diff options
Diffstat (limited to 'ram/wram.asm')
| -rw-r--r-- | ram/wram.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/ram/wram.asm b/ram/wram.asm index eff7baaa..f93d37d7 100644 --- a/ram/wram.asm +++ b/ram/wram.asm @@ -154,13 +154,13 @@ wShadowOAMEnd:: SECTION "Tilemap", WRAM0 ; buffer for tiles that are visible on screen (20 columns by 18 rows) -wTileMap:: ds SCREEN_WIDTH * SCREEN_HEIGHT +wTileMap:: ds SCREEN_AREA ; This union spans 480 bytes. UNION ; buffer for temporarily saving and restoring current screen's tiles ; (e.g. if menus are drawn on top) -wTileMapBackup:: ds SCREEN_WIDTH * SCREEN_HEIGHT +wTileMapBackup:: ds SCREEN_AREA NEXTU ; buffer for the blocks surrounding the player (6 columns by 5 rows of 4x4-tile blocks) @@ -921,7 +921,7 @@ UNION wSerialOtherGameboyRandomNumberListBlock:: ds $11 NEXTU ; second buffer for temporarily saving and restoring current screen's tiles (e.g. if menus are drawn on top) -wTileMapBackup2:: ds SCREEN_WIDTH * SCREEN_HEIGHT +wTileMapBackup2:: ds SCREEN_AREA ENDU ; This union spans 30 bytes. |
