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-rw-r--r--engine/gfx/sprite_oam.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm
index 4660eaf6..c0cc0b4f 100644
--- a/engine/gfx/sprite_oam.asm
+++ b/engine/gfx/sprite_oam.asm
@@ -113,7 +113,7 @@ PrepareOAMData::
inc hl
inc e
ld a, [hl]
- bit 1, a ; is the tile allowed to set the sprite priority bit?
+ bit BIT_SPRITE_UNDER_GRASS, a
jr z, .skipPriority
ldh a, [hSpritePriority]
or [hl]
@@ -139,8 +139,8 @@ PrepareOAMData::
; Clear unused OAM.
.asm_4a41
- ld a, [wd736]
- bit 6, a ; jumping down ledge or fishing animation?
+ ld a, [wMovementFlags]
+ bit BIT_LEDGE_OR_FISHING, a
ld c, $a0
jr z, .clear