - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a call DisplayTextID - ld hl, wd72e - set 5, [hl] + ld hl, wStatusFlags4 + set BIT_BATTLE_OVER_OR_BLACKOUT, [hl] ld a, $ff jr .done .noBlackOut diff --git a/engine/events/pokecenter.asm b/engine/events/pokecenter.asm index e007030a..820be66a 100644 --- a/engine/events/pokecenter.asm +++ b/engine/events/pokecenter.asm @@ -11,10 +11,10 @@ DisplayPokemonCenterDialogue_:: call SaveScreenTilesToBuffer1 ; save screen ld hl, PokemonCenterWelcomeText call PrintText - ld hl, wd72e - bit 2, [hl] - set 1, [hl] - set 2, [hl] + ld hl, wStatusFlags4 + bit BIT_USED_POKECENTER, [hl] + set BIT_UNKNOWN_4_1, [hl] + set BIT_USED_POKECENTER, [hl] jr nz, .skipShallWeHealYourPokemon ld hl, ShallWeHealYourPokemonText call PrintText diff --git a/engine/events/pokemart.asm b/engine/events/pokemart.asm index a1d69c72..b280c711 100644 --- a/engine/events/pokemart.asm +++ b/engine/events/pokemart.asm @@ -72,7 +72,7 @@ DisplayPokemartDialogue_:: ld a, [wIsKeyItem] and a jr nz, .unsellableItem - ld a, [wcf91] + ld a, [wCurItem] call IsItemHM jr c, .unsellableItem ld a, PRICEDITEMLISTMENU @@ -156,8 +156,8 @@ DisplayPokemartDialogue_:: call DisplayChooseQuantityMenu inc a jr z, .buyMenuLoop ; if the player closed the choose quantity menu with the B button - ld a, [wcf91] ; item ID - ld [wd11e], a ; store item ID for GetItemName + ld a, [wCurItem] + ld [wNamedObjectIndex], a call GetItemName call CopyToStringBuffer ld hl, PokemartTellBuyPriceText diff --git a/engine/events/prize_menu.asm b/engine/events/prize_menu.asm index 47bb1062..a365f45f 100644 --- a/engine/events/prize_menu.asm +++ b/engine/events/prize_menu.asm @@ -5,8 +5,8 @@ CeladonPrizeMenu:: ld hl, RequireCoinCaseTextPtr jp PrintText .havingCoinCase - ld hl, wd730 - set 6, [hl] ; disable letter-printing delay + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] ld hl, ExchangeCoinsForPrizesTextPtr call PrintText ; the following are the menu settings @@ -37,8 +37,8 @@ CeladonPrizeMenu:: jr z, .noChoice call HandlePrizeChoice .noChoice - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ret RequireCoinCaseTextPtr: @@ -55,17 +55,14 @@ WhichPrizeTextPtr: text_end GetPrizeMenuId: -; determine which one among the three -; prize-texts has been selected -; using the text ID (stored in [hSpriteIndexOrTextID]) -; load the three prizes at wd13d-wd13f -; load the three prices at wd141-wd146 -; display the three prizes' names -; (distinguishing between Pokemon names -; and Items (specifically TMs) names) - ldh a, [hSpriteIndexOrTextID] - sub 3 ; prize-texts' id are 3, 4 and 5 - ld [wWhichPrizeWindow], a ; prize-texts' id (relative, i.e. 0, 1 or 2) +; determine which one among the three prize texts has been selected using the text ID (stored in [hTextID]) +; prize texts' IDs are TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1-TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_3 +; load the three prizes at wPrize1-wPrice3 +; load the three prices at wPrize1Price-wPrize3Price +; display the three prizes' names, distinguishing between Pokemon names and item names (specifically TMs) + ldh a, [hTextID] + sub TEXT_GAMECORNERPRIZEROOM_PRIZE_VENDOR_1 + ld [wWhichPrizeWindow], a ; prize texts' relative ID (i.e. 0-2) add a add a ld d, 0 @@ -87,37 +84,37 @@ GetPrizeMenuId: ld bc, 6 call CopyData ld a, [wWhichPrizeWindow] - cp 2 ;is TM_menu? + cp 2 ; is TM_menu? jr nz, .putMonName ld a, [wPrize1] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName hlcoord 2, 4 call PlaceString ld a, [wPrize2] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName hlcoord 2, 6 call PlaceString ld a, [wPrize3] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetItemName hlcoord 2, 8 call PlaceString jr .putNoThanksText .putMonName ld a, [wPrize1] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName hlcoord 2, 4 call PlaceString ld a, [wPrize2] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName hlcoord 2, 6 call PlaceString ld a, [wPrize3] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName hlcoord 2, 8 call PlaceString @@ -193,7 +190,7 @@ HandlePrizeChoice: ld hl, wPrize1 add hl, de ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a ld a, [wWhichPrizeWindow] cp 2 ; is prize a TM? jr nz, .getMonName @@ -212,9 +209,9 @@ HandlePrizeChoice: call HasEnoughCoins jr c, .notEnoughCoins ld a, [wWhichPrizeWindow] - cp $02 + cp 2 ; is prize a TM? jr nz, .giveMon - ld a, [wd11e] + ld a, [wNamedObjectIndex] ld b, a ld a, 1 ld c, a @@ -222,8 +219,8 @@ HandlePrizeChoice: jr nc, .bagFull jr .subtractCoins .giveMon - ld a, [wd11e] - ld [wcf91], a + ld a, [wNamedObjectIndex] + ld [wCurPartySpecies], a push af call GetPrizeMonLevel ld c, a @@ -288,7 +285,7 @@ OhFineThenTextPtr: text_end GetPrizeMonLevel: - ld a, [wcf91] + ld a, [wCurPartySpecies] ld b, a ld hl, PrizeMonLevelDictionary .loop @@ -299,7 +296,7 @@ GetPrizeMonLevel: jr .loop .matchFound ld a, [hl] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ret INCLUDE "data/events/prize_mon_levels.asm" diff --git a/engine/events/vending_machine.asm b/engine/events/vending_machine.asm index 68dfadfb..bfe32ef6 100644 --- a/engine/events/vending_machine.asm +++ b/engine/events/vending_machine.asm @@ -15,8 +15,8 @@ VendingMachineMenu:: ld [wTopMenuItemY], a ld a, 1 ld [wTopMenuItemX], a - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] hlcoord 0, 3 lb bc, 8, 12 call TextBoxBorder @@ -27,8 +27,8 @@ VendingMachineMenu:: hlcoord 9, 6 ld de, DrinkPriceText call PlaceString - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call HandleMenuInput bit BIT_B_BUTTON, a jr nz, .notThirsty diff --git a/engine/gfx/bg_map_attributes.asm b/engine/gfx/bg_map_attributes.asm index 55313846..740e9994 100644 --- a/engine/gfx/bg_map_attributes.asm +++ b/engine/gfx/bg_map_attributes.asm @@ -34,7 +34,7 @@ LoadBGMapAttributes:: ldh [rHDMA4], a ldh a, [rLCDC] - and rLCDC_ENABLE_MASK ; is LCD off? + and 1 << rLCDC_ENABLE ; is LCD off? jr z, .lcdOff ; if off, transfer immediately ; wait for VBlank if LCD is on .waitForVBlankLoop1 @@ -68,7 +68,7 @@ LoadBGMapAttributes:: ldh [rHDMA4], a ; LCD check again ldh a, [rLCDC] - and rLCDC_ENABLE_MASK ; is LCD off? + and 1 << rLCDC_ENABLE ; is LCD off? jr z, .lcdOff2 ; if off, transfer immediately ; wait for VBlank if LCD is on .waitForVBlankLoop2 diff --git a/engine/gfx/hp_bar.asm b/engine/gfx/hp_bar.asm index 6db3956d..b25f5c49 100644 --- a/engine/gfx/hp_bar.asm +++ b/engine/gfx/hp_bar.asm @@ -215,7 +215,7 @@ UpdateHPBar_PrintHPNumber: push hl ld de, $15 ldh a, [hUILayoutFlags] - bit 0, a + bit BIT_PARTY_MENU_HP_BAR, a jr z, .hpBelowBar ld de, $9 .hpBelowBar diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm index dce62c9a..c82e00c0 100644 --- a/engine/gfx/mon_icons.asm +++ b/engine/gfx/mon_icons.asm @@ -208,9 +208,9 @@ WriteMonPartySpriteOAMBySpecies: UnusedPartyMonSpriteFunction: ; This function is unused and doesn't appear to do anything useful. It looks ; like it may have been intended to load the tile patterns and OAM data for -; the mon party sprite associated with the species in [wcf91]. +; the mon party sprite associated with the species in [wCurPartySpecies]. ; However, its calculations are off and it loads garbage data. - ld a, [wcf91] + ld a, [wCurPartySpecies] call GetPartyMonSpriteID push af ld hl, vSprites tile $00 @@ -270,9 +270,9 @@ WriteMonPartySpriteOAM: jp CopyData GetPartyMonSpriteID: - ld [wd11e], a + ld [wPokedexNum], a predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] ld c, a dec a srl a @@ -281,7 +281,7 @@ GetPartyMonSpriteID: ld d, 0 add hl, de ld a, [hl] - bit 0, c + bit 0, c ; even or odd? jr nz, .skipSwap swap a ; use lower nybble if pokedex num is even .skipSwap diff --git a/engine/gfx/palettes.asm b/engine/gfx/palettes.asm index 26bffb4f..d9ae4369 100644 --- a/engine/gfx/palettes.asm +++ b/engine/gfx/palettes.asm @@ -75,7 +75,7 @@ SetPal_StatusScreen: ld de, wPalPacket ld bc, $10 call CopyData - ld a, [wcf91] + ld a, [wCurPartySpecies] cp NUM_POKEMON_INDEXES + 1 jr c, .pokemon ld a, $1 ; not pokemon @@ -103,7 +103,7 @@ SetPal_Pokedex: ld de, wPalPacket ld bc, $10 call CopyData - ld a, [wcf91] + ld a, [wCurPartySpecies] call DeterminePaletteIDOutOfBattle ld hl, wPalPacket + 3 ld [hl], a @@ -297,13 +297,13 @@ BadgeBlkDataLengths: DeterminePaletteID: ld a, [hl] DeterminePaletteIDOutOfBattle: - ld [wd11e], a + ld [wPokedexNum], a and a ; is the mon index 0? jr z, .skipDexNumConversion push bc predef IndexToPokedex pop bc - ld a, [wd11e] + ld a, [wPokedexNum] .skipDexNumConversion ld e, a ld d, 0 @@ -723,7 +723,7 @@ SendSGBPackets: pop hl call InitGBCPalettes ldh a, [rLCDC] - and rLCDC_ENABLE_MASK + and 1 << rLCDC_ENABLE ret z call Delay3 ret @@ -853,7 +853,7 @@ TransferCurBGPData:: ld hl, wGBCPal ld b, %10 ; mask for non-V-blank/non-H-blank STAT mode ldh a, [rLCDC] - and rLCDC_ENABLE_MASK + and 1 << rLCDC_ENABLE jr nz, .lcdEnabled REPT NUM_PAL_COLORS call TransferPalColorLCDDisabled @@ -892,7 +892,7 @@ BufferBGPPal:: TransferBGPPals:: ; Transfer the buffered BG palettes. ldh a, [rLCDC] - and rLCDC_ENABLE_MASK + and 1 << rLCDC_ENABLE jr z, .lcdDisabled di .waitLoop @@ -929,7 +929,7 @@ TransferCurOBPData: ld hl, wGBCPal ld b, %10 ; mask for non-V-blank/non-H-blank STAT mode ldh a, [rLCDC] - and rLCDC_ENABLE_MASK + and 1 << rLCDC_ENABLE jr nz, .lcdEnabled REPT NUM_PAL_COLORS call TransferPalColorLCDDisabled diff --git a/engine/gfx/screen_effects.asm b/engine/gfx/screen_effects.asm index 973a951a..0b4da01b 100644 --- a/engine/gfx/screen_effects.asm +++ b/engine/gfx/screen_effects.asm @@ -63,7 +63,7 @@ PredefShakeScreenHorizontally: ldh a, [hMutateWX] xor b ldh [hMutateWX], a - bit 7, a + bit 7, a ; negative? jr z, .skipZeroing xor a ; zero a if it's negative .skipZeroing diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm index 4660eaf6..c0cc0b4f 100644 --- a/engine/gfx/sprite_oam.asm +++ b/engine/gfx/sprite_oam.asm @@ -113,7 +113,7 @@ PrepareOAMData:: inc hl inc e ld a, [hl] - bit 1, a ; is the tile allowed to set the sprite priority bit? + bit BIT_SPRITE_UNDER_GRASS, a jr z, .skipPriority ldh a, [hSpritePriority] or [hl] @@ -139,8 +139,8 @@ PrepareOAMData:: ; Clear unused OAM. .asm_4a41 - ld a, [wd736] - bit 6, a ; jumping down ledge or fishing animation? + ld a, [wMovementFlags] + bit BIT_LEDGE_OR_FISHING, a ld c, $a0 jr z, .clear diff --git a/engine/items/inventory.asm b/engine/items/inventory.asm index e28edc6c..758c81d7 100644 --- a/engine/items/inventory.asm +++ b/engine/items/inventory.asm @@ -1,7 +1,7 @@ ; function to add an item (in varying quantities) to the player's bag or PC box ; INPUT: ; hl = address of inventory (either wNumBagItems or wNumBoxItems) -; [wcf91] = item ID +; [wCurItem] = item ID ; [wItemQuantity] = item quantity ; sets carry flag if successful, unsets carry flag if unsuccessful AddItemToInventory_:: @@ -30,7 +30,7 @@ AddItemToInventory_:: .notAtEndOfInventory ld a, [hli] ld b, a ; b = ID of current item in table - ld a, [wcf91] ; a = ID of item being added + ld a, [wCurItem] ; a = ID of item being added cp b ; does the current item in the table match the item being added? jp z, .increaseItemQuantity ; if so, increase the item's quantity inc hl @@ -51,7 +51,7 @@ AddItemToInventory_:: ld c, a ld b, 0 add hl, bc ; hl = address to store the item - ld a, [wcf91] + ld a, [wCurItem] ld [hli], a ; store item ID ld a, [wItemQuantity] ld [hli], a ; store item quantity diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 5e502cfa..c39e223b 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -1,7 +1,7 @@ UseItem_:: ld a, 1 ld [wActionResultOrTookBattleTurn], a ; initialise to success value - ld a, [wcf91] ;contains item_ID + ld a, [wCurItem] cp HM01 jp nc, ItemUseTMHM ld hl, ItemUsePtrTable @@ -199,7 +199,7 @@ ItemUseBall: ld b, a ; Get the item ID. - ld hl, wcf91 + ld hl, wCurItem ld a, [hl] ; The Master Ball always succeeds. @@ -263,7 +263,7 @@ ItemUseBall: call Multiply ; Determine BallFactor. It's 8 for Great Balls and 12 for the others. - ld a, [wcf91] + ld a, [wCurItem] cp GREAT_BALL ld a, 12 jr nz, .skip1 @@ -349,7 +349,7 @@ ItemUseBall: ; Poké Ball: BallFactor2 = 255 ; Great Ball: BallFactor2 = 200 ; Ultra/Safari Ball: BallFactor2 = 150 - ld a, [wcf91] + ld a, [wCurItem] ld b, 255 cp POKE_BALL jr z, .skip4 @@ -442,11 +442,11 @@ ItemUseBall: ld [wDamageMultipliers], a ld a, [wWhichPokemon] push af - ld a, [wcf91] + ld a, [wCurItem] push af predef MoveAnimation pop af - ld [wcf91], a + ld [wCurItem], a pop af ld [wWhichPokemon], a @@ -504,15 +504,15 @@ ItemUseBall: ld [hl], a .skip6 - ld a, [wcf91] + ld a, [wCurPartySpecies] push af ld a, [wEnemyMonSpecies2] - ld [wcf91], a + ld [wCurPartySpecies], a ld a, [wEnemyMonLevel] - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a callfar LoadEnemyMonData pop af - ld [wcf91], a + ld [wCurPartySpecies], a pop hl pop af ld [hld], a @@ -523,8 +523,8 @@ ItemUseBall: ld [hl], a ld a, [wEnemyMonSpecies] ld [wCapturedMonSpecies], a - ld [wcf91], a - ld [wd11e], a + ld [wCurPartySpecies], a + ld [wPokedexNum], a ld a, [wBattleType] cp BATTLE_TYPE_OLD_MAN ; is this the old man battle? jp z, .oldManCaughtMon ; if so, don't give the player the caught Pokémon @@ -535,7 +535,7 @@ ItemUseBall: ; Add the caught Pokémon to the Pokédex. predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_TEST @@ -543,7 +543,7 @@ ItemUseBall: predef FlagActionPredef ld a, c push af - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_SET @@ -557,7 +557,7 @@ ItemUseBall: call PrintText call ClearSprites ld a, [wEnemyMonSpecies] - ld [wd11e], a + ld [wPokedexNum], a predef ShowPokedexData .skipShowingPokedexData @@ -710,8 +710,8 @@ ItemUseSurfboard: jp c, SurfingAttemptFailed .surf call .makePlayerMoveForward - ld hl, wd730 - set 7, [hl] + ld hl, wStatusFlags5 + set BIT_SCRIPTED_MOVEMENT_STATE, [hl] ld a, 2 ld [wWalkBikeSurfState], a ; change player state to surfing call PlayDefaultMusic ; play surfing music @@ -720,11 +720,11 @@ ItemUseSurfboard: .tryToStopSurfing xor a - ldh [hSpriteIndexOrTextID], a + ldh [hSpriteIndex], a ld d, 16 ; talking range in pixels (normal range) call IsSpriteInFrontOfPlayer2 - res 7, [hl] - ldh a, [hSpriteIndexOrTextID] + res BIT_FACE_PLAYER, [hl] + ldh a, [hSpriteIndex] and a ; is there a sprite in the way? jr nz, .cannotStopSurfing ld hl, TilePairCollisionsWater @@ -744,8 +744,8 @@ ItemUseSurfboard: ld [wPikachuSpawnState], a ld hl, wPikachuOverworldStateFlags set 5, [hl] - ld hl, wd730 - set 7, [hl] + ld hl, wStatusFlags5 + set BIT_SCRIPTED_MOVEMENT_STATE, [hl] xor a ld [wWalkBikeSurfState], a ; change player state to walking dec a @@ -771,7 +771,7 @@ ItemUseSurfboard: ld a, b ld [wSimulatedJoypadStatesEnd], a xor a - ld [wUnusedCD39], a + ld [wUnusedSimulatedJoypadStatesMask], a inc a ld [wSimulatedJoypadStatesIndex], a ret @@ -793,7 +793,7 @@ ItemUseEvoStone: jp nz, ItemUseNotTime ld a, [wWhichPokemon] push af - ld a, [wcf91] + ld a, [wCurItem] ld [wEvoStoneItemID], a push af ld a, EVO_STONE_PARTY_MENU @@ -801,12 +801,12 @@ ItemUseEvoStone: ld a, $ff ld [wUpdateSpritesEnabled], a call DisplayPartyMenu - ld a, [wcf91] + ld a, [wCurPartySpecies] ld [wLoadedMon], a pop bc jr c, .canceledItemUse ld a, b - ld [wcf91], a + ld [wCurPartySpecies], a call Func_d85d jr nc, .noEffect callfar IsThisPartymonStarterPikachu_Party @@ -854,19 +854,19 @@ Func_d85d: ld b, $0 add hl, bc add hl, bc - ld de, wcd6d + ld de, wEvoDataBuffer ld a, BANK(TryEvolvingMon) ld bc, $2 call FarCopyData - ld hl, wcd6d + ld hl, wEvoDataBuffer ld a, [hli] ld h, [hl] ld l, a - ld de, wcd6d + ld de, wEvoDataBuffer ld a, BANK(TryEvolvingMon) ld bc, 13 call FarCopyData - ld hl, wcd6d + ld hl, wEvoDataBuffer .loop ld a, [hli] and a @@ -878,7 +878,7 @@ Func_d85d: dec hl dec hl ld b, [hl] - ld a, [wcf91] + ld a, [wCurItem] inc hl inc hl inc hl @@ -906,7 +906,7 @@ ItemUseMedicine: jp z, Func_e4bf ld a, [wWhichPokemon] push af - ld a, [wcf91] + ld a, [wCurItem] push af ld a, USE_ITEM_PARTY_MENU ld [wPartyMenuTypeOrMessageID], a @@ -929,9 +929,9 @@ ItemUseMedicine: ld a, [wWhichPokemon] ld [wUsedItemOnWhichPokemon], a ld d, a - ld a, [wcf91] + ld a, [wCurPartySpecies] ld e, a - ld [wd0b5], a + ld [wCurSpecies], a pop af push af cp CALCIUM + 1 @@ -943,7 +943,7 @@ ItemUseMedicine: pop hl .noHappinessBoost pop af - ld [wcf91], a + ld [wCurItem], a pop af ld [wWhichPokemon], a ld a, [wPseudoItemID] @@ -954,7 +954,7 @@ ItemUseMedicine: cp d ; is the pokemon trying to use softboiled on itself? jr z, ItemUseMedicine ; if so, force another choice .checkItemType - ld a, [wcf91] + ld a, [wCurItem] cp REVIVE jr nc, .healHP ; if it's a Revive or Max Revive cp FULL_HEAL @@ -967,7 +967,7 @@ ItemUseMedicine: .cureStatusAilment ld bc, wPartyMon1Status - wPartyMon1 add hl, bc ; hl now points to status - ld a, [wcf91] + ld a, [wCurItem] lb bc, ANTIDOTE_MSG, 1 << PSN cp ANTIDOTE jr z, .checkMonStatus @@ -1022,7 +1022,7 @@ ItemUseMedicine: or b jr nz, .notFainted .fainted - ld a, [wcf91] + ld a, [wCurItem] cp REVIVE jr z, .updateInBattleFaintedData cp MAX_REVIVE @@ -1070,7 +1070,7 @@ ItemUseMedicine: jr .compareCurrentHPToMaxHP .notFainted - ld a, [wcf91] + ld a, [wCurItem] cp REVIVE jp z, .healingItemNoEffect cp MAX_REVIVE @@ -1090,7 +1090,7 @@ ItemUseMedicine: pop hl jr nz, .notFullHP .fullHP ; if the pokemon's current HP equals its max HP - ld a, [wcf91] + ld a, [wCurItem] cp FULL_RESTORE jp nz, .healingItemNoEffect inc hl @@ -1099,7 +1099,7 @@ ItemUseMedicine: and a ; does the pokemon have a status ailment? jp z, .healingItemNoEffect ld a, FULL_HEAL - ld [wcf91], a + ld [wCurItem], a dec hl dec hl dec hl @@ -1169,13 +1169,13 @@ ItemUseMedicine: ld a, SFX_HEAL_HP call PlaySoundWaitForCurrent ldh a, [hUILayoutFlags] - set 0, a + set BIT_PARTY_MENU_HP_BAR, a ldh [hUILayoutFlags], a ld a, $02 ld [wHPBarType], a predef UpdateHPBar2 ; animate HP bar decrease of pokemon that used Softboiled ldh a, [hUILayoutFlags] - res 0, a + res BIT_PARTY_MENU_HP_BAR, a ldh [hUILayoutFlags], a pop af ld b, a ; store heal amount (1/5 of max HP) @@ -1191,7 +1191,7 @@ ItemUseMedicine: jr .addHealAmount .notUsingSoftboiled2 - ld a, [wcf91] + ld a, [wCurItem] cp SODA_POP ld b, 60 ; Soda Pop heal amount jr z, .addHealAmount @@ -1226,7 +1226,7 @@ ItemUseMedicine: ld e, l ; de now points to current HP ld hl, (wPartyMon1MaxHP + 1) - (wPartyMon1HP + 1) add hl, de ; hl now points to max HP - ld a, [wcf91] + ld a, [wCurItem] cp REVIVE jr z, .setCurrentHPToHalfMaxHP ld a, [hld] @@ -1238,7 +1238,7 @@ ItemUseMedicine: ld a, [de] sbc b jr nc, .setCurrentHPToMaxHp ; if current HP exceeds max HP after healing - ld a, [wcf91] + ld a, [wCurItem] cp HYPER_POTION jr c, .setCurrentHPToMaxHp ; if using a Full Restore or Max Potion cp MAX_REVIVE @@ -1270,7 +1270,7 @@ ItemUseMedicine: ld [wHPBarNewHP], a dec de .doneHealingPartyHP ; done updating the pokemon's current HP in the party data structure - ld a, [wcf91] + ld a, [wCurItem] cp FULL_RESTORE jr nz, .updateInBattleData ld bc, wPartyMon1Status - (wPartyMon1MaxHP + 1) @@ -1289,7 +1289,7 @@ ItemUseMedicine: ld [wBattleMonHP], a ld a, [hld] ld [wBattleMonHP + 1], a - ld a, [wcf91] + ld a, [wCurItem] cp FULL_RESTORE jr nz, .calculateHPBarCoords xor a @@ -1316,7 +1316,7 @@ ItemUseMedicine: call RemoveUsedItem pop hl .skipRemovingItem - ld a, [wcf91] + ld a, [wCurItem] cp FULL_RESTORE jr c, .playStatusAilmentCuringSound cp FULL_HEAL @@ -1324,17 +1324,17 @@ ItemUseMedicine: ld a, SFX_HEAL_HP call PlaySoundWaitForCurrent ldh a, [hUILayoutFlags] - set 0, a + set BIT_PARTY_MENU_HP_BAR, a ldh [hUILayoutFlags], a ld a, $02 ld [wHPBarType], a predef UpdateHPBar2 ; animate the HP bar lengthening ldh a, [hUILayoutFlags] - res 0, a + res BIT_PARTY_MENU_HP_BAR, a ldh [hUILayoutFlags], a ld a, REVIVE_MSG ld [wPartyMenuTypeOrMessageID], a - ld a, [wcf91] + ld a, [wCurItem] cp REVIVE jr z, .showHealingItemMessage cp MAX_REVIVE @@ -1379,12 +1379,12 @@ ItemUseMedicine: .useVitamin push hl ld a, [hl] - ld [wd0b5], a - ld [wd11e], a + ld [wCurSpecies], a + ld [wPokedexNum], a ld bc, wPartyMon1Level - wPartyMon1 add hl, bc ; hl now points to level ld a, [hl] ; a = level - ld [wCurEnemyLVL], a ; store level + ld [wCurEnemyLevel], a ; store level call GetMonHeader push de ld a, d @@ -1392,7 +1392,7 @@ ItemUseMedicine: call GetPartyMonName pop de pop hl - ld a, [wcf91] + ld a, [wCurItem] cp RARE_CANDY jp z, .useRareCandy push hl @@ -1418,7 +1418,7 @@ ItemUseMedicine: pop hl call .recalculateStats ld hl, VitaminStats - ld a, [wcf91] + ld a, [wCurItem] sub HP_UP - 1 ld c, a .statNameLoop ; loop to get the address of the name of the stat the vitamin increases @@ -1466,7 +1466,7 @@ ItemUseMedicine: jr z, .vitaminNoEffect ; can't raise level above 100 inc a ld [hl], a ; store incremented level - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a push hl push de ld d, a @@ -1485,7 +1485,7 @@ ItemUseMedicine: pop hl ld a, [wWhichPokemon] push af - ld a, [wcf91] + ld a, [wCurItem] push af push de push hl @@ -1524,7 +1524,7 @@ ItemUseMedicine: ld a, d ld [wWhichPokemon], a ld a, e - ld [wd11e], a + ld [wPokedexNum], a xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a call LoadMonData @@ -1550,7 +1550,7 @@ ItemUseMedicine: ld a, $01 ld [wUpdateSpritesEnabled], a pop af - ld [wcf91], a + ld [wCurItem], a pop af ld [wWhichPokemon], a jp RemoveUsedItem @@ -1647,12 +1647,12 @@ ItemUseEscapeRope: jr z, .notUsable cp b jr nz, .loop - ld hl, wd732 - set 3, [hl] - set 6, [hl] + ld hl, wStatusFlags6 + set BIT_FLY_WARP, [hl] + set BIT_ESCAPE_WARP, [hl] call Func_1510 - ld hl, wd72e - res 4, [hl] + ld hl, wStatusFlags4 + res BIT_NO_BATTLES, [hl] ResetEvent EVENT_IN_SAFARI_ZONE xor a ld [wNumSafariBalls], a @@ -1698,7 +1698,7 @@ ItemUseXAccuracy: ; The Card Key is handled in a different way. ItemUseCardKey: xor a - ld [wUnusedD71F], a + ld [wUnusedCardKeyGateID], a call GetTileAndCoordsInFrontOfPlayer ld a, [GetTileAndCoordsInFrontOfPlayer] cp $18 @@ -1732,7 +1732,7 @@ ItemUseCardKey: cp e jr nz, .nextEntry3 ld a, [hl] - ld [wUnusedD71F], a + ld [wUnusedCardKeyGateID], a jr .done .nextEntry1 @@ -1746,8 +1746,8 @@ ItemUseCardKey: .done ld hl, ItemUseText00 call PrintText - ld hl, wd728 - set 7, [hl] + ld hl, wStatusFlags1 + set BIT_UNUSED_CARD_KEY, [hl] ; never checked ret INCLUDE "data/events/card_key_coords.asm" @@ -1818,7 +1818,7 @@ ItemUseXStat: ld a, [hl] push af ; save [wPlayerMoveEffect] push hl - ld a, [wcf91] + ld a, [wCurItem] sub X_ATTACK - ATTACK_UP1_EFFECT ld [hl], a ; store player move effect call PrintItemUseTextAndRemoveItem @@ -2087,7 +2087,7 @@ RodResponse: ld a, 1 ld [wMoveMissed], a ld a, b ; level - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, c ; species ld [wCurOpponent], a @@ -2175,7 +2175,7 @@ ItemUsePPUp: ItemUsePPRestore: ld a, [wWhichPokemon] push af - ld a, [wcf91] + ld a, [wCurItem] ld [wPPRestoreItem], a .chooseMon xor a @@ -2225,7 +2225,7 @@ ItemUsePPRestore: call GetSelectedMoveOffset push hl ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName call CopyToStringBuffer pop hl @@ -2247,7 +2247,7 @@ ItemUsePPRestore: add 1 << 6 ; increase PP Up count by 1 ld [hl], a ld a, 1 ; 1 PP Up used - ld [wd11e], a + ld [wUsingPPUp], a call RestoreBonusPP ; add the bonus PP to current PP ld a, SFX_HEAL_AILMENT call PlaySound @@ -2400,16 +2400,16 @@ ItemUseTMHM: ld a, [wIsInBattle] and a jp nz, ItemUseNotTime - ld a, [wcf91] + ld a, [wCurItem] sub TM01 ; underflows below 0 for HM items (before TM items) push af jr nc, .skipAdding add NUM_TMS + NUM_HMS ; adjust HM IDs to come after TM IDs .skipAdding inc a - ld [wd11e], a + ld [wTempTMHM], a predef TMToMove ; get move ID from TM/HM ID - ld a, [wd11e] + ld a, [wTempTMHM] ld [wMoveNum], a call GetMoveName call CopyToStringBuffer @@ -2436,7 +2436,7 @@ ItemUseTMHM: .useMachine ld a, [wWhichPokemon] push af - ld a, [wcf91] + ld a, [wCurItem] push af .chooseMon ld hl, wStringBuffer @@ -2486,7 +2486,7 @@ ItemUseTMHM: ld a, [wWhichPokemon] ld d, a pop af - ld [wcf91], a + ld [wCurItem], a pop af ld [wWhichPokemon], a ld a, b @@ -2500,7 +2500,7 @@ ItemUseTMHM: callabd_ModifyPikachuHappiness PIKAHAPPY_USEDTMHM callfar IsThisPartymonStarterPikachu_Party jr nc, .notTeachingThunderboltOrThunderToPikachu - ld a, [wcf91] + ld a, [wCurItem] cp TM_THUNDERBOLT ; are we teaching thunderbolt to the player pikachu? jr z, .teachingThunderboltOrThunderToPlayerPikachu cp TM_THUNDER ; are we teaching thunder then? @@ -2514,7 +2514,7 @@ ItemUseTMHM: pop af ld [wWhichPokemon], a - ld a, [wcf91] + ld a, [wCurItem] call IsItemHM ret c jp RemoveUsedItem @@ -2775,10 +2775,10 @@ GetMaxPP: ld hl, Moves ld bc, MOVE_LENGTH call AddNTimes - ld de, wcd6d + ld de, wMoveData ld a, BANK(Moves) call FarCopyData - ld de, wcd6d + 5 ; PP is byte 5 of move data + ld de, wMoveData + MOVE_PP ld a, [de] ld b, a ; b = normal max PP pop hl @@ -2794,9 +2794,10 @@ GetMaxPP: and %11000000 ; get PP Up count pop bc or b ; place normal max PP in 6 lower bits of a + assert wMoveData + MOVE_PP + 1 == wPPUpCountAndMaxPP ld h, d ld l, e - inc hl ; hl = wcd73 + inc hl ; hl = wPPUpCountAndMaxPP ld [hl], a xor a ; add the bonus for the existing PP Up count ld [wUsingPPUp], a @@ -2820,14 +2821,14 @@ GetSelectedMoveOffset2: ; confirms the item toss and then tosses the item ; INPUT: ; hl = address of inventory (either wNumBagItems or wNumBoxItems) -; [wcf91] = item ID +; [wCurItem] = item ID ; [wWhichPokemon] = index of item within inventory ; [wItemQuantity] = quantity to toss ; OUTPUT: ; clears carry flag if the item is tossed, sets carry flag if not TossItem_:: push hl - ld a, [wcf91] + ld a, [wCurItem] call IsItemHM pop hl jr c, .tooImportantToToss @@ -2838,8 +2839,8 @@ TossItem_:: and a jr nz, .tooImportantToToss push hl - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurItem] + ld [wNamedObjectIndex], a call GetItemName call CopyToStringBuffer ld hl, IsItOKToTossItemText @@ -2858,8 +2859,8 @@ TossItem_:: push hl ld a, [wWhichPokemon] call RemoveItemFromInventory - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurItem] + ld [wNamedObjectIndex], a call GetItemName call CopyToStringBuffer ld hl, ThrewAwayItemText @@ -2890,7 +2891,7 @@ TooImportantToTossText: ; checks if an item is a key item ; INPUT: -; [wcf91] = item ID +; [wCurItem] = item ID ; OUTPUT: ; [wIsKeyItem] = result ; 00: item is not key item @@ -2898,7 +2899,7 @@ TooImportantToTossText: IsKeyItem_:: ld a, $01 ld [wIsKeyItem], a - ld a, [wcf91] + ld a, [wCurItem] cp HM01 ; is the item an HM or TM? jr nc, .checkIfItemIsHM ; if the item is not an HM or TM @@ -2918,7 +2919,7 @@ IsKeyItem_:: and a ret nz .checkIfItemIsHM - ld a, [wcf91] + ld a, [wCurItem] call IsItemHM ret c xor a @@ -2932,8 +2933,8 @@ SendNewMonToBox: ld a, [de] inc a ld [de], a - ld a, [wcf91] - ld [wd0b5], a + ld a, [wCurPartySpecies] + ld [wCurSpecies], a ld c, a .loop inc de @@ -3057,7 +3058,7 @@ SendNewMonToBox: ld [de], a inc de push de - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld d, a callfar CalcExperience pop de @@ -3091,7 +3092,7 @@ SendNewMonToBox: ld [de], a dec b jr nz, .loop6 - ld a, [wcf91] + ld a, [wCurPartySpecies] cp KADABRA jr nz, .notKadabra ld a, TWISTEDSPOON_GSC @@ -3131,7 +3132,7 @@ ItemUseReloadOverworldData: call LoadCurrentMapView jp UpdateSprites -; creates a list at wBuffer of maps where the mon in [wd11e] can be found. +; creates a list at wBuffer of maps where the mon in [wPokedexNum] can be found. ; this is used by the pokedex to display locations the mon can be found on the map. FindWildLocationsOfMon: ld hl, WildDataPointers @@ -3166,7 +3167,7 @@ CheckMapForMon: inc hl ld b, NUM_WILDMONS .loop - ld a, [wd11e] + ld a, [wPokedexNum] cp [hl] jr nz, .nextEntry ld a, c diff --git a/engine/items/tm_prices.asm b/engine/items/tm_prices.asm index df9761bd..8e64e5d0 100644 --- a/engine/items/tm_prices.asm +++ b/engine/items/tm_prices.asm @@ -1,7 +1,7 @@ GetMachinePrice:: -; Input: [wcf91] = Item Id of a TM +; Input: [wCurItem] = Item ID of a TM ; Output: Stores the TM price at hItemPrice - ld a, [wcf91] ; a contains TM item id + ld a, [wCurItem] sub TM01 ; underflows below 0 for HM items (before TM items) ret c ; HMs are priceless ld d, a diff --git a/engine/items/tms.asm b/engine/items/tms.asm index 40030675..06d60ad3 100644 --- a/engine/items/tms.asm +++ b/engine/items/tms.asm @@ -1,7 +1,7 @@ -; tests if mon [wcf91] can learn move [wMoveNum] +; tests if mon [wCurPartySpecies] can learn move [wMoveNum] CanLearnTM: - ld a, [wcf91] - ld [wd0b5], a + ld a, [wCurPartySpecies] + ld [wCurSpecies], a call GetMonHeader ld hl, wMonHLearnset push hl @@ -26,17 +26,17 @@ CanLearnTM: ld c, 0 ret -; converts TM/HM number in wd11e into move number +; converts TM/HM number in [wTempTMHM] into move number ; HMs start at 51 TMToMove: - ld a, [wd11e] + ld a, [wTempTMHM] dec a ld hl, TechnicalMachines ld b, $0 ld c, a add hl, bc ld a, [hl] - ld [wd11e], a + ld [wTempTMHM], a ret INCLUDE "data/moves/tmhm_moves.asm" diff --git a/engine/items/town_map.asm b/engine/items/town_map.asm index 1ed146f2..a49e751e 100644 --- a/engine/items/town_map.asm +++ b/engine/items/town_map.asm @@ -1,5 +1,7 @@ DEF NOT_VISITED EQU $fe +DEF BIRD_BASE_TILE EQU $04 + DisplayTownMap: call LoadTownMap ld hl, wUpdateSpritesEnabled @@ -12,15 +14,15 @@ DisplayTownMap: ld a, [wCurMap] push af ld b, $0 - call DrawPlayerOrBirdSprite ; player sprite + call DrawPlayerOrBirdSprite hlcoord 1, 0 - ld de, wcd6d + ld de, wNameBuffer call PlaceString ld hl, wShadowOAM ld de, wTileMapBackup ld bc, $10 call CopyData - ld hl, vSprites tile $04 + ld hl, vSprites tile BIRD_BASE_TILE ld de, TownMapCursor lb bc, BANK(TownMapCursor), (TownMapCursorEnd - TownMapCursor) / $8 call CopyVideoDataDouble @@ -50,15 +52,15 @@ DisplayTownMap: ld hl, wShadowOAMSprite04 call WriteTownMapSpriteOAM ; town map cursor sprite pop hl - ld de, wcd6d + ld de, wNameBuffer .copyMapName ld a, [hli] ld [de], a inc de - cp $50 + cp "@" jr nz, .copyMapName hlcoord 1, 0 - ld de, wcd6d + ld de, wNameBuffer call PlaceString ld hl, wShadowOAMSprite04 ld de, wTileMapBackup + 16 @@ -73,9 +75,9 @@ DisplayTownMap: jr z, .inputLoop ld a, SFX_TINK call PlaySound - bit 6, b + bit BIT_D_UP, b jr nz, .pressedUp - bit 7, b + bit BIT_D_DOWN, b jr nz, .pressedDown xor a ld [wTownMapSpriteBlinkingEnabled], a @@ -153,7 +155,7 @@ LoadTownMap_Fly:: ld de, BirdSprite ld b, BANK(BirdSprite) ld c, 12 - ld hl, vSprites tile $04 + ld hl, vSprites tile BIRD_BASE_TILE call CopyVideoData ld de, TownMapUpArrow ld hl, vChars1 tile $6d @@ -183,10 +185,10 @@ LoadTownMap_Fly:: call ClearScreenArea pop hl ld a, [hl] - ld b, $4 - call DrawPlayerOrBirdSprite ; draw bird sprite + ld b, BIRD_BASE_TILE + call DrawPlayerOrBirdSprite hlcoord 3, 0 - ld de, wcd6d + ld de, wNameBuffer call PlaceString ld c, 15 call DelayFrames @@ -204,13 +206,13 @@ LoadTownMap_Fly:: pop hl and A_BUTTON | B_BUTTON | D_UP | D_DOWN jr z, .inputLoop - bit 0, b + bit BIT_A_BUTTON, b jr nz, .pressedA ld a, SFX_TINK call PlaySound - bit 6, b + bit BIT_D_UP, b jr nz, .pressedUp - bit 7, b + bit BIT_D_DOWN, b jr nz, .pressedDown jr .pressedB .pressedA @@ -218,10 +220,11 @@ LoadTownMap_Fly:: call PlaySound ld a, [hl] ld [wDestinationMap], a - ld hl, wd732 - set 3, [hl] + ld hl, wStatusFlags6 + set BIT_FLY_WARP, [hl] + assert wStatusFlags6 + 1 == wStatusFlags7 inc hl - set 7, [hl] + set BIT_USED_FLY, [hl] .pressedB xor a ld [wTownMapSpriteBlinkingEnabled], a @@ -365,7 +368,7 @@ DrawPlayerOrBirdSprite: call TownMapCoordsToOAMCoords call WritePlayerOrBirdSpriteOAM pop hl - ld de, wcd6d + ld de, wNameBuffer .loop ld a, [hli] ld [de], a diff --git a/engine/joypad.asm b/engine/joypad.asm index d50eea08..8b514999 100644 --- a/engine/joypad.asm +++ b/engine/joypad.asm @@ -53,8 +53,8 @@ _Joypad:: ld a, b ldh [hJoyLast], a - ld a, [wd730] - bit 5, a + ld a, [wStatusFlags5] + bit BIT_DISABLE_JOYPAD, a jr nz, DiscardButtonPresses ldh a, [hJoyLast] diff --git a/engine/link/cable_club.asm b/engine/link/cable_club.asm index 3c8ffcc2..f2b651fe 100644 --- a/engine/link/cable_club.asm +++ b/engine/link/cable_club.asm @@ -256,9 +256,9 @@ CableClub_DoBattleOrTradeAgain: dec c jr nz, .unpatchEnemyMonsLoop ld a, LOW(wEnemyMonOT) - ld [wUnusedCF8D], a + ld [wUnusedNamePointer], a ld a, HIGH(wEnemyMonOT) - ld [wUnusedCF8D + 1], a + ld [wUnusedNamePointer + 1], a xor a ld [wTradeCenterPointerTableIndex], a call StopAllMusic @@ -280,7 +280,7 @@ CableClub_DoBattleOrTradeAgain: ld b, SET_PAL_OVERWORLD call RunPaletteCommand ld hl, wOptions - res 7, [hl] + res BIT_BATTLE_ANIMATION, [hl] ld a, [wLetterPrintingDelayFlags] push af xor a @@ -349,10 +349,10 @@ TradeCenter_SelectMon: ld [wTopMenuItemX], a .enemyMonMenu_HandleInput ld hl, hUILayoutFlags - set 1, [hl] + set BIT_DOUBLE_SPACED_MENU, [hl] call HandleMenuInput ld hl, hUILayoutFlags - res 1, [hl] + res BIT_DOUBLE_SPACED_MENU, [hl] and a jp z, .getNewInput bit BIT_A_BUTTON, a @@ -414,10 +414,10 @@ TradeCenter_SelectMon: call ClearScreenArea .playerMonMenu_HandleInput ld hl, hUILayoutFlags - set 1, [hl] + set BIT_DOUBLE_SPACED_MENU, [hl] call HandleMenuInput ld hl, hUILayoutFlags - res 1, [hl] + res BIT_DOUBLE_SPACED_MENU, [hl] and a ; was anything pressed? jr nz, .playerMonMenu_SomethingPressed jp .getNewInput @@ -495,7 +495,7 @@ TradeCenter_SelectMon: ld a, 1 ld [wTopMenuItemX], a call HandleMenuInput - bit 4, a ; Right pressed? + bit BIT_D_RIGHT, a jr nz, .selectTradeMenuItem bit BIT_B_BUTTON, a jr z, .displayPlayerMonStats @@ -591,9 +591,9 @@ ReturnToCableClubRoom: ld a, [hl] push af push hl - res 0, [hl] + res BIT_FONT_LOADED, [hl] xor a - ld [wd72d], a + ld [wStatusFlags3], a ; clears BIT_INIT_TRADE_CENTER_FACING dec a ld [wDestinationWarpID], a call LoadMapData @@ -666,7 +666,7 @@ TradeCenter_PrintPartyListNames: ld a, [de] cp $ff ret z - ld [wd11e], a + ld [wNamedObjectIndex], a push bc push hl push de @@ -702,9 +702,9 @@ TradeCenter_Trade: ld b, 0 add hl, bc ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName - ld hl, wcd6d + ld hl, wNameBuffer ld de, wNameOfPlayerMonToBeTraded ld bc, NAME_LENGTH call CopyData @@ -714,7 +714,7 @@ TradeCenter_Trade: ld b, 0 add hl, bc ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, WillBeTradedText bccoord 1, 14 @@ -810,7 +810,7 @@ TradeCenter_Trade: ld e, a add hl, de ld a, [hl] - ld [wcf91], a + ld [wCurPartySpecies], a ld hl, wEnemyMons ld a, c ld bc, wEnemyMon2 - wEnemyMon1 @@ -843,7 +843,7 @@ TradeCenter_Trade: call ClearScreen call LoadHpBarAndStatusTilePatterns xor a - ld [wUnusedCC5B], a + ld [wUnusedFlag], a ldh a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK jr z, .usingExternalClock diff --git a/engine/link/cable_club_npc.asm b/engine/link/cable_club_npc.asm index 1ba3becb..975f4e03 100644 --- a/engine/link/cable_club_npc.asm +++ b/engine/link/cable_club_npc.asm @@ -113,8 +113,8 @@ CableClubNPC:: ld hl, wUnknownSerialCounter ld [hli], a ld [hl], a - ld hl, wd72e - res 6, [hl] + ld hl, wStatusFlags4 + res BIT_LINK_CONNECTED, [hl] xor a ld [wMenuJoypadPollCount], a ret diff --git a/engine/menus/display_text_id_init.asm b/engine/menus/display_text_id_init.asm index 17f290b4..74fb5800 100644 --- a/engine/menus/display_text_id_init.asm +++ b/engine/menus/display_text_id_init.asm @@ -3,9 +3,9 @@ DisplayTextIDInit:: xor a ld [wListMenuID], a ld a, [wAutoTextBoxDrawingControl] - bit 0, a + bit BIT_NO_AUTO_TEXT_BOX, a jr nz, .skipDrawingTextBoxBorder - ldh a, [hSpriteIndexOrTextID] ; text ID (or sprite ID) + ldh a, [hTextID] and a jr nz, .notStartMenu ; if text ID is 0 (i.e. the start menu) @@ -28,10 +28,10 @@ DisplayTextIDInit:: call TextBoxBorder .skipDrawingTextBoxBorder ld hl, wFontLoaded - set 0, [hl] - ld hl, wFlags_0xcd60 - bit 4, [hl] - res 4, [hl] + set BIT_FONT_LOADED, [hl] + ld hl, wMiscFlags + bit BIT_NO_SPRITE_UPDATES, [hl] + res BIT_NO_SPRITE_UPDATES, [hl] jr nz, .skipMovingSprites call UpdateSprites .skipMovingSprites diff --git a/engine/menus/draw_start_menu.asm b/engine/menus/draw_start_menu.asm index 7ca75ecb..cb2e5988 100644 --- a/engine/menus/draw_start_menu.asm +++ b/engine/menus/draw_start_menu.asm @@ -21,8 +21,8 @@ DrawStartMenu:: ld [wLastMenuItem], a xor a ld [wMenuWatchMovingOutOfBounds], a - ld hl, wd730 - set 6, [hl] ; no pauses between printing each letter + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] hlcoord 12, 2 CheckEvent EVENT_GOT_POKEDEX ; case for not having pokedex @@ -40,8 +40,8 @@ DrawStartMenu:: call PrintStartMenuItem ld de, wPlayerName ; player's name call PrintStartMenuItem - ld a, [wd72e] - bit 6, a ; is the player using the link feature? + ld a, [wStatusFlags4] + bit BIT_LINK_CONNECTED, a ; case for not using link feature ld de, StartMenuSaveText jr z, .printSaveOrResetText @@ -53,8 +53,8 @@ DrawStartMenu:: call PrintStartMenuItem ld de, StartMenuExitText call PlaceString - ld hl, wd730 - res 6, [hl] ; turn pauses between printing letters back on + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ret StartMenuPokedexText: diff --git a/engine/menus/league_pc.asm b/engine/menus/league_pc.asm index 882565ca..b9151084 100644 --- a/engine/menus/league_pc.asm +++ b/engine/menus/league_pc.asm @@ -1,8 +1,8 @@ PKMNLeaguePC: ld hl, AccessedHoFPCText call PrintText - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] push hl ld a, [wUpdateSpritesEnabled] push af @@ -44,7 +44,7 @@ PKMNLeaguePC: pop af ld [wUpdateSpritesEnabled], a pop hl - res 6, [hl] + res BIT_NO_TEXT_DELAY, [hl] call GBPalWhiteOutWithDelay3 call ClearScreen call RunDefaultPaletteCommand @@ -57,7 +57,7 @@ LeaguePCShowTeam: call LeaguePCShowMon call WaitForTextScrollButtonPress ldh a, [hJoyHeld] - bit 1, a + bit BIT_B_BUTTON, a jr nz, .exit ld hl, wHallOfFame + HOF_MON ld de, wHallOfFame @@ -83,13 +83,13 @@ LeaguePCShowMon: ld hl, wHallOfFame ld a, [hli] ld [wHoFMonSpecies], a - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a ld [wBattleMonSpecies2], a ld [wWholeScreenPaletteMonSpecies], a ld a, [hli] ld [wHoFMonLevel], a - ld de, wcd6d + ld de, wNameBuffer ld bc, NAME_LENGTH call CopyData ld b, SET_PAL_POKEMON_WHOLE_SCREEN diff --git a/engine/menus/link_menu.asm b/engine/menus/link_menu.asm index 170d5d64..e0f39eda 100644 --- a/engine/menus/link_menu.asm +++ b/engine/menus/link_menu.asm @@ -22,9 +22,9 @@ Func_f531b:: call TextBoxBorder call UpdateSprites xor a - ld [wUnusedCD37], a - ld [wd72d], a - ld [wd11e], a + ld [wUnusedLinkMenuByte], a + ld [wCableClubDestinationMap], a + ld [wNamedObjectIndex], a ld hl, wTopMenuItemY ld a, $2 ld [hli], a @@ -90,7 +90,7 @@ Func_f531b:: jr z, .asm_f53df .asm_f53d1 ld a, $1 - ld [wd11e], a + ld [wNamedObjectIndex], a ld a, b ld [wLinkMenuSelectionSendBuffer], a and $3 @@ -310,21 +310,21 @@ PetitCup:: jp z, DuplicateSpecies dec hl ld a, [hl] - ld [wcf91], a + ld [wCurPartySpecies], a push hl callfar Func_3b10f pop hl jp c, asm_f56ad inc hl ld a, [hl] - ld [wcf91], a + ld [wCurPartySpecies], a push hl callfar Func_3b10f pop hl jp c, asm_f56ad inc hl ld a, [hl] - ld [wcf91], a + ld [wCurPartySpecies], a push hl callfar Func_3b10f pop hl @@ -343,19 +343,19 @@ PetitCup:: ld hl, PokedexEntryPointers add hl, bc add hl, bc - ld de, wcd6d + ld de, wNameBuffer ld bc, $2 ld a, BANK(PokedexEntryPointers) call FarCopyData - ld hl, wcd6d + ld hl, wNameBuffer ld a, [hli] ld h, [hl] ld l, a - ld de, wcd6d + ld de, wNameBuffer ld bc, $14 ld a, BANK(PokedexEntryPointers) call FarCopyData - ld hl, wcd6d + ld hl, wNameBuffer .loop2 ld a, [hli] cp "@" @@ -483,7 +483,7 @@ asm_f5689:: pop af pop bc pop hl - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, ColosseumHeightText call PrintText @@ -494,7 +494,7 @@ asm_f569b:: pop af pop bc pop hl - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, ColosseumWeightText call PrintText @@ -503,7 +503,7 @@ asm_f569b:: asm_f56ad:: ld a, [hl] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName ld hl, ColosseumEvolvedText call PrintText @@ -635,8 +635,8 @@ ColosseumIneligibleText:: LinkMenu: xor a ld [wLetterPrintingDelayFlags], a - ld hl, wd72e - set 6, [hl] + ld hl, wStatusFlags4 + set BIT_LINK_CONNECTED, [hl] ld hl, TextTerminator_f5a16 call PrintText call SaveScreenTilesToBuffer1 @@ -650,20 +650,26 @@ LinkMenu: ld de, TradeCenterText call PlaceString xor a - ld [wUnusedCD37], a - ld [wd72d], a - ld [wd11e], a + ld [wUnusedLinkMenuByte], a + ld [wCableClubDestinationMap], a + ld [wNamedObjectIndex], a ld hl, wTopMenuItemY - ld a, $5 + ld a, 5 ld [hli], a - ld a, $6 + assert wTopMenuItemY + 1 == wTopMenuItemX + ld a, 6 ld [hli], a + assert wTopMenuItemX + 1 == wCurrentMenuItem xor a ld [hli], a inc hl - ld a, $3 + assert wCurrentMenuItem + 2 == wMaxMenuItem + ld a, 3 ld [hli], a + assert wMaxMenuItem + 1 == wMenuWatchedKeys + assert 2 == B_BUTTON ld [hli], a + assert wMenuWatchedKeys + 1 == wLastMenuItem xor a ld [hl], a .waitForInputLoop @@ -716,7 +722,7 @@ LinkMenu: jr z, .doneChoosingMenuSelection .useEnemyMenuSelection ld a, $1 - ld [wd11e], a + ld [wNamedObjectIndex], a ld a, b ld [wLinkMenuSelectionSendBuffer], a and $3 @@ -769,12 +775,12 @@ LinkMenu: jr nz, .next ld a, TRADE_CENTER .next - ld [wd72d], a + ld [wCableClubDestinationMap], a ld hl, ColosseumPleaseWaitText call PrintText ld c, 50 call DelayFrames - ld hl, wd732 + ld hl, wStatusFlags6 res BIT_DEBUG_MODE, [hl] ld a, [wDefaultMap] ld [wDestinationMap], a @@ -796,13 +802,13 @@ LinkMenu: ld hl, ColosseumCanceledText vc_hook Wireless_net_stop call PrintText - ld hl, wd72e - res 6, [hl] + ld hl, wStatusFlags4 + res BIT_LINK_CONNECTED, [hl] vc_hook Wireless_net_end ret .asm_f5963 - ld a, [wd11e] + ld a, [wNamedObjectIndex] and a jr nz, .asm_f5974 ld b, " " @@ -847,7 +853,7 @@ LinkMenu: xor a ld [wUnknownSerialCounter], a ld [wUnknownSerialCounter+1], a - ld a, [wd11e] + ld a, [wNamedObjectIndex] and a jr z, .asm_f59cd ld b, " " diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm index 06f3c2a7..817205a9 100644 --- a/engine/menus/main_menu.asm +++ b/engine/menus/main_menu.asm @@ -21,14 +21,14 @@ MainMenu: ld [hli], a ld [hl], a ld [wDefaultMap], a - ld hl, wd72e - res 6, [hl] + ld hl, wStatusFlags4 + res BIT_LINK_CONNECTED, [hl] call ClearScreen call RunDefaultPaletteCommand call LoadTextBoxTilePatterns call LoadFontTilePatterns - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] ld a, [wSaveFileStatus] cp 1 jr z, .noSaveFile @@ -48,8 +48,8 @@ MainMenu: ld de, NewGameText call PlaceString .next2 - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call UpdateSprites xor a ld [wCurrentMenuItem], a @@ -83,13 +83,13 @@ MainMenu: cp 1 jp z, StartNewGame call DisplayOptionMenu - ld a, 1 + ld a, TRUE ld [wOptionsInitialized], a jp .mainMenuLoop .choseContinue call DisplayContinueGameInfo ld hl, wCurrentMapScriptFlags - set 5, [hl] + set BIT_CUR_MAP_LOADED_1, [hl] .inputLoop xor a ldh [hJoyPressed], a @@ -100,7 +100,7 @@ MainMenu: bit BIT_A_BUTTON, a jr nz, .pressedA bit BIT_B_BUTTON, a - jp nz, .mainMenuLoop ; pressed B + jp nz, .mainMenuLoop jr .inputLoop .pressedA call GBPalWhiteOutWithDelay3 @@ -112,18 +112,18 @@ MainMenu: ld a, [wNumHoFTeams] and a jp z, SpecialEnterMap - ld a, [wCurMap] ; map ID + ld a, [wCurMap] cp HALL_OF_FAME jp nz, SpecialEnterMap xor a ld [wDestinationMap], a - ld hl, wd732 - set 2, [hl] ; fly warp or dungeon warp + ld hl, wStatusFlags6 + set BIT_FLY_OR_DUNGEON_WARP, [hl] call PrepareForSpecialWarp jp SpecialEnterMap InitOptions: - ld a, TEXT_DELAY_FAST + ld a, 1 << BIT_FAST_TEXT_DELAY ld [wLetterPrintingDelayFlags], a ld a, TEXT_DELAY_MEDIUM ld [wOptions], a @@ -145,11 +145,9 @@ NotEnoughMemoryText: text_end StartNewGame: - ld hl, wd732 - ; Ensure debug mode is not used when - ; starting a regular new game. - ; Debug mode persists in saved games for - ; both debug and non-debug builds, and is + ld hl, wStatusFlags6 + ; Ensure debug mode is not used when starting a regular new game. + ; Debug mode persists in saved games for both debug and non-debug builds, and is ; only reset here by the main menu. res BIT_DEBUG_MODE, [hl] ; fallthrough @@ -166,9 +164,9 @@ SpecialEnterMap:: ldh [hJoyPressed], a ldh [hJoyHeld], a ldh [hJoy5], a - ld [wd72d], a - ld hl, wd732 - set 0, [hl] ; count play time + ld [wCableClubDestinationMap], a + ld hl, wStatusFlags6 + set BIT_GAME_TIMER_COUNTING, [hl] call ResetPlayerSpriteData ld c, 20 call DelayFrames diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm index 7969cdda..9d477b34 100644 --- a/engine/menus/naming_screen.asm +++ b/engine/menus/naming_screen.asm @@ -7,8 +7,8 @@ AskName: hlcoord 0, 0 lb bc, 4, 11 call z, ClearScreenArea ; only if in wild battle - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wNamedObjectIndex], a call GetMonName ld hl, DoYouWantToNicknameText call PrintText @@ -44,7 +44,7 @@ AskName: .declinedNickname ld d, h ld e, l - ld hl, wcd6d + ld hl, wNameBuffer ld bc, NAME_LENGTH jp CopyData @@ -82,8 +82,8 @@ DisplayNameRaterScreen:: DisplayNamingScreen: push hl - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] call GBPalWhiteOutWithDelay3 call ClearScreen call UpdateSprites @@ -165,8 +165,8 @@ DisplayNamingScreen: call GBPalNormal xor a ld [wAnimCounter], a - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ld a, [wIsInBattle] and a jp z, LoadTextBoxTilePatterns @@ -472,12 +472,12 @@ PrintNamingText: ld de, RivalsTextString dec a jr z, .notNickname - ld a, [wcf91] + ld a, [wCurPartySpecies] ld [wMonPartySpriteSpecies], a push af farcall WriteMonPartySpriteOAMBySpecies pop af - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName hlcoord 4, 1 call PlaceString diff --git a/engine/menus/options.asm b/engine/menus/options.asm index e2c02e42..a2a96dd6 100644 --- a/engine/menus/options.asm +++ b/engine/menus/options.asm @@ -43,9 +43,9 @@ OptionMenuJumpTable: OptionsMenu_TextSpeed: call GetTextSpeed ldh a, [hJoy5] - bit 4, a ; right + bit BIT_D_RIGHT, a jr nz, .pressedRight - bit 5, a + bit BIT_D_LEFT, a jr nz, .pressedLeft jr .nonePressed .pressedRight @@ -193,9 +193,9 @@ OptionsMenu_SpeakerSettings: swap a ld c, a ldh a, [hJoy5] - bit 4, a + bit BIT_D_RIGHT, a jr nz, .pressedRight - bit 5, a + bit BIT_D_LEFT, a jr nz, .pressedLeft jr .asm_41dca .pressedRight @@ -248,9 +248,9 @@ Earphone3SoundText: OptionsMenu_GBPrinterBrightness: call Func_41e7b ldh a, [hJoy5] - bit 4, a + bit BIT_D_RIGHT, a jr nz, .pressedRight - bit 5, a + bit BIT_D_LEFT, a jr nz, .pressedLeft jr .asm_41e32 .pressedRight diff --git a/engine/menus/party_menu.asm b/engine/menus/party_menu.asm index 022ae206..169a0ac7 100644 --- a/engine/menus/party_menu.asm +++ b/engine/menus/party_menu.asm @@ -78,12 +78,12 @@ RedrawPartyMenu_:: push hl ld bc, SCREEN_WIDTH + 1 ; down 1 row and right 1 column ldh a, [hUILayoutFlags] - set 0, a + set BIT_PARTY_MENU_HP_BAR, a ldh [hUILayoutFlags], a add hl, bc predef DrawHP2 ; draw HP bar and prints current / max HP ldh a, [hUILayoutFlags] - res 0, a + res BIT_PARTY_MENU_HP_BAR, a ldh [hUILayoutFlags], a call SetPartyMenuHPBarColor ; color the HP bar (on SGB) pop hl @@ -129,19 +129,19 @@ RedrawPartyMenu_:: rl b ld c, a add hl, bc - ld de, wcd6d + ld de, wEvoDataBuffer ld a, BANK(EvosMovesPointerTable) ld bc, 2 call FarCopyData - ld hl, wcd6d + ld hl, wEvoDataBuffer ld a, [hli] ld h, [hl] ld l, a - ld de, wcd6d + ld de, wEvoDataBuffer ld a, BANK(EvosMovesPointerTable) ld bc, 4 * 3 + 1 ; enough for Eevee's three 4-byte evolutions and 0 terminator call FarCopyData - ld hl, wcd6d + ld hl, wEvoDataBuffer ld de, .notAbleToEvolveText ; loop through the pokemon's evolution entries .checkEvolutionsLoop @@ -180,11 +180,11 @@ RedrawPartyMenu_:: ld b, SET_PAL_PARTY_MENU call RunPaletteCommand .printMessage - ld hl, wd730 + ld hl, wStatusFlags5 ld a, [hl] push af push hl - set 6, [hl] ; turn off letter printing delay + set BIT_NO_TEXT_DELAY, [hl] ld a, [wPartyMenuTypeOrMessageID] ; message ID cp FIRST_PARTY_MENU_TEXT_ID jr nc, .printItemUseMessage diff --git a/engine/menus/pc.asm b/engine/menus/pc.asm index 6a15eaa5..33dd3c2c 100644 --- a/engine/menus/pc.asm +++ b/engine/menus/pc.asm @@ -5,14 +5,14 @@ ActivatePC:: ld hl, TurnedOnPC1Text call PrintText call WaitForSoundToFinish - ld hl, wFlags_0xcd60 - set 3, [hl] + ld hl, wMiscFlags + set BIT_USING_GENERIC_PC, [hl] call LoadScreenTilesFromBuffer2 call Delay3 PCMainMenu: farcall DisplayPCMainMenu - ld hl, wFlags_0xcd60 - set 5, [hl] + ld hl, wMiscFlags + set BIT_NO_MENU_BUTTON_SOUND, [hl] call HandleMenuInput bit BIT_B_BUTTON, a jp nz, LogOff @@ -48,9 +48,9 @@ PCMainMenu: jp z, PKMNLeague ;if current menu item id is 3, it's pkmnleague jp LogOff ;otherwise, it's 4, and you're logging off .playersPC - ld hl, wFlags_0xcd60 - res 5, [hl] - set 3, [hl] + ld hl, wMiscFlags + res BIT_NO_MENU_BUTTON_SOUND, [hl] + set BIT_USING_GENERIC_PC, [hl] ld a, SFX_ENTER_PC call PlaySound call WaitForSoundToFinish @@ -93,9 +93,9 @@ LogOff: ld a, SFX_TURN_OFF_PC call PlaySound call WaitForSoundToFinish - ld hl, wFlags_0xcd60 - res 3, [hl] - res 5, [hl] + ld hl, wMiscFlags + res BIT_USING_GENERIC_PC, [hl] + res BIT_NO_MENU_BUTTON_SOUND, [hl] ret TurnedOnPC1Text: diff --git a/engine/menus/players_pc.asm b/engine/menus/players_pc.asm index 1fac030b..630b8f87 100644 --- a/engine/menus/players_pc.asm +++ b/engine/menus/players_pc.asm @@ -5,8 +5,8 @@ PlayerPC:: xor a ld [wBagSavedMenuItem], a ld [wParentMenuItem], a - ld a, [wFlags_0xcd60] - bit 3, a ; accessing player's PC through another PC? + ld a, [wMiscFlags] + bit BIT_USING_GENERIC_PC, a jr nz, PlayerPCMenu ; accessing it directly ld a, SFX_TURN_ON_PC @@ -15,12 +15,12 @@ PlayerPC:: call PrintText PlayerPCMenu: - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] ld a, [wParentMenuItem] ld [wCurrentMenuItem], a - ld hl, wFlags_0xcd60 - set 5, [hl] + ld hl, wMiscFlags + set BIT_NO_MENU_BUTTON_SOUND, [hl] call LoadScreenTilesFromBuffer2 hlcoord 0, 0 lb bc, 8, 14 @@ -49,7 +49,7 @@ PlayerPCMenu: ld hl, WhatDoYouWantText call PrintText call HandleMenuInput - bit 1, a + bit BIT_B_BUTTON, a jp nz, ExitPlayerPC call PlaceUnfilledArrowMenuCursor ld a, [wCurrentMenuItem] @@ -62,22 +62,22 @@ PlayerPCMenu: jp z, PlayerPCToss ExitPlayerPC: - ld a, [wFlags_0xcd60] - bit 3, a ; accessing player's PC through another PC? + ld a, [wMiscFlags] + bit BIT_USING_GENERIC_PC, a jr nz, .next ; accessing it directly ld a, SFX_TURN_OFF_PC call PlaySound call WaitForSoundToFinish .next - ld hl, wFlags_0xcd60 - res 5, [hl] + ld hl, wMiscFlags + res BIT_NO_MENU_BUTTON_SOUND, [hl] call LoadScreenTilesFromBuffer2 xor a ld [wListScrollOffset], a ld [wBagSavedMenuItem], a - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] xor a ld [wDoNotWaitForButtonPressAfterDisplayingText], a ret @@ -224,7 +224,7 @@ PlayerPCToss: ld a, [wIsKeyItem] and a jr nz, .next - ld a, [wcf91] + ld a, [wCurItem] call IsItemHM jr c, .next ; if it's not a key item, there can be more than one of the item diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm index 899b70ed..f4637cd0 100644 --- a/engine/menus/pokedex.asm +++ b/engine/menus/pokedex.asm @@ -9,7 +9,7 @@ ShowPokedexMenu: ld [wListScrollOffset], a ld [wLastMenuItem], a inc a - ld [wd11e], a + ld [wPokedexNum], a ldh [hJoy7], a .setUpGraphics callfar LoadPokedexTilePatterns @@ -37,7 +37,7 @@ ShowPokedexMenu: ld [wCurrentMenuItem], a ld [wLastMenuItem], a ldh [hJoy7], a - ld [wUnusedCD3A], a + ld [wUnusedOverrideSimulatedJoypadStatesIndex], a ld [wOverrideSimulatedJoypadStatesMask], a pop af ld [wListScrollOffset], a @@ -72,8 +72,8 @@ HandlePokedexSideMenu: push af add b inc a - ld [wd11e], a - ld a, [wd11e] + ld [wPokedexNum], a + ld a, [wPokedexNum] push af ld a, [wDexMaxSeenMon] push af ; this doesn't need to be preserved @@ -124,7 +124,7 @@ ENDC pop af ld [wDexMaxSeenMon], a pop af - ld [wd11e], a + ld [wPokedexNum], a pop af ld [wListScrollOffset], a pop af @@ -157,7 +157,7 @@ ENDC ; play pokemon cry .choseCry - ld a, [wd11e] + ld a, [wPokedexNum] call GetCryData call PlaySound jr .handleMenuInput @@ -172,8 +172,8 @@ ENDC push af xor a ldh [hTileAnimations], a - ld a, [wd11e] - ld [wcf91], a + ld a, [wPokedexNum] + ld [wCurPartySpecies], a callfar PrintPokedexEntry xor a ldh [hAutoBGTransferEnabled], a @@ -359,7 +359,7 @@ Pokedex_PlacePokemonList: call ClearScreenArea hlcoord 1, 3 ld a, [wListScrollOffset] - ld [wd11e], a + ld [wPokedexNum], a ld d, 7 ld a, [wDexMaxSeenMon] cp 7 @@ -370,17 +370,17 @@ Pokedex_PlacePokemonList: ; loop to print pokemon pokedex numbers and names ; if the player has owned the pokemon, it puts a pokeball beside the name .printPokemonLoop - ld a, [wd11e] + ld a, [wPokedexNum] inc a - ld [wd11e], a + ld [wPokedexNum], a push af push de push hl ld de, -SCREEN_WIDTH add hl, de - ld de, wd11e + ld de, wPokedexNum lb bc, LEADING_ZEROES | 1, 3 - call PrintNumber ; print the pokedex number + call PrintNumber ld de, SCREEN_WIDTH add hl, de dec hl @@ -413,7 +413,7 @@ Pokedex_PlacePokemonList: add hl, bc pop de pop af - ld [wd11e], a + ld [wPokedexNum], a dec d jr nz, .printPokemonLoop ld a, 01 @@ -423,10 +423,10 @@ Pokedex_PlacePokemonList: ; tests if a pokemon's bit is set in the seen or owned pokemon bit fields ; INPUT: -; [wd11e] = pokedex number +; [wPokedexNum] = pokedex number ; hl = address of bit field IsPokemonBitSet: - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_TEST @@ -444,8 +444,8 @@ ShowPokedexData: ; function to display pokedex data from inside the pokedex ShowPokedexDataInternal: - ld hl, wd72c - set 1, [hl] + ld hl, wStatusFlags2 + set BIT_NO_AUDIO_FADE_OUT, [hl] ld a, $33 ; 3/7 volume ldh [rNR50], a ldh a, [hTileAnimations] @@ -453,13 +453,13 @@ ShowPokedexDataInternal: xor a ldh [hTileAnimations], a call GBPalWhiteOut ; zero all palettes - ld a, [wd11e] ; pokemon ID - ld [wcf91], a + ld a, [wPokedexNum] + ld [wCurPartySpecies], a push af ld b, SET_PAL_POKEDEX call RunPaletteCommand pop af - ld [wd11e], a + ld [wPokedexNum], a call DrawDexEntryOnScreen call c, Pokedex_PrintFlavorTextAtRow11 .waitForButtonPress @@ -474,8 +474,8 @@ ShowPokedexDataInternal: call RunDefaultPaletteCommand call LoadTextBoxTilePatterns call GBPalNormal - ld hl, wd72c - res 1, [hl] + ld hl, wStatusFlags2 + res BIT_NO_AUDIO_FADE_OUT, [hl] ld a, $77 ; max volume ldh [rNR50], a ret @@ -537,7 +537,7 @@ DrawDexEntryOnScreen: call PlaceString ld hl, PokedexEntryPointers - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld e, a ld d, 0 @@ -553,7 +553,7 @@ DrawDexEntryOnScreen: ld h, b ld l, c push de - ld a, [wd11e] + ld a, [wPokedexNum] push af call IndexToPokedex @@ -562,16 +562,16 @@ DrawDexEntryOnScreen: ld [hli], a ld a, "<DOT>" ld [hli], a - ld de, wd11e + ld de, wPokedexNum lb bc, LEADING_ZEROES | 1, 3 call PrintNumber ; print pokedex number ld hl, wPokedexOwned call IsPokemonBitSet pop af - ld [wd11e], a - ld a, [wcf91] - ld [wd0b5], a + ld [wPokedexNum], a + ld a, [wCurPartySpecies] + ld [wCurSpecies], a pop de push af @@ -584,8 +584,8 @@ DrawDexEntryOnScreen: call GetMonHeader ; load pokemon picture location hlcoord 1, 1 call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture - ld a, [wcf91] - call PlayCry ; play pokemon cry + ld a, [wCurPartySpecies] + call PlayCry pop hl pop de @@ -712,10 +712,10 @@ DrawTileLine: INCLUDE "data/pokemon/dex_entries.asm" PokedexToIndex: - ; converts the Pokédex number at wd11e to an index + ; converts the Pokédex number at [wPokedexNum] to an index push bc push hl - ld a, [wd11e] + ld a, [wPokedexNum] ld b, a ld c, 0 ld hl, PokedexOrder @@ -727,23 +727,23 @@ PokedexToIndex: jr nz, .loop ld a, c - ld [wd11e], a + ld [wPokedexNum], a pop hl pop bc ret IndexToPokedex: - ; converts the index number at wd11e to a Pokédex number + ; converts the index number at [wPokedexNum] to a Pokédex number push bc push hl - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld hl, PokedexOrder ld b, 0 ld c, a add hl, bc ld a, [hl] - ld [wd11e], a + ld [wPokedexNum], a pop hl pop bc ret diff --git a/engine/menus/save.asm b/engine/menus/save.asm index 5b7cebc5..a2760d0a 100644 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -1,6 +1,5 @@ LoadSAV: -;(if carry -> write -;"the file data is destroyed") +; if carry, write "the file data is destroyed" call ClearScreen call LoadFontTilePatterns call LoadTextBoxTilePatterns @@ -13,15 +12,15 @@ LoadSAV: ld a, $2 ; good checksum jr .goodsum .badsum - ld hl, wd730 + ld hl, wStatusFlags5 push hl - set 6, [hl] + set BIT_NO_TEXT_DELAY, [hl] ld hl, FileDataDestroyedText call PrintText ld c, 100 call DelayFrames pop hl - res 6, [hl] + res BIT_NO_TEXT_DELAY, [hl] ld a, $1 ; bad checksum .goodsum ld [wSaveFileStatus], a @@ -65,7 +64,7 @@ LoadSAV0: ld bc, wMainDataEnd - wMainDataStart call CopyData ld hl, wCurMapTileset - set 7, [hl] + set BIT_NO_PREVIOUS_MAP, [hl] ld hl, sSpriteData ld de, wSpriteDataStart ld bc, wSpriteDataEnd - wSpriteDataStart @@ -341,15 +340,15 @@ ChangeBox:: and a ret nz ; return if No was chosen ld hl, wCurrentBoxNum - bit 7, [hl] ; is it the first time player is changing the box? + bit BIT_HAS_CHANGED_BOXES, [hl] ; is it the first time player is changing the box? call z, EmptyAllSRAMBoxes ; if so, empty all boxes in SRAM call DisplayChangeBoxMenu call UpdateSprites ld hl, hUILayoutFlags - set 1, [hl] + set BIT_DOUBLE_SPACED_MENU, [hl] call HandleMenuInput ld hl, hUILayoutFlags - res 1, [hl] + res BIT_DOUBLE_SPACED_MENU, [hl] bit BIT_B_BUTTON, a ret nz ld a, $b6 @@ -361,7 +360,7 @@ ChangeBox:: ld hl, wBoxDataStart call CopyBoxToOrFromSRAM ; copy old box from WRAM to SRAM ld a, [wCurrentMenuItem] - set 7, a + set BIT_HAS_CHANGED_BOXES, a ld [wCurrentBoxNum], a call GetBoxSRAMLocation ld de, wBoxDataStart @@ -433,12 +432,12 @@ DisplayChangeBoxMenu: lb bc, 12, 7 call TextBoxBorder ld hl, hUILayoutFlags - set 2, [hl] + set BIT_SINGLE_SPACED_LINES, [hl] ld de, BoxNames hlcoord 13, 1 call PlaceString ld hl, hUILayoutFlags - res 2, [hl] + res BIT_SINGLE_SPACED_LINES, [hl] ld a, [wCurrentBoxNum] and $7f cp 9 diff --git a/engine/menus/start_sub_menus.asm b/engine/menus/start_sub_menus.asm index 3e8ce5d1..04032dfd 100644 --- a/engine/menus/start_sub_menus.asm +++ b/engine/menus/start_sub_menus.asm @@ -142,12 +142,12 @@ StartMenu_Pokemon:: jp .loop .canFly call ChooseFlyDestination - ld a, [wd732] - bit 3, a ; did the player decide to fly? + ld a, [wStatusFlags6] + bit BIT_FLY_WARP, a jr nz, .asm_5d4c call LoadFontTilePatterns - ld hl, wd72e - set 1, [hl] + ld hl, wStatusFlags4 + set BIT_UNKNOWN_4_1, [hl] jp StartMenu_Pokemon .asm_5d4c call Func_1510 @@ -164,11 +164,11 @@ StartMenu_Pokemon:: bit BIT_SOULBADGE, a jp z, .newBadgeRequired farcall IsSurfingAllowed - ld hl, wd728 - bit 1, [hl] - res 1, [hl] + ld hl, wStatusFlags1 + bit BIT_SURF_ALLOWED, [hl] + res BIT_SURF_ALLOWED, [hl] jp z, .loop - ld a, [wcf91] + ld a, [wCurPartySpecies] cp STARTER_PIKACHU jr z, .surfingPikachu ld a, $1 @@ -178,7 +178,7 @@ StartMenu_Pokemon:: .continue ld [wd473], a ld a, SURFBOARD - ld [wcf91], a + ld [wCurItem], a ld [wPseudoItemID], a call UseItem ld a, [wActionResultOrTookBattleTurn] @@ -193,7 +193,7 @@ StartMenu_Pokemon:: .strength bit BIT_RAINBOWBADGE, a jp z, .newBadgeRequired - predef PrintStrengthTxt + predef PrintStrengthText call GBPalWhiteOutWithDelay3 jp .goBackToMap .flash @@ -210,7 +210,7 @@ StartMenu_Pokemon:: text_end .dig ld a, ESCAPE_ROPE - ld [wcf91], a + ld [wCurItem], a ld [wPseudoItemID], a call UseItem ld a, [wActionResultOrTookBattleTurn] @@ -230,13 +230,13 @@ StartMenu_Pokemon:: .canTeleport ld hl, .warpToLastPokemonCenterText call PrintText - ld hl, wd732 - set 3, [hl] - set 6, [hl] + ld hl, wStatusFlags6 + set BIT_FLY_WARP, [hl] + set BIT_ESCAPE_WARP, [hl] call Func_1510 - ld hl, wd72e - set 1, [hl] - res 4, [hl] + ld hl, wStatusFlags4 + set BIT_UNKNOWN_4_1, [hl] + res BIT_NO_BATTLES, [hl] ld c, 60 call DelayFrames call GBPalWhiteOutWithDelay3 @@ -276,7 +276,7 @@ StartMenu_Pokemon:: ld a, [wPartyAndBillsPCSavedMenuItem] push af ld a, POTION - ld [wcf91], a + ld [wCurItem], a ld [wPseudoItemID], a call UseItem pop af @@ -354,7 +354,7 @@ StartMenu_Item:: call PlaceUnfilledArrowMenuCursor xor a ld [wMenuItemToSwap], a - ld a, [wcf91] + ld a, [wCurItem] cp BICYCLE jp z, .useOrTossItem .notBicycle1 @@ -381,15 +381,15 @@ StartMenu_Item:: jr z, .useOrTossItem jp ItemMenuLoop .useOrTossItem ; if the player made the choice to use or toss the item - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurItem] + ld [wNamedObjectIndex], a call GetItemName call CopyToStringBuffer - ld a, [wcf91] + ld a, [wCurItem] cp BICYCLE jr nz, .notBicycle2 - ld a, [wd732] - bit 5, a + ld a, [wStatusFlags6] + bit BIT_ALWAYS_ON_BIKE, a jr z, .useItem_closeMenu ld hl, CannotGetOffHereText call PrintText @@ -400,14 +400,14 @@ StartMenu_Item:: jr nz, .tossItem ; use item ld [wPseudoItemID], a ; a must be 0 due to above conditional jump - ld a, [wcf91] + ld a, [wCurItem] cp HM01 jr nc, .useItem_partyMenu ld hl, UsableItems_CloseMenu ld de, 1 call IsInArray jr c, .useItem_closeMenu - ld a, [wcf91] + ld a, [wCurItem] ld hl, UsableItems_PartyMenu ld de, 1 call IsInArray @@ -443,7 +443,7 @@ StartMenu_Item:: ld a, [wIsKeyItem] and a jr nz, .skipAskingQuantity - ld a, [wcf91] + ld a, [wCurItem] call IsItemHM jr c, .skipAskingQuantity call DisplayChooseQuantityMenu @@ -657,8 +657,8 @@ TrainerInfo_DrawVerticalLine: ret StartMenu_SaveReset:: - ld a, [wd72e] - bit 6, a ; is the player using the link feature? + ld a, [wStatusFlags4] + bit BIT_LINK_CONNECTED, a jp nz, Init predef SaveSAV ; save the game call LoadScreenTilesFromBuffer2 ; restore saved screen diff --git a/engine/menus/text_box.asm b/engine/menus/text_box.asm index 697fe507..43428f67 100644 --- a/engine/menus/text_box.asm +++ b/engine/menus/text_box.asm @@ -37,14 +37,14 @@ DisplayTextBoxID_:: call TextBoxBorder pop hl call GetTextBoxIDText - ld a, [wd730] + ld a, [wStatusFlags5] push af - ld a, [wd730] - set 6, a ; no pauses between printing each letter - ld [wd730], a + ld a, [wStatusFlags5] + set BIT_NO_TEXT_DELAY, a + ld [wStatusFlags5], a call PlaceString pop af - ld [wd730], a + ld [wStatusFlags5], a call UpdateSprites ret @@ -128,8 +128,8 @@ GetAddressOfScreenCoords: INCLUDE "data/text_boxes.asm" DisplayMoneyBox: - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] ld a, MONEY_BOX_TEMPLATE ld [wTextBoxID], a call DisplayTextBoxID @@ -140,17 +140,17 @@ DisplayMoneyBox: ld de, wPlayerMoney ld c, $a3 call PrintBCDNumber - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ret CurrencyString: db " ¥@" DoBuySellQuitMenu: - ld a, [wd730] - set 6, a ; no printing delay - ld [wd730], a + ld a, [wStatusFlags5] + set BIT_NO_TEXT_DELAY, a + ld [wStatusFlags5], a xor a ld [wChosenMenuItem], a ld a, BUY_SELL_QUIT_MENU_TEMPLATE @@ -168,9 +168,9 @@ DoBuySellQuitMenu: ld [wCurrentMenuItem], a ld [wLastMenuItem], a ld [wMenuWatchMovingOutOfBounds], a - ld a, [wd730] - res 6, a ; turn on the printing delay - ld [wd730], a + ld a, [wStatusFlags5] + res BIT_NO_TEXT_DELAY, a + ld [wStatusFlags5], a call HandleMenuInput call PlaceUnfilledArrowMenuCursor bit BIT_A_BUTTON, a @@ -204,9 +204,9 @@ DoBuySellQuitMenu: ; hl = address where the text box border should be drawn DisplayTwoOptionMenu: push hl - ld a, [wd730] - set 6, a ; no printing delay - ld [wd730], a + ld a, [wStatusFlags5] + set BIT_NO_TEXT_DELAY, a + ld [wStatusFlags5], a ; pointless because both values are overwritten before they are read xor a @@ -226,8 +226,8 @@ DisplayTwoOptionMenu: ld [wMenuWatchMovingOutOfBounds], a push hl ld hl, wTwoOptionMenuID - bit 7, [hl] ; select second menu item by default? - res 7, [hl] + bit BIT_SECOND_MENU_OPTION_DEFAULT, [hl] + res BIT_SECOND_MENU_OPTION_DEFAULT, [hl] jr z, .storeCurrentMenuItem inc a .storeCurrentMenuItem @@ -278,8 +278,8 @@ DisplayTwoOptionMenu: call PlaceString xor a ld [wTwoOptionMenuID], a - ld hl, wd730 - res 6, [hl] ; turn on the printing delay + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] call HandleMenuInput pop hl bit BIT_B_BUTTON, a diff --git a/engine/menus/unused_input.asm b/engine/menus/unused_input.asm index 6fe44b0b..15a0af34 100644 --- a/engine/menus/unused_input.asm +++ b/engine/menus/unused_input.asm @@ -42,7 +42,7 @@ HandleMenuInputPokemonSelectionDuplicate: ; unreferenced ld [wCurrentMenuItem], a ; move selected menu item up one space jr .checkOtherKeys .checkIfDownPressed - bit 7, a + bit BIT_D_DOWN, a jr z, .checkOtherKeys .downPressed ld a, [wCurrentMenuItem] diff --git a/engine/movie/credits.asm b/engine/movie/credits.asm index 489569d1..7a24b0b8 100644 --- a/engine/movie/credits.asm +++ b/engine/movie/credits.asm @@ -65,7 +65,7 @@ DisplayCreditsMon: xor a ldh [hAutoBGTransferEnabled], a ld hl, rLCDC - set 3, [hl] + set rLCDC_BG_TILEMAP, [hl] call SaveScreenTilesToBuffer2 call FillMiddleOfScreenWithWhite call GetNextCreditsMon @@ -80,7 +80,7 @@ DisplayCreditsMon: ldh [rBGP], a call UpdateGBCPal_BGP ld hl, rLCDC - res 3, [hl] + res rLCDC_BG_TILEMAP, [hl] ld a, 1 ldh [hAutoBGTransferEnabled], a ld b, 0 @@ -117,8 +117,8 @@ GetNextCreditsMon: ld hl, CreditsMons add hl, bc ld a, [hl] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a hlcoord 8, 6 call GetMonHeader call LoadFrontSpriteByMonIndex diff --git a/engine/movie/evolution.asm b/engine/movie/evolution.asm index 37e10188..99f14322 100644 --- a/engine/movie/evolution.asm +++ b/engine/movie/evolution.asm @@ -2,9 +2,9 @@ EvolveMon: push hl push de push bc - ld a, [wcf91] + ld a, [wCurPartySpecies] push af - ld a, [wd0b5] + ld a, [wCurSpecies] push af xor a ld [wLowHealthAlarm], a @@ -23,16 +23,16 @@ EvolveMon: ld c, 0 call EvolutionSetWholeScreenPalette ld a, [wEvoNewSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a call Evolution_LoadPic ld de, vFrontPic ld hl, vBackPic ld bc, 7 * 7 call CopyVideoData ld a, [wEvoOldSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a call Evolution_LoadPic ld a, $1 ldh [hAutoBGTransferEnabled], a @@ -71,9 +71,9 @@ EvolveMon: ld c, 0 call EvolutionSetWholeScreenPalette pop af - ld [wd0b5], a + ld [wCurSpecies], a pop af - ld [wcf91], a + ld [wCurPartySpecies], a pop bc pop de pop hl diff --git a/engine/movie/hall_of_fame.asm b/engine/movie/hall_of_fame.asm index 5f441343..5be7d8c5 100644 --- a/engine/movie/hall_of_fame.asm +++ b/engine/movie/hall_of_fame.asm @@ -12,7 +12,7 @@ AnimateHallOfFame: call FillMemory call EnableLCD ld hl, rLCDC - set 3, [hl] + set rLCDC_BG_TILEMAP, [hl] xor a ld hl, wHallOfFame ld bc, HOF_TEAM @@ -87,7 +87,7 @@ AnimateHallOfFame: xor a ldh [hWY], a ld hl, rLCDC - res 3, [hl] + res rLCDC_BG_TILEMAP, [hl] ret HallOfFameText: @@ -100,8 +100,8 @@ HoFShowMonOrPlayer: ld a, $c0 ldh [hSCX], a ld a, [wHoFMonSpecies] - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a ld [wBattleMonSpecies2], a ld [wWholeScreenPaletteMonSpecies], a ld a, [wHoFMonOrPlayer] @@ -180,13 +180,13 @@ HoFDisplayMonInfo: ld de, HoFMonInfoText call PlaceString hlcoord 1, 4 - ld de, wcd6d + ld de, wNameBuffer call PlaceString ld a, [wHoFMonLevel] hlcoord 8, 7 call PrintLevelCommon ld a, [wHoFMonSpecies] - ld [wd0b5], a + ld [wCurSpecies], a hlcoord 3, 9 predef PrintMonType ret @@ -290,7 +290,7 @@ HoFRecordMonInfo: ld [hli], a ld e, l ld d, h - ld hl, wcd6d + ld hl, wNameBuffer ld bc, NAME_LENGTH jp CopyData diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm index 691f9c78..ef2374da 100644 --- a/engine/movie/intro.asm +++ b/engine/movie/intro.asm @@ -116,8 +116,8 @@ PlayShootingStar: call EnableLCD ld hl, rLCDC - res 5, [hl] - set 3, [hl] + res rLCDC_WINDOW_ENABLE, [hl] + set rLCDC_BG_TILEMAP, [hl] ld c, 64 call DelayFrames farcall AnimateShootingStar diff --git a/engine/movie/oak_speech/init_player_data.asm b/engine/movie/oak_speech/init_player_data.asm index 592aa5f0..25b6067d 100644 --- a/engine/movie/oak_speech/init_player_data.asm +++ b/engine/movie/oak_speech/init_player_data.asm @@ -10,7 +10,7 @@ InitPlayerData2: ld [wPlayerID + 1], a ld a, $ff - ld [wUnusedD71B], a + ld [wUnusedPlayerDataByte], a ld a, 90 ; initialize happiness to 90 ld [wPikachuHappiness], a diff --git a/engine/movie/oak_speech/oak_speech.asm b/engine/movie/oak_speech/oak_speech.asm index 3884d271..6cdf3e56 100644 --- a/engine/movie/oak_speech/oak_speech.asm +++ b/engine/movie/oak_speech/oak_speech.asm @@ -4,11 +4,11 @@ PrepareOakSpeech: ld a, [wOptions] push af ; Retrieve BIT_DEBUG_MODE set in DebugMenu for StartNewGameDebug. - ; BUG: StartNewGame carries over bit 5 from previous save files, + ; BUG: StartNewGame carries over BIT_ALWAYS_ON_BIKE from previous save files, ; which causes CheckForceBikeOrSurf to not return. - ; To fix this in debug builds, reset bit 5 here or in StartNewGame. + ; To fix this in debug builds, reset BIT_ALWAYS_ON_BIKE here or in StartNewGame. ; In non-debug builds, the instructions can be removed. - ld a, [wd732] + ld a, [wStatusFlags6] push af ld a, [wPrinterSettings] push af @@ -27,7 +27,7 @@ PrepareOakSpeech: pop af ld [wPrinterSettings], a pop af - ld [wd732], a + ld [wStatusFlags6], a pop af ld [wOptions], a pop af @@ -60,7 +60,7 @@ OakSpeech: predef InitPlayerData2 ld hl, wNumBoxItems ld a, POTION - ld [wcf91], a + ld [wCurItem], a ld a, 1 ld [wItemQuantity], a call AddItemToInventory @@ -69,7 +69,7 @@ OakSpeech: call PrepareForSpecialWarp xor a ldh [hTileAnimations], a - ld a, [wd732] + ld a, [wStatusFlags6] bit BIT_DEBUG_MODE, a jp nz, .skipSpeech ld de, ProfOakPic @@ -81,8 +81,8 @@ OakSpeech: call GBFadeOutToWhite call ClearScreen ld a, STARTER_PIKACHU - ld [wd0b5], a - ld [wcf91], a + ld [wCurSpecies], a + ld [wCurPartySpecies], a call GetMonHeader hlcoord 6, 4 call LoadFlippedFrontSpriteByMonIndex @@ -114,8 +114,8 @@ OakSpeech: lb bc, BANK(RedPicFront), $00 call IntroDisplayPicCenteredOrUpperRight call GBFadeInFromWhite - ld a, [wd72d] - and a + ld a, [wStatusFlags3] + and a ; ??? jr nz, .next ld hl, OakSpeechText3 call PrintText diff --git a/engine/movie/oak_speech/oak_speech2.asm b/engine/movie/oak_speech/oak_speech2.asm index cf657a7f..39dcf001 100644 --- a/engine/movie/oak_speech/oak_speech2.asm +++ b/engine/movie/oak_speech/oak_speech2.asm @@ -72,7 +72,7 @@ OakSpeechSlidePicLeft: ld c, 10 call DelayFrames pop de - ld hl, wcd6d + ld hl, wNameBuffer ld bc, NAME_LENGTH call CopyData call Delay3 @@ -209,7 +209,7 @@ GetDefaultName: .foundName ld h, d ld l, e - ld de, wcd6d + ld de, wNameBuffer ld bc, NAME_BUFFER_LENGTH jp CopyData diff --git a/engine/movie/title.asm b/engine/movie/title.asm index d0a97a6f..2c4b61fb 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -11,9 +11,11 @@ PrepareTitleScreen:: xor a ldh [hWY], a ld [wLetterPrintingDelayFlags], a - ld hl, wd732 + ld hl, wStatusFlags6 ld [hli], a + assert wStatusFlags6 + 1 == wStatusFlags7 ld [hli], a + assert wStatusFlags7 + 1 == wElite4Flags ld [hl], a ld a, BANK(Music_TitleScreen) ld [wAudioROMBank], a @@ -152,7 +154,7 @@ DisplayTitleScreen: call PlaySound .loop xor a - ld [wUnusedCC5B], a + ld [wUnusedFlag], a ld [wTitleScreenScene], a ld [wTitleScreenScene + 1], a ld [wTitleScreenScene + 2], a diff --git a/engine/movie/trade.asm b/engine/movie/trade.asm index 7143701b..990f1788 100644 --- a/engine/movie/trade.asm +++ b/engine/movie/trade.asm @@ -174,8 +174,8 @@ LoadTradingGFXAndMonNames: call ClearSprites ld a, $ff ld [wUpdateSpritesEnabled], a - ld hl, wd730 - set 6, [hl] ; turn on instant text printing + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] ld a, [wOnSGB] and a ld a, $e4 ; non-SGB OBP0 @@ -188,14 +188,14 @@ LoadTradingGFXAndMonNames: xor a ldh [hAutoBGTransferEnabled], a ld a, [wTradedPlayerMonSpecies] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName - ld hl, wcd6d + ld hl, wNameBuffer ld de, wStringBuffer ld bc, NAME_LENGTH call CopyData ld a, [wTradedEnemyMonSpecies] - ld [wd11e], a + ld [wNamedObjectIndex], a jp GetMonName Trade_LoadMonPartySpriteGfx: @@ -221,8 +221,8 @@ Trade_SwapNames: Trade_Cleanup: xor a call LoadGBPal - ld hl, wd730 - res 6, [hl] ; turn off instant text printing + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ret Trade_ShowPlayerMon: @@ -731,8 +731,8 @@ Trade_CircleOAM3: ; a = species Trade_LoadMonSprite: - ld [wcf91], a - ld [wd0b5], a + ld [wCurPartySpecies], a + ld [wCurSpecies], a ld [wWholeScreenPaletteMonSpecies], a ld b, SET_PAL_POKEMON_WHOLE_SCREEN ld c, 0 diff --git a/engine/movie/trade2.asm b/engine/movie/trade2.asm index 98d1158e..d4a4b635 100644 --- a/engine/movie/trade2.asm +++ b/engine/movie/trade2.asm @@ -3,10 +3,10 @@ Trade_PrintPlayerMonInfoText: ld de, Trade_MonInfoText call PlaceString ld a, [wTradedPlayerMonSpecies] - ld [wd11e], a + ld [wPokedexNum], a predef IndexToPokedex hlcoord 9, 0 - ld de, wd11e + ld de, wPokedexNum lb bc, LEADING_ZEROES | 1, 3 call PrintNumber hlcoord 5, 2 @@ -25,14 +25,14 @@ Trade_PrintEnemyMonInfoText: ld de, Trade_MonInfoText call PlaceString ld a, [wTradedEnemyMonSpecies] - ld [wd11e], a + ld [wPokedexNum], a predef IndexToPokedex hlcoord 9, 10 - ld de, wd11e + ld de, wPokedexNum lb bc, LEADING_ZEROES | 1, 3 call PrintNumber hlcoord 5, 12 - ld de, wcd6d + ld de, wNameBuffer call PlaceString hlcoord 8, 14 ld de, wTradedEnemyMonOT diff --git a/engine/overworld/auto_movement.asm b/engine/overworld/auto_movement.asm index 39c1f380..8174b273 100644 --- a/engine/overworld/auto_movement.asm +++ b/engine/overworld/auto_movement.asm @@ -1,12 +1,12 @@ PlayerStepOutFromDoor:: - ld hl, wd730 - res 1, [hl] + ld hl, wStatusFlags5 ; should this be wMovementFlags? + res BIT_EXITING_DOOR, [hl] call IsPlayerStandingOnDoorTile jr nc, .notStandingOnDoor ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld hl, wd736 - set 1, [hl] + ld hl, wMovementFlags + set BIT_EXITING_DOOR, [hl] ld a, $1 ld [wSimulatedJoypadStatesIndex], a ld a, D_DOWN @@ -17,29 +17,29 @@ PlayerStepOutFromDoor:: ret .notStandingOnDoor xor a - ld [wUnusedCD3A], a + ld [wUnusedOverrideSimulatedJoypadStatesIndex], a ld [wSimulatedJoypadStatesIndex], a ld [wSimulatedJoypadStatesEnd], a - ld hl, wd736 - res 0, [hl] - res 1, [hl] - ld hl, wd730 - res 7, [hl] + ld hl, wMovementFlags + res BIT_STANDING_ON_DOOR, [hl] + res BIT_EXITING_DOOR, [hl] + ld hl, wStatusFlags5 + res BIT_SCRIPTED_MOVEMENT_STATE, [hl] ret _EndNPCMovementScript:: - ld hl, wd730 - res 7, [hl] - ld hl, wd72e - res 7, [hl] - ld hl, wd736 - res 0, [hl] - res 1, [hl] + ld hl, wStatusFlags5 + res BIT_SCRIPTED_MOVEMENT_STATE, [hl] + ld hl, wStatusFlags4 + res BIT_INIT_SCRIPTED_MOVEMENT, [hl] + ld hl, wMovementFlags + res BIT_STANDING_ON_DOOR, [hl] + res BIT_EXITING_DOOR, [hl] xor a ld [wNPCMovementScriptSpriteOffset], a ld [wNPCMovementScriptFunctionNum], a ld [wNPCMovementScriptPointerTableNum], a - ld [wUnusedCD3A], a + ld [wUnusedOverrideSimulatedJoypadStatesIndex], a ld [wSimulatedJoypadStatesIndex], a ld [wSimulatedJoypadStatesEnd], a ret @@ -83,15 +83,15 @@ PalletMovementScript_OakMoveLeft: ld c, a ld a, MUSIC_MUSEUM_GUY call PlayMusic - ld hl, wFlags_D733 - set 1, [hl] + ld hl, wStatusFlags7 + set BIT_NO_MAP_MUSIC, [hl] ld a, SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a ret PalletMovementScript_PlayerMoveLeft: - ld a, [wd730] - bit 0, a ; is an NPC being moved by a script? + ld a, [wStatusFlags5] + bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz ; return if Oak is still moving ld a, [wNumStepsToTake] ld [wSimulatedJoypadStatesIndex], a @@ -123,10 +123,10 @@ PalletMovementScript_WalkToLab: ld hl, wNPCMovementDirections2 ld de, RLEList_ProfOakWalkToLab call DecodeRLEList - ld hl, wd72e - res 7, [hl] - ld hl, wd730 - set 7, [hl] + ld hl, wStatusFlags4 + res BIT_INIT_SCRIPTED_MOVEMENT, [hl] + ld hl, wStatusFlags5 + set BIT_SCRIPTED_MOVEMENT_STATE, [hl] ld a, $4 ld [wNPCMovementScriptFunctionNum], a ret @@ -156,10 +156,10 @@ PalletMovementScript_Done: ld a, HS_PALLET_TOWN_OAK ld [wMissableObjectIndex], a predef HideObject - ld hl, wd730 - res 7, [hl] - ld hl, wd72e - res 7, [hl] + ld hl, wStatusFlags5 + res BIT_SCRIPTED_MOVEMENT_STATE, [hl] + ld hl, wStatusFlags4 + res BIT_INIT_SCRIPTED_MOVEMENT, [hl] jp EndNPCMovementScript PewterMuseumGuyMovementScriptPointerTable:: @@ -186,8 +186,8 @@ PewterMovementScript_WalkToMuseum: ld hl, wNPCMovementDirections2 ld de, RLEList_PewterMuseumGuy call DecodeRLEList - ld hl, wd72e - res 7, [hl] + ld hl, wStatusFlags4 + res BIT_INIT_SCRIPTED_MOVEMENT, [hl] ld a, $1 ld [wNPCMovementScriptFunctionNum], a ret @@ -210,10 +210,10 @@ PewterMovementScript_Done: ld a, [wSimulatedJoypadStatesIndex] and a ret nz - ld hl, wd730 - res 7, [hl] - ld hl, wd72e - res 7, [hl] + ld hl, wStatusFlags5 + res BIT_SCRIPTED_MOVEMENT_STATE, [hl] + ld hl, wStatusFlags4 + res BIT_INIT_SCRIPTED_MOVEMENT, [hl] jp EndNPCMovementScript PewterGymGuyMovementScriptPointerTable:: @@ -241,10 +241,10 @@ PewterMovementScript_WalkToGym: ld hl, wNPCMovementDirections2 ld de, RLEList_PewterGymGuy call DecodeRLEList - ld hl, wd72e - res 7, [hl] - ld hl, wd730 - set 7, [hl] + ld hl, wStatusFlags4 + res BIT_INIT_SCRIPTED_MOVEMENT, [hl] + ld hl, wStatusFlags5 + set BIT_SCRIPTED_MOVEMENT_STATE, [hl] ld a, $1 ld [wNPCMovementScriptFunctionNum], a ret diff --git a/engine/overworld/clear_variables.asm b/engine/overworld/clear_variables.asm index bbb7c986..6bd44963 100644 --- a/engine/overworld/clear_variables.asm +++ b/engine/overworld/clear_variables.asm @@ -10,7 +10,7 @@ ClearVariablesOnEnterMap:: ldh [hJoyReleased], a ldh [hJoyHeld], a ld [wActionResultOrTookBattleTurn], a - ld [wUnusedD5A3], a + ld [wUnusedMapVariable], a ld hl, wCardKeyDoorY ld [hli], a ld [hl], a diff --git a/engine/overworld/cut.asm b/engine/overworld/cut.asm index 1373f5dd..8cc76104 100644 --- a/engine/overworld/cut.asm +++ b/engine/overworld/cut.asm @@ -32,8 +32,8 @@ UsedCut: ld a, [wWhichPokemon] ld hl, wPartyMonNicks call GetPartyMonName - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] call GBPalWhiteOutWithDelay3 call ClearSprites call RestoreScreenTilesAndReloadTilePatterns @@ -49,8 +49,8 @@ UsedCut: ld hl, UsedCutText call PrintText call LoadScreenTilesFromBuffer2 - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ld a, $ff ld [wUpdateSpritesEnabled], a call InitCutAnimOAM diff --git a/engine/overworld/dungeon_warps.asm b/engine/overworld/dungeon_warps.asm index 7641c688..943c379d 100644 --- a/engine/overworld/dungeon_warps.asm +++ b/engine/overworld/dungeon_warps.asm @@ -1,15 +1,15 @@ IsPlayerOnDungeonWarp:: xor a ld [wWhichDungeonWarp], a - ld a, [wd72d] - bit 4, a + ld a, [wStatusFlags3] + bit BIT_ON_DUNGEON_WARP, a ret nz call ArePlayerCoordsInArray ret nc ld a, [wCoordIndex] ld [wWhichDungeonWarp], a - ld hl, wd72d - set 4, [hl] - ld hl, wd732 - set 4, [hl] + ld hl, wStatusFlags3 + set BIT_ON_DUNGEON_WARP, [hl] + ld hl, wStatusFlags6 + set BIT_DUNGEON_WARP, [hl] ret diff --git a/engine/overworld/emotion_bubbles.asm b/engine/overworld/emotion_bubbles.asm index 006bded3..61bbc4f5 100644 --- a/engine/overworld/emotion_bubbles.asm +++ b/engine/overworld/emotion_bubbles.asm @@ -18,8 +18,8 @@ EmotionBubble: push af ld a, $ff ld [wUpdateSpritesEnabled], a - ld a, [wd736] - bit 6, a ; are the last 4 OAM entries reserved for a shadow or fishing rod? + ld a, [wMovementFlags] + bit BIT_LEDGE_OR_FISHING, a ; are the last 4 OAM entries reserved for a shadow or fishing rod? ld hl, wShadowOAMSprite35Attributes ld de, wShadowOAMSprite39Attributes jr z, .next diff --git a/engine/overworld/field_move_messages.asm b/engine/overworld/field_move_messages.asm index d75ffc21..dadfb753 100644 --- a/engine/overworld/field_move_messages.asm +++ b/engine/overworld/field_move_messages.asm @@ -1,6 +1,6 @@ -PrintStrengthTxt: - ld hl, wd728 - set 0, [hl] +PrintStrengthText: + ld hl, wStatusFlags1 + set BIT_STRENGTH_ACTIVE, [hl] ld hl, UsedStrengthText call PrintText ld hl, CanMoveBouldersText @@ -9,7 +9,7 @@ PrintStrengthTxt: UsedStrengthText: text_far _UsedStrengthText text_asm - ld a, [wcf91] + ld a, [wCurPartySpecies] call PlayCry call Delay3 jp TextScriptEnd @@ -19,13 +19,13 @@ CanMoveBouldersText: text_end IsSurfingAllowed: -; Returns whether surfing is allowed in bit 1 of wd728. +; Returns whether surfing is allowed in BIT_SURF_ALLOWED of wStatusFlags1. ; Surfing isn't allowed on the Cycling Road or in the lowest level of the ; Seafoam Islands before the current has been slowed with boulders. - ld hl, wd728 - set 1, [hl] - ld a, [wd732] - bit 5, a + ld hl, wStatusFlags1 + set BIT_SURF_ALLOWED, [hl] + ld a, [wStatusFlags6] + bit BIT_ALWAYS_ON_BIKE, a jr nz, .forcedToRideBike ld a, [wCurMap] cp SEAFOAM_ISLANDS_B4F @@ -35,13 +35,13 @@ IsSurfingAllowed: ld hl, SeafoamIslandsB4FStairsCoords call ArePlayerCoordsInArray ret nc - ld hl, wd728 - res 1, [hl] + ld hl, wStatusFlags1 + res BIT_SURF_ALLOWED, [hl] ld hl, CurrentTooFastText jp PrintText .forcedToRideBike - ld hl, wd728 - res 1, [hl] + ld hl, wStatusFlags1 + res BIT_SURF_ALLOWED, [hl] ld hl, CyclingIsFunText jp PrintText diff --git a/engine/overworld/ledges.asm b/engine/overworld/ledges.asm index 96441838..c08d9eaf 100644 --- a/engine/overworld/ledges.asm +++ b/engine/overworld/ledges.asm @@ -1,6 +1,6 @@ HandleLedges:: - ld a, [wd736] - bit 6, a ; already jumping down ledge + ld a, [wMovementFlags] + bit BIT_LEDGE_OR_FISHING, a ret nz ld a, [wCurMapTileset] and a ; OVERWORLD @@ -41,8 +41,8 @@ HandleLedges:: ret z ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN ld [wJoyIgnore], a - ld hl, wd736 - set 6, [hl] ; jumping down ledge + ld hl, wMovementFlags + set BIT_LEDGE_OR_FISHING, [hl] call StartSimulatingJoypadStates ld a, e ld [wSimulatedJoypadStatesEnd], a diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index d1bc7832..5d25b6d0 100644 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -27,7 +27,7 @@ InitOutsideMapSprites: ; if so, choose the appropriate one ld b, a ; b = spriteSetID ld a, [wFontLoaded] - bit 0, a ; reloading upper half of tile patterns after displaying text? + bit BIT_FONT_LOADED, a ; reloading upper half of tile patterns after displaying text? jr nz, .loadSpriteSet ; if so, forcibly reload the sprite set ld a, [wSpriteSetID] cp b ; has the sprite set ID changed? @@ -170,7 +170,7 @@ ReloadWalkingTilePatterns: LoadStillTilePattern: ld a, [wFontLoaded] - bit 0, a ; reloading upper half of tile patterns after displaying text? + bit BIT_FONT_LOADED, a ; reloading upper half of tile patterns after displaying text? ret nz ; if so, skip loading data into the lower half call ReadSpriteSheetData ret nc @@ -186,7 +186,7 @@ LoadWalkingTilePattern: ld d, h ld e, l call GetSpriteVRAMAddress - set 3, h ; add $80 tiles to hl + set 3, h ; add $800 ($80 tiles) to hl (1 << 3 == $8) call CopyVideoDataAlternate ret diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index 48a6f3aa..c05837eb 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -57,7 +57,7 @@ UpdatePlayerSprite: .next ld [wSpritePlayerStateData1FacingDirection], a ; facing direction ld a, [wFontLoaded] - bit 0, a + bit BIT_FONT_LOADED, a jr z, .moving .notMoving ; zero the animation counters @@ -67,8 +67,8 @@ UpdatePlayerSprite: call Func_4e32 jr .skipSpriteAnim .moving - ld a, [wd736] - bit 7, a ; is the player sprite spinning due to a spin tile? + ld a, [wMovementFlags] + bit BIT_SPINNING, a jr nz, .skipSpriteAnim call Func_5274 call Func_4e32 @@ -120,11 +120,11 @@ UpdateNPCSprite: ld l, a inc l ld a, [hl] ; x#SPRITESTATEDATA1_MOVEMENTSTATUS - bit 7, a ; is the face player flag set? + bit BIT_FACE_PLAYER, a jp nz, MakeNPCFacePlayer ld b, a ld a, [wFontLoaded] - bit 0, a + bit BIT_FONT_LOADED, a jp nz, notYetMoving ld a, b cp $2 @@ -162,11 +162,11 @@ UpdateNPCSprite: jr nz, .next ; reached end of wNPCMovementDirections list ld [hl], a ; store $ff in movement byte 1, disabling scripted movement - ld hl, wd730 - res 0, [hl] + ld hl, wStatusFlags5 + res BIT_SCRIPTED_NPC_MOVEMENT, [hl] xor a ld [wSimulatedJoypadStatesIndex], a - ld [wUnusedCD3A], a + ld [wUnusedOverrideSimulatedJoypadStatesIndex], a ret .next cp WALK @@ -367,10 +367,10 @@ MakeNPCFacePlayer: ; Check if the behaviour of the NPC facing the player when spoken to is ; disabled. This is only done when rubbing the S.S. Anne captain's back. - ld a, [wd72d] - bit 5, a + ld a, [wStatusFlags3] + bit BIT_NO_NPC_FACE_PLAYER, a jr nz, notYetMoving - res 7, [hl] + res BIT_FACE_PLAYER, [hl] ld a, [wPlayerDirection] bit PLAYER_DIR_BIT_UP, a jr z, .notFacingDown @@ -610,7 +610,7 @@ CanWalkOntoTile: add SPRITESTATEDATA2_YDISPLACEMENT ld l, a ld a, [hli] ; x#SPRITESTATEDATA2_YDISPLACEMENT (initialized at $8, keep track of where a sprite did go) - bit 7, d ; check if going upwards (d=$ff) + bit 7, d ; check if going upwards (d == -1) jr nz, .upwards add d ; bug: these tests against $5 probably were supposed to prevent @@ -628,7 +628,7 @@ CanWalkOntoTile: .checkHorizontal ld d, a ld a, [hl] ; x#SPRITESTATEDATA2_XDISPLACEMENT (initialized at $8, keep track of where a sprite did go) - bit 7, e ; check if going left (e=$ff) + bit 7, e ; check if going left (e == -1) jr nz, .left add e cp $5 ; compare, but no conditional jump like in the vertical check above (bug?) @@ -710,12 +710,12 @@ DoScriptedNPCMovement: ; a few times in the game. It is used when the NPC and player must walk together ; in sync, such as when the player is following the NPC somewhere. An NPC can't ; be moved in sync with the player using the other method. - ld a, [wd730] - bit 7, a + ld a, [wStatusFlags5] + bit BIT_SCRIPTED_MOVEMENT_STATE, a ret z - ld hl, wd72e - bit 7, [hl] - set 7, [hl] + ld hl, wStatusFlags4 + bit BIT_INIT_SCRIPTED_MOVEMENT, [hl] + set BIT_INIT_SCRIPTED_MOVEMENT, [hl] jp z, InitScriptedNPCMovement ld hl, wNPCMovementDirections2 ld a, [wNPCMovementDirections2Index] diff --git a/engine/overworld/pathfinding.asm b/engine/overworld/pathfinding.asm index d067345e..58fa1da9 100644 --- a/engine/overworld/pathfinding.asm +++ b/engine/overworld/pathfinding.asm @@ -16,7 +16,7 @@ FindPathToPlayer: and a jr nz, .stillHasYProgress ldh a, [hFindPathFlags] - set 0, a ; current end of path matches the player's Y coordinate + set BIT_PATH_FOUND_Y, a ldh [hFindPathFlags], a .stillHasYProgress ldh a, [hFindPathXProgress] @@ -27,11 +27,11 @@ FindPathToPlayer: and a jr nz, .stillHasXProgress ldh a, [hFindPathFlags] - set 1, a ; current end of path matches the player's X coordinate + set BIT_PATH_FOUND_X, a ldh [hFindPathFlags], a .stillHasXProgress ldh a, [hFindPathFlags] - cp $3 ; has the end of the path reached the player's position? + cp (1 << BIT_PATH_FOUND_X) | (1 << BIT_PATH_FOUND_Y) jr z, .done ; Compare whether the X distance between the player and the current of the path ; is greater or if the Y distance is. Then, try to reduce whichever is greater. @@ -40,7 +40,7 @@ FindPathToPlayer: jr c, .yDistanceGreater ; x distance is greater ldh a, [hNPCPlayerRelativePosFlags] - bit 1, a + bit BIT_PLAYER_LOWER_X, a jr nz, .playerIsLeftOfNPC ld d, NPC_MOVEMENT_RIGHT jr .next1 @@ -53,7 +53,7 @@ FindPathToPlayer: jr .storeDirection .yDistanceGreater ldh a, [hNPCPlayerRelativePosFlags] - bit 0, a + bit BIT_PLAYER_LOWER_Y, a jr nz, .playerIsAboveNPC ld d, NPC_MOVEMENT_DOWN jr .next2 @@ -97,15 +97,15 @@ CalcPositionOfPlayerRelativeToNPC: .NPCNorthOfPlayer push hl ld hl, hNPCPlayerRelativePosFlags - bit 0, [hl] - set 0, [hl] + bit BIT_PLAYER_LOWER_Y, [hl] + set BIT_PLAYER_LOWER_Y, [hl] pop hl jr .divideYDistance .NPCSouthOfOrAlignedWithPlayer push hl ld hl, hNPCPlayerRelativePosFlags - bit 0, [hl] - res 0, [hl] + bit BIT_PLAYER_LOWER_Y, [hl] + res BIT_PLAYER_LOWER_Y, [hl] pop hl .divideYDistance push hl @@ -125,15 +125,15 @@ CalcPositionOfPlayerRelativeToNPC: .NPCWestOfPlayer push hl ld hl, hNPCPlayerRelativePosFlags - bit 1, [hl] - set 1, [hl] + bit BIT_PLAYER_LOWER_X, [hl] + set BIT_PLAYER_LOWER_X, [hl] pop hl jr .divideXDistance .NPCEastOfOrAlignedWithPlayer push hl ld hl, hNPCPlayerRelativePosFlags - bit 1, [hl] - res 1, [hl] + bit BIT_PLAYER_LOWER_X, [hl] + res BIT_PLAYER_LOWER_X, [hl] pop hl .divideXDistance ldh [hDividend2], a diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm index 6f8a5c18..aed6954c 100644 --- a/engine/overworld/player_animations.asm +++ b/engine/overworld/player_animations.asm @@ -5,14 +5,14 @@ EnterMapAnim:: call Delay3 push hl call GBFadeInFromWhite - ld hl, wFlags_D733 - bit 7, [hl] ; used fly out of battle? - res 7, [hl] + ld hl, wStatusFlags7 + bit BIT_USED_FLY, [hl] + res BIT_USED_FLY, [hl] jr nz, .flyAnimation ld a, SFX_TELEPORT_ENTER_1 call PlaySound - ld hl, wd732 - bit 4, [hl] ; used dungeon warp? + ld hl, wStatusFlags6 + bit BIT_DUNGEON_WARP, [hl] pop hl jr nz, .dungeonWarpAnimation call PlayerSpinWhileMovingDown @@ -126,8 +126,8 @@ _LeaveMapAnim:: .playerNotStandingOnWarpPadOrHole ld a, $4 call StopMusic - ld a, [wd732] - bit 6, a ; is the last used pokemon center the destination? + ld a, [wStatusFlags6] + bit BIT_ESCAPE_WARP, a jr z, .flyAnimation ; if going to the last used pokemon center ld hl, wPlayerSpinInPlaceAnimFrameDelay @@ -384,8 +384,8 @@ INCLUDE "data/tilesets/warp_pad_hole_tile_ids.asm" FishingAnim: ld c, 10 call DelayFrames - ld hl, wd736 - set 6, [hl] ; reserve the last 4 OAM entries + ld hl, wMovementFlags + set BIT_LEDGE_OR_FISHING, [hl] ld hl, vNPCSprites ld de, RedSprite ld b, BANK(RedSprite) @@ -452,8 +452,8 @@ FishingAnim: .done call PrintText - ld hl, wd736 - res 6, [hl] ; unreserve the last 4 OAM entries + ld hl, wMovementFlags + res BIT_LEDGE_OR_FISHING, [hl] call LoadFontTilePatterns ret @@ -519,10 +519,10 @@ _HandleMidJump:: ldh [hJoyPressed], a ldh [hJoyReleased], a ld [wPlayerJumpingYScreenCoordsIndex], a - ld hl, wd736 - res 6, [hl] ; not jumping down a ledge any more - ld hl, wd730 - res 7, [hl] ; not simulating joypad states any more + ld hl, wMovementFlags + res BIT_LEDGE_OR_FISHING, [hl] + ld hl, wStatusFlags5 + res BIT_SCRIPTED_MOVEMENT_STATE, [hl] xor a ld [wJoyIgnore], a ret diff --git a/engine/overworld/player_state.asm b/engine/overworld/player_state.asm index 1cedcf7c..1da1b36d 100644 --- a/engine/overworld/player_state.asm +++ b/engine/overworld/player_state.asm @@ -1,4 +1,4 @@ -; only used for setting bit 2 of wd736 upon entering a new map +; only used for setting BIT_STANDING_ON_WARP of wMovementFlags upon entering a new map IsPlayerStandingOnWarp:: ld a, [wNumberOfWarps] and a @@ -18,8 +18,8 @@ IsPlayerStandingOnWarp:: ld [wDestinationWarpID], a ld a, [hl] ; target map ldh [hWarpDestinationMap], a - ld hl, wd736 - set 2, [hl] ; standing on warp flag + ld hl, wMovementFlags + set BIT_STANDING_ON_WARP, [hl] ret .nextWarp1 inc hl @@ -32,8 +32,8 @@ IsPlayerStandingOnWarp:: ret CheckForceBikeOrSurf:: - ld hl, wd732 - bit 5, [hl] + ld hl, wStatusFlags6 + bit BIT_ALWAYS_ON_BIKE, [hl] ret nz ld hl, ForcedBikeOrSurfMaps ld a, [wYCoord] @@ -45,14 +45,14 @@ CheckForceBikeOrSurf:: .loop ld a, [hli] cp $ff - ret z ;if we reach FF then it's not part of the list - cp d ;compare to current map + ret z ; if we reach FF then it's not part of the list + cp d ; compare to current map jr nz, .incorrectMap ld a, [hli] - cp b ;compare y-coord + cp b ; compare y-coord jr nz, .incorrectY ld a, [hli] - cp c ;compare x-coord + cp c ; compare x-coord jr nz, .loop ; incorrect x-coord, check next item ld a, [wCurMap] cp SEAFOAM_ISLANDS_B3F @@ -64,9 +64,8 @@ CheckForceBikeOrSurf:: ld a, SCRIPT_SEAFOAMISLANDSB4F_MOVE_OBJECT ld [wSeafoamIslandsB4FCurScript], a jr z, .forceSurfing - ;force bike riding - ld hl, wd732 - set 5, [hl] + ld hl, wStatusFlags6 + set BIT_ALWAYS_ON_BIKE, [hl] ld a, $1 ld [wWalkBikeSurfState], a ld [wWalkBikeSurfStateCopy], a @@ -209,8 +208,8 @@ IsPlayerStandingOnDoorTileOrWarpTile:: lda_coord 8, 9 call IsInArray jr nc, .done - ld hl, wd736 - res 2, [hl] + ld hl, wMovementFlags + res BIT_STANDING_ON_WARP, [hl] .done pop bc pop de @@ -296,6 +295,13 @@ _GetTileAndCoordsInFrontOfPlayer: ld [wTileInFrontOfPlayer], a ret +; hPlayerFacing + const_def + const BIT_FACING_DOWN ; 0 + const BIT_FACING_UP ; 1 + const BIT_FACING_LEFT ; 2 + const BIT_FACING_RIGHT ; 3 + GetTileTwoStepsInFrontOfPlayer: xor a ldh [hPlayerFacing], a @@ -308,7 +314,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .notFacingDown ; facing down ld hl, hPlayerFacing - set 0, [hl] + set BIT_FACING_DOWN, [hl] lda_coord 8, 13 inc d jr .storeTile @@ -317,7 +323,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .notFacingUp ; facing up ld hl, hPlayerFacing - set 1, [hl] + set BIT_FACING_UP, [hl] lda_coord 8, 5 dec d jr .storeTile @@ -326,7 +332,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .notFacingLeft ; facing left ld hl, hPlayerFacing - set 2, [hl] + set BIT_FACING_LEFT, [hl] lda_coord 4, 9 dec e jr .storeTile @@ -335,7 +341,7 @@ GetTileTwoStepsInFrontOfPlayer: jr nz, .storeTile ; facing right ld hl, hPlayerFacing - set 3, [hl] + set BIT_FACING_RIGHT, [hl] lda_coord 12, 9 inc e .storeTile @@ -379,7 +385,7 @@ CheckForBoulderCollisionWithSprites: ld de, $f ld hl, wSprite01StateData2MapY ldh a, [hPlayerFacing] - and $3 ; facing up or down? + and (1 << BIT_FACING_UP) | (1 << BIT_FACING_DOWN) jr z, .pushingHorizontallyLoop .pushingVerticallyLoop inc hl @@ -390,6 +396,7 @@ CheckForBoulderCollisionWithSprites: ld a, [hli] ld b, a ldh a, [hPlayerFacing] + assert BIT_FACING_DOWN == 0 rrca jr c, .pushingDown ; pushing up @@ -415,7 +422,7 @@ CheckForBoulderCollisionWithSprites: jr nz, .nextSprite2 ld b, [hl] ldh a, [hPlayerFacing] - bit 2, a + bit BIT_FACING_LEFT, a jr nz, .pushingLeft ; pushing right ldh a, [hPlayerXCoord] diff --git a/engine/overworld/push_boulder.asm b/engine/overworld/push_boulder.asm index 96c506c0..1773e818 100644 --- a/engine/overworld/push_boulder.asm +++ b/engine/overworld/push_boulder.asm @@ -1,31 +1,31 @@ TryPushingBoulder:: - ld a, [wd728] - bit 0, a ; using Strength? + ld a, [wStatusFlags1] + bit BIT_STRENGTH_ACTIVE, a ret z - ld a, [wFlags_0xcd60] - bit 1, a ; has boulder dust animation from previous push played yet? + ld a, [wMiscFlags] + bit BIT_BOULDER_DUST, a ret nz xor a - ldh [hSpriteIndexOrTextID], a + ldh [hSpriteIndex], a call IsSpriteInFrontOfPlayer - ldh a, [hSpriteIndexOrTextID] + ldh a, [hSpriteIndex] ld [wBoulderSpriteIndex], a and a jp z, ResetBoulderPushFlags ld hl, wSpritePlayerStateData1MovementStatus ld d, $0 - ldh a, [hSpriteIndexOrTextID] + ldh a, [hSpriteIndex] swap a ld e, a add hl, de - res 7, [hl] + res BIT_FACE_PLAYER, [hl] call GetSpriteMovementByte2Pointer ld a, [hl] cp BOULDER_MOVEMENT_BYTE_2 jp nz, ResetBoulderPushFlags - ld hl, wFlags_0xcd60 - bit 6, [hl] - set 6, [hl] ; indicate that the player has tried pushing + ld hl, wMiscFlags + bit BIT_TRIED_PUSH_BOULDER, [hl] + set BIT_TRIED_PUSH_BOULDER, [hl] ret z ; the player must try pushing twice before the boulder will move ldh a, [hJoyHeld] and D_RIGHT | D_LEFT | D_UP | D_DOWN @@ -44,30 +44,30 @@ TryPushingBoulder:: cp SPRITE_FACING_RIGHT jr z, .pushBoulderRight .pushBoulderDown - bit 7, b + bit BIT_D_DOWN, b ret z ld de, PushBoulderDownMovementData jr .done .pushBoulderUp - bit 6, b + bit BIT_D_UP, b ret z ld de, PushBoulderUpMovementData jr .done .pushBoulderLeft - bit 5, b + bit BIT_D_LEFT, b ret z ld de, PushBoulderLeftMovementData jr .done .pushBoulderRight - bit 4, b + bit BIT_D_RIGHT, b ret z ld de, PushBoulderRightMovementData .done call MoveSprite ld a, SFX_PUSH_BOULDER call PlaySound - ld hl, wFlags_0xcd60 - set 1, [hl] + ld hl, wMiscFlags + set BIT_BOULDER_DUST, [hl] ret PushBoulderUpMovementData: @@ -87,14 +87,14 @@ PushBoulderRightMovementData: db -1 ; end DoBoulderDustAnimation:: - ld a, [wd730] - bit 0, a + ld a, [wStatusFlags5] + bit BIT_SCRIPTED_NPC_MOVEMENT, a ret nz callfar AnimateBoulderDust call DiscardButtonPresses ld [wJoyIgnore], a call ResetBoulderPushFlags - set 7, [hl] ; [wFlags_0xcd60] + set BIT_PUSHED_BOULDER, [hl] ld a, [wBoulderSpriteIndex] ldh [hSpriteIndex], a call GetSpriteMovementByte2Pointer @@ -103,7 +103,7 @@ DoBoulderDustAnimation:: jp PlaySound ResetBoulderPushFlags: - ld hl, wFlags_0xcd60 - res 1, [hl] - res 6, [hl] + ld hl, wMiscFlags + res BIT_BOULDER_DUST, [hl] + res BIT_TRIED_PUSH_BOULDER, [hl] ret diff --git a/engine/overworld/special_warps.asm b/engine/overworld/special_warps.asm index 0cc2a474..b20d490e 100644 --- a/engine/overworld/special_warps.asm +++ b/engine/overworld/special_warps.asm @@ -1,9 +1,9 @@ PrepareForSpecialWarp:: call LoadSpecialWarpData predef LoadTilesetHeader - ld hl, wd732 - bit 2, [hl] ; dungeon warp or fly warp? - res 2, [hl] + ld hl, wStatusFlags6 + bit BIT_FLY_OR_DUNGEON_WARP, [hl] + res BIT_FLY_OR_DUNGEON_WARP, [hl] jr z, .debugNewGameWarp ld a, [wDestinationMap] jr .next @@ -17,19 +17,19 @@ PrepareForSpecialWarp:: ld a, PALLET_TOWN .next ld b, a - ld a, [wd72d] - and a + ld a, [wStatusFlags3] + and a ; ??? jr nz, .next2 ld a, b .next2 - ld hl, wd732 - bit 4, [hl] ; dungeon warp + ld hl, wStatusFlags6 + bit BIT_DUNGEON_WARP, [hl] ret nz ld [wLastMap], a ret LoadSpecialWarpData: - ld a, [wd72d] + ld a, [wCableClubDestinationMap] cp TRADE_CENTER jr nz, .notTradeCenter ld hl, TradeCenterPlayerWarp @@ -48,11 +48,11 @@ LoadSpecialWarpData: ld hl, ColosseumFriendWarp jr .copyWarpData .notColosseum - ld a, [wd732] + ld a, [wStatusFlags6] bit BIT_DEBUG_MODE, a ; warp to wLastMap (PALLET_TOWN) for StartNewGameDebug jr nz, .notNewGameWarp - bit 2, a + bit BIT_FLY_OR_DUNGEON_WARP, a jr nz, .notNewGameWarp ld hl, NewGameWarp .copyWarpData @@ -70,17 +70,17 @@ LoadSpecialWarpData: jr .done .notNewGameWarp ld a, [wLastMap] ; this value is overwritten before it's ever read - ld hl, wd732 - bit 4, [hl] ; dungeon warp + ld hl, wStatusFlags6 + bit BIT_DUNGEON_WARP, [hl] jr nz, .usedDungeonWarp - bit 6, [hl] ; blacked out - res 6, [hl] + bit BIT_ESCAPE_WARP, [hl] + res BIT_ESCAPE_WARP, [hl] jr z, .otherDestination ld a, [wLastBlackoutMap] jr .usedFlyWarp .usedDungeonWarp - ld hl, wd72d - res 4, [hl] + ld hl, wStatusFlags3 + res BIT_ON_DUNGEON_WARP, [hl] ld a, [wDungeonWarpDestinationMap] ld b, a ld [wCurMap], a diff --git a/engine/overworld/specific_script_flags.asm b/engine/overworld/specific_script_flags.asm index b59aa9d0..bd045145 100644 --- a/engine/overworld/specific_script_flags.asm +++ b/engine/overworld/specific_script_flags.asm @@ -14,12 +14,12 @@ SetMapSpecificScriptFlagsOnMapReload:: .vermilion_gym ld hl, wCurrentMapScriptFlags - set 6, [hl] + set BIT_CUR_MAP_LOADED_2, [hl] ret .in_list ld hl, wCurrentMapScriptFlags - set 5, [hl] + set BIT_CUR_MAP_LOADED_1, [hl] ret INCLUDE "data/maps/bit_5_maps.asm" diff --git a/engine/overworld/spinners.asm b/engine/overworld/spinners.asm index 98b478c4..261a939e 100644 --- a/engine/overworld/spinners.asm +++ b/engine/overworld/spinners.asm @@ -15,7 +15,7 @@ LoadSpinnerArrowTiles:: ld hl, GymSpinnerArrows .gotSpinnerArrows ld a, [wSimulatedJoypadStatesIndex] - bit 0, a + bit 0, a ; even or odd? jr nz, .alternateGraphics ld de, 6 * 4 add hl, de diff --git a/engine/overworld/trainer_sight.asm b/engine/overworld/trainer_sight.asm index 816dea7f..f32b558a 100644 --- a/engine/overworld/trainer_sight.asm +++ b/engine/overworld/trainer_sight.asm @@ -221,8 +221,8 @@ TrainerEngage: ld a, [wTrainerSpriteOffset] and a jr z, .noEngage - ld hl, wFlags_0xcd60 - set 0, [hl] + ld hl, wMiscFlags + set BIT_SEEN_BY_TRAINER, [hl] call EngageMapTrainer ld a, $ff .noEngage diff --git a/engine/pikachu/pikachu_emotions.asm b/engine/pikachu/pikachu_emotions.asm index 71020138..de6230a6 100644 --- a/engine/pikachu/pikachu_emotions.asm +++ b/engine/pikachu/pikachu_emotions.asm @@ -2,18 +2,18 @@ IsPlayerTalkingToPikachu:: ld a, [wd436] and a ret z - ldh a, [hSpriteIndexOrTextID] + ldh a, [hSpriteIndex] cp $f ret nz call InitializePikachuTextID xor a - ldh [hSpriteIndexOrTextID], a + ldh [hSpriteIndex], a ld [wd436], a ret InitializePikachuTextID:: ld a, TEXT_PIKACHU_ANIM ; display - ldh [hSpriteIndexOrTextID], a + ldh [hTextID], a xor a ld [wPlayerMovingDirection], a ld a, $1 @@ -166,8 +166,8 @@ StarterPikachuEmotionCommand_subcmd: StarterPikachuEmotionCommand_nop2: IF DEF(_DEBUG) push hl - ld hl, wd732 - bit 1, [hl] + ld hl, wStatusFlags6 + bit BIT_DEBUG_MODE, [hl] pop hl ret z push de @@ -213,8 +213,8 @@ REPT 5 ENDR IF DEF(_DEBUG) push hl - ld hl, wd732 - bit 1, [hl] + ld hl, wStatusFlags6 + bit BIT_DEBUG_MODE, [hl] pop hl ret z push de diff --git a/engine/pikachu/pikachu_follow.asm b/engine/pikachu/pikachu_follow.asm index 9575c341..a33da505 100644 --- a/engine/pikachu/pikachu_follow.asm +++ b/engine/pikachu/pikachu_follow.asm @@ -364,7 +364,7 @@ SpawnPikachu_:: bit 7, [hl] jp nz, Func_fc745 ld a, [wFontLoaded] - bit 0, a + bit BIT_FONT_LOADED, a jp nz, Func_fc76a call CheckPikachuFollowingPlayer jp nz, Func_fc76a @@ -915,8 +915,8 @@ TryDoubleAddPikachuStepVectorToScreenPixelCoords: ld a, [wWalkBikeSurfState] cp $1 ; biking jr nz, AddPikachuStepVectorToScreenPixelCoords - ld a, [wd736] - bit 6, a + ld a, [wMovementFlags] + bit BIT_LEDGE_OR_FISHING, a jr nz, AddPikachuStepVectorToScreenPixelCoords DoubleAddPikachuStepVectorToScreenPixelCoords: ld hl, wSpritePikachuStateData1YStepVector - wSpritePikachuStateData1 @@ -987,8 +987,8 @@ UpdatePikachuWalkingSprite: dec a swap a ld d, a - ld a, [wd736] - bit 7, a + ld a, [wMovementFlags] + bit BIT_SPINNING, a jr nz, .copy_player ld hl, wSpritePikachuStateData1FacingDirection - wSpritePikachuStateData1 add hl, bc @@ -996,7 +996,7 @@ UpdatePikachuWalkingSprite: or d ld d, a ld a, [wFontLoaded] - bit 0, a + bit BIT_FONT_LOADED, a jr z, .normal_get_sprite_index call Func_fcae2 ret c @@ -1257,8 +1257,8 @@ CheckAbsoluteValueLessThan2: Func_fcc08:: call Func_fcc23 ret nc - ld a, [wd736] - bit 6, a + ld a, [wMovementFlags] + bit BIT_LEDGE_OR_FISHING, a jr nz, .asm_fcc1b call Func_fcc42 ret c @@ -1294,13 +1294,13 @@ Func_fcc23: Func_fcc42: xor a ld a, [wPlayerDirection] - bit 3, a + bit PLAYER_DIR_BIT_UP, a jr nz, .asm_fcc58 - bit 2, a + bit PLAYER_DIR_BIT_DOWN, a jr nz, .asm_fcc5b - bit 1, a + bit PLAYER_DIR_BIT_LEFT, a jr nz, .asm_fcc5e - bit 0, a + bit PLAYER_DIR_BIT_RIGHT, a jr nz, .asm_fcc61 scf ret @@ -1332,13 +1332,13 @@ Func_fcc64: set 6, [hl] xor a ld a, [wPlayerDirection] - bit 3, a + bit PLAYER_DIR_BIT_UP, a jr nz, .asm_fcc86 - bit 2, a + bit PLAYER_DIR_BIT_DOWN, a jr nz, .asm_fcc89 - bit 1, a + bit PLAYER_DIR_BIT_LEFT, a jr nz, .asm_fcc8c - bit 0, a + bit PLAYER_DIR_BIT_RIGHT, a jr nz, .asm_fcc8f scf ret diff --git a/engine/pikachu/pikachu_movement.asm b/engine/pikachu/pikachu_movement.asm index 87f17539..d789f152 100644 --- a/engine/pikachu/pikachu_movement.asm +++ b/engine/pikachu/pikachu_movement.asm @@ -154,10 +154,10 @@ AnimatePikachuShadow: ld hl, wPikachuMovementFlags bit 6, [hl] res 6, [hl] - ld hl, wd736 - res 6, [hl] + ld hl, wMovementFlags + res BIT_LEDGE_OR_FISHING, [hl] ret z - set 6, [hl] + set BIT_LEDGE_OR_FISHING, [hl] call LoadPikachuShadowOAMData ret diff --git a/engine/pokemon/add_mon.asm b/engine/pokemon/add_mon.asm index c498f02a..a0b1ef0a 100644 --- a/engine/pokemon/add_mon.asm +++ b/engine/pokemon/add_mon.asm @@ -21,7 +21,7 @@ _AddPartyMon:: jr nc, .noCarry inc d .noCarry - ld a, [wcf91] + ld a, [wCurPartySpecies] ld [de], a ; write species of new mon in party list inc de ld a, $ff ; terminator @@ -64,8 +64,8 @@ _AddPartyMon:: ld e, l ld d, h push hl - ld a, [wcf91] - ld [wd0b5], a + ld a, [wCurPartySpecies] + ld [wCurSpecies], a call GetMonHeader ld hl, wMonHeader ld a, [hli] @@ -80,20 +80,20 @@ _AddPartyMon:: jr nz, .next4 ; If the mon is being added to the player's party, update the pokedex. - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wPokedexNum], a push de predef IndexToPokedex pop de - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_TEST ld hl, wPokedexOwned call FlagAction ld a, c ; whether the mon was already flagged as owned - ld [wUnusedD153], a ; not read - ld a, [wd11e] + ld [wUnusedAlreadyOwnedFlag], a + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_SET @@ -170,7 +170,7 @@ _AddPartyMon:: inc de ld a, [hli] ; catch rate (held item in gen 2) ld [de], a - ld a, [wcf91] + ld a, [wCurPartySpecies] cp KADABRA jr nz, .notKadabra ld a, TWISTEDSPOON_GSC @@ -205,7 +205,7 @@ _AddPartyMon:: inc de ld [de], a push de - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld d, a callfar CalcExperience pop de @@ -230,7 +230,7 @@ _AddPartyMon:: pop hl call AddPartyMon_WriteMovePP inc de - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] ld [de], a inc de ld a, [wIsInBattle] @@ -267,13 +267,13 @@ AddPartyMon_WriteMovePP: ld hl, Moves ld bc, MOVE_LENGTH call AddNTimes - ld de, wcd6d + ld de, wMoveData ld a, BANK(Moves) call FarCopyData pop bc pop de pop hl - ld a, [wcd6d + 5] ; PP is byte 5 of move data + ld a, [wMoveData + MOVE_PP] .empty inc de ld [de], a @@ -281,7 +281,7 @@ AddPartyMon_WriteMovePP: jr nz, .pploop ; there are still moves to read ret -; adds enemy mon [wcf91] (at position [wWhichPokemon] in enemy list) to own party +; adds enemy mon [wCurPartySpecies] (at position [wWhichPokemon] in enemy list) to own party ; used in the cable club trade center _AddEnemyMonToPlayerParty:: ld hl, wPartyCount @@ -294,7 +294,7 @@ _AddEnemyMonToPlayerParty:: ld c, a ld b, $0 add hl, bc - ld a, [wcf91] + ld a, [wCurPartySpecies] ld [hli], a ; add mon as last list entry ld [hl], $ff ; write new sentinel ld hl, wPartyMons @@ -328,10 +328,10 @@ _AddEnemyMonToPlayerParty:: call SkipFixedLengthTextEntries ld bc, NAME_LENGTH call CopyData ; write new mon's nickname (from an enemy mon) - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wPokedexNum], a predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_SET @@ -377,7 +377,7 @@ _MoveMon:: cp DAYCARE_TO_PARTY ld a, [wDayCareMon] jr z, .copySpecies - ld a, [wcf91] + ld a, [wCurPartySpecies] .copySpecies ld [hli], a ; write new mon ID ld [hl], $ff ; write new sentinel @@ -506,7 +506,7 @@ _MoveMon:: call LoadMonData farcall CalcLevelFromExperience ld a, d - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a pop hl ld bc, wBoxMon2 - wBoxMon1 add hl, bc diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm index 6901ef46..bfa86cff 100644 --- a/engine/pokemon/bills_pc.asm +++ b/engine/pokemon/bills_pc.asm @@ -90,8 +90,8 @@ PKMNLeaguePCText: db "<PKMN>LEAGUE@" LogOffPCText: db "LOG OFF@" BillsPC_:: - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] xor a ld [wParentMenuItem], a inc a ; MONSTER_NAME @@ -99,8 +99,8 @@ BillsPC_:: call LoadHpBarAndStatusTilePatterns ld a, [wListScrollOffset] push af - ld a, [wFlags_0xcd60] - bit 3, a ; accessing Bill's PC through another PC? + ld a, [wMiscFlags] + bit BIT_USING_GENERIC_PC, a jr nz, BillsPCMenu ; accessing it directly ld a, SFX_TURN_ON_PC @@ -185,8 +185,8 @@ BillsPCMenu: jp z, BillsPCPrintBox ExitBillsPC: - ld a, [wFlags_0xcd60] - bit 3, a ; accessing Bill's PC through another PC? + ld a, [wMiscFlags] + bit BIT_USING_GENERIC_PC, a jr nz, .next ; accessing it directly call LoadTextBoxTilePatterns @@ -194,13 +194,13 @@ ExitBillsPC: call PlaySound call WaitForSoundToFinish .next - ld hl, wFlags_0xcd60 - res 5, [hl] + ld hl, wMiscFlags + res BIT_NO_MENU_BUTTON_SOUND, [hl] call LoadScreenTilesFromBuffer2 pop af ld [wListScrollOffset], a - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] ret BillsPCPrintBox: @@ -241,7 +241,7 @@ BillsPCDeposit: callfar PlayPikachuSoundClip jr .asm_215cf .asm_215c9 - ld a, [wcf91] + ld a, [wCurPartySpecies] call PlayCry .asm_215cf callabd_ModifyPikachuHappiness PIKAHAPPY_DEPOSITED @@ -304,7 +304,7 @@ BillsPCWithdraw: callfar PlayPikachuSoundClip jr .asm_21666 .asm_21660 - ld a, [wcf91] + ld a, [wCurPartySpecies] call PlayCry .asm_21666 xor a ; BOX_TO_PARTY @@ -341,7 +341,7 @@ BillsPCRelease: ld [wRemoveMonFromBox], a call RemovePokemon call WaitForSoundToFinish - ld a, [wcf91] + ld a, [wCurPartySpecies] call PlayCry ld hl, MonWasReleasedText call PrintText diff --git a/engine/pokemon/evos_moves.asm b/engine/pokemon/evos_moves.asm index 4536453e..19250ba2 100644 --- a/engine/pokemon/evos_moves.asm +++ b/engine/pokemon/evos_moves.asm @@ -53,13 +53,13 @@ Evolution_PartyMonLoop: ; loop over party mons ld h, [hl] ld l, a push hl - ld a, [wcf91] + ld a, [wCurPartySpecies] push af xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a call LoadMonData pop af - ld [wcf91], a + ld [wCurPartySpecies], a pop hl .evoEntryLoop ; loop over evolution entries @@ -96,10 +96,10 @@ Evolution_PartyMonLoop: ; loop over party mons ld a, [wIsInBattle] ; are we in battle? and a ld a, [hli] - jp nz, .nextEvoEntry1 ; don't evolve if we're in a battle as wcf91 could be holding the last mon sent out + jp nz, .nextEvoEntry1 ; don't evolve if we're in a battle as wCurPartySpecies could be holding the last mon sent out ld b, a ; evolution item - ld a, [wcf91] ; last item used + ld a, [wCurItem] cp b ; was the evolution item in this entry used? jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry .checkLevel @@ -109,7 +109,7 @@ Evolution_PartyMonLoop: ; loop over party mons cp b ; is the mon's level greater than the evolution requirement? jp c, .nextEvoEntry2 ; if so, go the next evolution entry .doEvolution - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld a, 1 ld [wEvolutionOccurred], a push hl @@ -139,7 +139,7 @@ Evolution_PartyMonLoop: ; loop over party mons call PrintText pop hl ld a, [hl] - ld [wd0b5], a + ld [wCurSpecies], a ld [wLoadedMonSpecies], a ld [wEvoNewSpecies], a ld a, MONSTER_NAME @@ -157,22 +157,22 @@ Evolution_PartyMonLoop: ; loop over party mons call DelayFrames call ClearScreen call RenameEvolvedMon - ld a, [wd11e] + ld a, [wPokedexNum] push af - ld a, [wd0b5] - ld [wd11e], a + ld a, [wCurSpecies] + ld [wPokedexNum], a predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld hl, BaseStats ld bc, BASE_DATA_SIZE call AddNTimes ld de, wMonHeader call CopyData - ld a, [wd0b5] + ld a, [wCurSpecies] ld [wMonHIndex], a pop af - ld [wd11e], a + ld [wPokedexNum], a ld hl, wLoadedMonHPExp - 1 ld de, wLoadedMonStats ld b, $1 @@ -207,8 +207,8 @@ Evolution_PartyMonLoop: ; loop over party mons dec hl pop bc call CopyData - ld a, [wd0b5] - ld [wd11e], a + ld a, [wCurSpecies] + ld [wPokedexNum], a xor a ld [wMonDataLocation], a call LearnMoveFromLevelUp @@ -218,7 +218,7 @@ Evolution_PartyMonLoop: ; loop over party mons and a call z, Evolution_ReloadTilesetTilePatterns predef IndexToPokedex - ld a, [wd11e] + ld a, [wPokedexNum] dec a ld c, a ld b, FLAG_SET @@ -264,14 +264,15 @@ Evolution_PartyMonLoop: ; loop over party mons RenameEvolvedMon: ; Renames the mon to its new, evolved form's standard name unless it had a ; nickname, in which case the nickname is kept. - ld a, [wd0b5] + assert wCurSpecies == wNameListIndex ; save+restore wCurSpecies while using wNameListIndex + ld a, [wCurSpecies] push af ld a, [wMonHIndex] - ld [wd0b5], a + ld [wNameListIndex], a call GetName pop af - ld [wd0b5], a - ld hl, wcd6d + ld [wCurSpecies], a + ld hl, wNameBuffer ld de, wStringBuffer .compareNamesLoop ld a, [de] @@ -287,7 +288,7 @@ RenameEvolvedMon: call AddNTimes push hl call GetName - ld hl, wcd6d + ld hl, wNameBuffer pop de jp CopyData @@ -322,15 +323,15 @@ Evolution_ReloadTilesetTilePatterns: jp ReloadTilesetTilePatterns LearnMoveFromLevelUp: - ld a, [wd11e] ; species - ld [wcf91], a + ld a, [wPokedexNum] ; species + ld [wCurPartySpecies], a call GetMonLearnset .learnSetLoop ; loop over the learn set until we reach a move that is learnt at the current level or the end of the list ld a, [hli] and a ; have we reached the end of the learn set? jr z, .done ; if we've reached the end of the learn set, jump ld b, a ; level the move is learnt at - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] cp b ; is the move learnt at the mon's current level? ld a, [hli] ; move ID jr nz, .learnSetLoop @@ -356,7 +357,7 @@ LearnMoveFromLevelUp: jr nz, .checkCurrentMovesLoop ld a, d ld [wMoveNum], a - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName call CopyToStringBuffer predef LearnMove @@ -376,12 +377,12 @@ LearnMoveFromLevelUp: ld a, $85 ld [wPikachuMood], a .done - ld a, [wcf91] - ld [wd11e], a + ld a, [wCurPartySpecies] + ld [wPokedexNum], a ret Func_3b079: - ld a, [wcf91] + ld a, [wCurPartySpecies] push af call Func_3b0a2 jr c, .asm_3b09c @@ -399,37 +400,36 @@ Func_3b079: jr c, .asm_3b09c .asm_3b096 pop af - ld [wcf91], a + ld [wCurPartySpecies], a and a ret .asm_3b09c pop af - ld [wcf91], a + ld [wCurPartySpecies], a scf ret Func_3b0a2: -; XXX what is wcf91 entering this function? - ld a, [wd11e] + ld a, [wTempTMHM] ld [wMoveNum], a predef CanLearnTM ld a, c and a jr nz, .asm_3b0ec ld hl, Pointer_3b0ee - ld a, [wcf91] + ld a, [wCurPartySpecies] ld de, $1 call IsInArray jr c, .asm_3b0d2 ld a, $ff ld [wMonHGrowthRate], a - ld a, [wd11e] + ld a, [wTempTMHM] ld hl, wMonHMoves ld de, $1 call IsInArray jr c, .asm_3b0ec .asm_3b0d2 - ld a, [wd11e] + ld a, [wTempTMHM] ld d, a call GetMonLearnset .loop @@ -437,7 +437,7 @@ Func_3b0a2: and a jr z, .asm_3b0ea ld b, a - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] cp b jr c, .asm_3b0ea ld a, [hli] @@ -472,7 +472,7 @@ Func_3b10f: inc hl .asm_3b124 inc hl - ld a, [wcf91] + ld a, [wCurPartySpecies] cp [hl] jr z, .asm_3b138 inc hl @@ -489,11 +489,11 @@ Func_3b10f: .asm_3b138 inc c ld a, c - ld [wcf91], a + ld [wCurPartySpecies], a scf ret -; writes the moves a mon has at level [wCurEnemyLVL] to [de] +; writes the moves a mon has at level [wCurEnemyLevel] to [de] ; move slots are being filled up sequentially and shifted if all slots are full WriteMonMoves: call GetPredefRegisters @@ -511,7 +511,7 @@ WriteMonMoves: and a jp z, .done ; end of list ld b, a - ld a, [wCurEnemyLVL] + ld a, [wCurEnemyLevel] cp b jp c, .done ; mon level < move level (assumption: learnset is sorted by level) ld a, [wLearningMovesFromDayCare] @@ -617,7 +617,7 @@ Evolution_FlagAction: GetMonLearnset: ld hl, EvosMovesPointerTable ld b, 0 - ld a, [wcf91] + ld a, [wCurPartySpecies] dec a ld c, a add hl, bc diff --git a/engine/pokemon/experience.asm b/engine/pokemon/experience.asm index 427d2a7f..d651321a 100644 --- a/engine/pokemon/experience.asm +++ b/engine/pokemon/experience.asm @@ -1,7 +1,7 @@ ; calculates the level a mon should be based on its current exp CalcLevelFromExperience:: ld a, [wLoadedMonSpecies] - ld [wd0b5], a + ld [wCurSpecies], a call GetMonHeader ld d, $1 ; init level to 1 .loop diff --git a/engine/pokemon/learn_move.asm b/engine/pokemon/learn_move.asm index 03f17bcc..e10c6bcf 100644 --- a/engine/pokemon/learn_move.asm +++ b/engine/pokemon/learn_move.asm @@ -3,7 +3,7 @@ LearnMove: ld a, [wWhichPokemon] ld hl, wPartyMonNicks call GetPartyMonName - ld hl, wcd6d + ld hl, wNameBuffer ld de, wLearnMoveMonName ld bc, NAME_LENGTH call CopyData @@ -29,7 +29,7 @@ DontAbandonLearning: jp c, AbandonLearning push hl push de - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMoveName ld hl, OneTwoAndText call PrintText @@ -126,11 +126,11 @@ TryingToLearn: hlcoord 6, 8 ld de, wMovesString ldh a, [hUILayoutFlags] - set 2, a + set BIT_SINGLE_SPACED_LINES, a ldh [hUILayoutFlags], a call PlaceString ldh a, [hUILayoutFlags] - res 2, a + res BIT_SINGLE_SPACED_LINES, a ldh [hUILayoutFlags], a ld hl, wTopMenuItemY ld a, 8 @@ -146,10 +146,10 @@ TryingToLearn: ld [hli], a ; wMenuWatchedKeys ld [hl], 0 ; wLastMenuItem ld hl, hUILayoutFlags - set 1, [hl] + set BIT_DOUBLE_SPACED_MENU, [hl] call HandleMenuInput ld hl, hUILayoutFlags - res 1, [hl] + res BIT_DOUBLE_SPACED_MENU, [hl] push af call LoadScreenTilesFromBuffer1 pop af diff --git a/engine/pokemon/load_mon_data.asm b/engine/pokemon/load_mon_data.asm index 3d9417a7..964db2e4 100644 --- a/engine/pokemon/load_mon_data.asm +++ b/engine/pokemon/load_mon_data.asm @@ -4,11 +4,11 @@ LoadMonData_:: ; 1: enemymon ; 2: boxmon ; 3: daycaremon -; Return monster id at wcf91 and its data at wLoadedMon. +; Return monster id at wCurPartySpecies and its data at wLoadedMon. ; Also load base stats at wMonHeader for convenience. ld a, [wDayCareMonSpecies] - ld [wcf91], a + ld [wCurPartySpecies], a ld a, [wMonDataLocation] cp DAYCARE_DATA jr z, .GetMonHeader @@ -18,8 +18,8 @@ LoadMonData_:: call GetMonSpecies .GetMonHeader - ld a, [wcf91] - ld [wd0b5], a ; input for GetMonHeader + ld a, [wCurPartySpecies] + ld [wCurSpecies], a call GetMonHeader ld hl, wPartyMons @@ -64,5 +64,5 @@ GetMonSpecies: ld d, 0 add hl, de ld a, [hl] - ld [wcf91], a + ld [wCurPartySpecies], a ret diff --git a/engine/pokemon/set_types.asm b/engine/pokemon/set_types.asm index e9235f13..2cf8f14c 100644 --- a/engine/pokemon/set_types.asm +++ b/engine/pokemon/set_types.asm @@ -1,10 +1,10 @@ -; updates the types of a party mon (pointed to in hl) to the ones of the mon specified in wd11e +; updates the types of a party mon (pointed to in hl) to the ones of the mon specified in [wPokedexNum] SetPartyMonTypes: call GetPredefRegisters ld bc, wPartyMon1Type - wPartyMon1 ; $5 add hl, bc - ld a, [wd11e] - ld [wd0b5], a + ld a, [wPokedexNum] + ld [wCurSpecies], a push hl call GetMonHeader pop hl diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm index 0adfc217..d88ef8c1 100644 --- a/engine/pokemon/status_screen.asm +++ b/engine/pokemon/status_screen.asm @@ -41,7 +41,7 @@ DrawHP_: call DrawHPBar pop hl ldh a, [hUILayoutFlags] - bit 0, a + bit BIT_PARTY_MENU_HP_BAR, a jr z, .printFractionBelowBar ld bc, $9 ; right of bar jr .printFraction @@ -71,14 +71,14 @@ StatusScreen: ; mon is in a box or daycare ld a, [wLoadedMonBoxLevel] ld [wLoadedMonLevel], a - ld [wCurEnemyLVL], a + ld [wCurEnemyLevel], a ld hl, wLoadedMonHPExp - 1 ld de, wLoadedMonStats ld b, $1 call CalcStats ; Recalculate stats .DontRecalculate - ld hl, wd72c - set 1, [hl] + ld hl, wStatusFlags2 + set BIT_NO_AUDIO_FADE_OUT, [hl] ld a, $33 ldh [rNR50], a ; Reduce the volume call GBPalWhiteOutWithDelay3 @@ -139,11 +139,11 @@ StatusScreen: hlcoord 14, 2 call PrintLevel ; Pokémon level ld a, [wMonHIndex] - ld [wd11e], a - ld [wd0b5], a + ld [wPokedexNum], a + ld [wCurSpecies], a predef IndexToPokedex hlcoord 3, 7 - ld de, wd11e + ld de, wPokedexNum lb bc, LEADING_ZEROES | 1, 3 call PrintNumber ; Pokémon no. hlcoord 11, 10 @@ -186,10 +186,10 @@ StatusScreen: callfar PlayPikachuSoundClip jr .continue .playRegularCry - ld a, [wcf91] - call PlayCry ; play Pokémon cry + ld a, [wCurPartySpecies] + call PlayCry .continue - call WaitForTextScrollButtonPress ; wait for button + call WaitForTextScrollButtonPress pop af ldh [hTileAnimations], a ret @@ -434,7 +434,7 @@ StatusScreen2: hlcoord 9, 1 call StatusScreen_ClearName ld a, [wMonHIndex] - ld [wd11e], a + ld [wNamedObjectIndex], a call GetMonName hlcoord 9, 1 call PlaceString @@ -444,8 +444,8 @@ StatusScreen2: call WaitForTextScrollButtonPress ; wait for button pop af ldh [hTileAnimations], a - ld hl, wd72c - res 1, [hl] + ld hl, wStatusFlags2 + res BIT_NO_AUDIO_FADE_OUT, [hl] ld a, $77 ldh [rNR50], a call GBPalWhiteOut diff --git a/engine/printer/printer.asm b/engine/printer/printer.asm index be0aecf1..fd4002c5 100644 --- a/engine/printer/printer.asm +++ b/engine/printer/printer.asm @@ -873,7 +873,7 @@ PrintPCBox_PlaceBoxMonInfo: ld a, [de] cp $ff jr z, .done - ld [wd11e], a + ld [wPokedexNum], a push bc push hl push de diff --git a/engine/printer/printer2.asm b/engine/printer/printer2.asm index 4a7b68db..944cee0f 100644 --- a/engine/printer/printer2.asm +++ b/engine/printer/printer2.asm @@ -42,9 +42,9 @@ Printer_GetMonStats: lb bc, 2, 3 call PrintNumber - ld a, [wMonHeader] - ld [wPokeBallAnimData], a - ld [wd0b5], a + ld a, [wMonHIndex] + ld [wPokedexNum], a + ld [wCurSpecies], a ld hl, wPartyMonNicks call .GetNamePointer hlcoord 8, 2 @@ -60,7 +60,7 @@ Printer_GetMonStats: inc hl ld [hl], $f2 inc hl - ld de, wPokeBallAnimData + ld de, wPokedexNum lb bc, $80 | 1, 3 call PrintNumber @@ -85,11 +85,11 @@ Printer_GetMonStats: hlcoord 9, 8 ld de, .Stats ldh a, [hUILayoutFlags] - set 2, a + set BIT_SINGLE_SPACED_LINES, a ldh [hUILayoutFlags], a call PlaceString ldh a, [hUILayoutFlags] - res 2, a + res BIT_SINGLE_SPACED_LINES, a ldh [hUILayoutFlags], a hlcoord 16, 8 @@ -151,7 +151,7 @@ Printer_GetMonStats: .PlaceMoveName: and a jr z, .no_move - ld [wPokeBallAnimData], a + ld [wNamedObjectIndex], a call GetMoveName jr .place_string diff --git a/engine/slots/slot_machine.asm b/engine/slots/slot_machine.asm index 3918e879..fd7a7466 100644 --- a/engine/slots/slot_machine.asm +++ b/engine/slots/slot_machine.asm @@ -1,8 +1,9 @@ PromptUserToPlaySlots: call SaveScreenTilesToBuffer2 - ld a, BANK(DisplayTextIDInit) ; TRUE - ld [wAutoTextBoxDrawingControl], a - ld b, a + ld a, BANK(DisplayTextIDInit) + assert BANK(DisplayTextIDInit) == 1 << BIT_NO_AUTO_TEXT_BOX + ld [wAutoTextBoxDrawingControl], a ; 1 << BIT_NO_AUTO_TEXT_BOX + ld b, a ; BANK(DisplayTextIDInit) ld hl, DisplayTextIDInit call Bankswitch ld hl, PlaySlotMachineText @@ -28,16 +29,16 @@ PromptUserToPlaySlots: ld a, $e4 ldh [rOBP0], a call UpdateGBCPal_OBP0 - ld hl, wd730 - set 6, [hl] + ld hl, wStatusFlags5 + set BIT_NO_TEXT_DELAY, [hl] xor a ld [wSlotMachineAllowMatchesCounter], a ld hl, wStoppingWhichSlotMachineWheel ld bc, $14 call FillMemory call MainSlotMachineLoop - ld hl, wd730 - res 6, [hl] + ld hl, wStatusFlags5 + res BIT_NO_TEXT_DELAY, [hl] xor a ld [wSlotMachineAllowMatchesCounter], a call GBPalWhiteOutWithDelay3 @@ -174,7 +175,7 @@ OneMoreGoSlotMachineText: SlotMachine_SetFlags: ld hl, wSlotMachineFlags - bit 7, [hl] + bit BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR, [hl] ret nz ld a, [wSlotMachineAllowMatchesCounter] and a @@ -192,14 +193,14 @@ SlotMachine_SetFlags: ld [hl], 0 ret .allowMatches - set 6, [hl] + set BIT_SLOTS_CAN_WIN, [hl] ret .setAllowMatchesCounter ld a, 60 ld [wSlotMachineAllowMatchesCounter], a ret .allowSevenAndBarMatches - set 7, [hl] + set BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR, [hl] ret SlotMachine_SpinWheels: @@ -290,7 +291,7 @@ SlotMachine_StopWheel1Early: call SlotMachine_GetWheel1Tiles ld hl, wSlotMachineWheel1BottomTile ld a, [wSlotMachineFlags] - and $80 + and 1 << BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR jr nz, .sevenAndBarMode ; Stop early if the middle symbol is not a cherry. inc hl @@ -318,7 +319,7 @@ SlotMachine_StopWheel1Early: SlotMachine_StopWheel2Early: call SlotMachine_GetWheel2Tiles ld a, [wSlotMachineFlags] - and $80 + and 1 << BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR jr nz, .sevenAndBarMode ; Stop early if any symbols are lined up in the first two wheels. call SlotMachine_FindWheel1Wheel2Matches @@ -402,7 +403,7 @@ SlotMachine_CheckForMatches: call SlotMachine_CheckForMatch jr z, .foundMatch ld a, [wSlotMachineFlags] - and $c0 + and (1 << BIT_SLOTS_CAN_WIN) | (1 << BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR) jr z, .noMatch ld hl, wSlotMachineRerollCounter dec [hl] @@ -422,9 +423,9 @@ SlotMachine_CheckForMatches: jp SlotMachine_CheckForMatches .foundMatch ld a, [wSlotMachineFlags] - and $c0 + and (1 << BIT_SLOTS_CAN_WIN) | (1 << BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR) jr z, .rollWheel3DownByOneSymbol ; roll wheel if player isn't allowed to win - and $80 + and 1 << BIT_SLOTS_CAN_WIN_WITH_7_OR_BAR jr nz, .acceptMatch ; if 7/bar matches aren't enabled and the match was a 7/bar symbol, roll wheel ld a, [hl] @@ -602,7 +603,7 @@ SlotReward300Func: call PlaySound call Random cp $80 - ld a, $0 + ld a, 0 jr c, .skip ld [wSlotMachineFlags], a .skip @@ -657,7 +658,7 @@ SlotMachine_PrintPayoutCoins: jp PrintNumber SlotMachine_PayCoinsToPlayer: - ld a, $1 + ld a, TRUE ld [wMuteAudioAndPauseMusic], a call WaitForSoundToFinish |
