| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Use exported constants for VC patch (#124) | vulcandth | 2024-12-27 |
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| * | Don't pass redundant label names to `table_width` and `list_start` (#125) | Rangi | 2024-12-27 |
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| * | Remove `-Wnumeric-string=2` | Rangi42 | 2024-12-25 |
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| * | Use RGBDS 0.9.0 (#123) | Rangi | 2024-12-25 |
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| * | Use spaces around operators | Rangi42 | 2024-12-25 |
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| * | Merge branch 'master' of https://github.com/pret/pokered | Rangi42 | 2024-12-25 |
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| | * | Use `SERIAL_RNS_LENGTH` in `BattleRandom` | Rangi42 | 2024-12-21 |
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| | * | Let CheckEitherEventSet reuse A like CheckBothEventsSet | Rangi42 | 2024-12-16 |
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| | * | Remove redundant parentheses | Rangi42 | 2024-12-16 |
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| | * | Use "gray", not "grey" | Rangi42 | 2024-12-16 |
| | | | | | | | | | This matches the in-game text, e.g. Pewter is "A Stone Gray City" | ||
| | * | Assert the relations between some move effect constants (#478) | Sylvie | 2024-11-24 |
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| | * | GitHub Actions needs libpng-dev installed for rgbds | Rangi42 | 2024-10-16 |
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| * | | Fix comments around battle evolution code (#120) | TiKevin83 | 2024-11-17 |
| | | | | | | | the bug that allows item evolutions to happen after battles is patched here in Yellow where it isn't in Red/Blue. Updated a comment to reflect this. | ||
| * | | Fix the .wave5 comment for yellow sfx data | dannye | 2024-10-09 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-10-09 |
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| | * | Renamed pokemon-asm-tools to gb-asm-tools | Rangi42 | 2024-10-09 |
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| | * | Tools depend on common.h by default | Rangi42 | 2024-10-07 |
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| | * | Remove independent tools and link to pokemon-asm-tools | Rangi42 | 2024-10-07 |
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| | * | Comment wave5 garbage data (#474) | Sylvie | 2024-10-07 |
| | | | | | | | Also mention songs that use which wave5 data | ||
| | * | Rewrite `transpose_tiles` to be in-place (#475) | Sylvie | 2024-10-07 |
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| | * | Consistently format WRAM values (#476) | Sylvie | 2024-10-07 |
| | | | | | | | | | | | * Use `db` instead of `ds 1` * Use a `UNION` for overlapping `db`/`dw` | ||
| | * | `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection` | Vortyne | 2024-10-07 |
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| | * | `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472) | Vortyne | 2024-09-29 |
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| | * | Implement .pic to .2bpp decompression (#470) | Sylvie | 2024-09-26 |
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| | * | This byte is written to, but not used (#471) | Vortyne | 2024-09-25 |
| | | | | | | | | | | | | | | | | | | | it's written to in init_player_data.asm ``` ld hl, wObtainedBadges ld [hli], a ld [hl], a ``` | ||
| * | | Rename off-by-one wram labels | dannye | 2024-09-29 |
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| * | | Identify more bit flags (#119) | Sylvie | 2024-09-29 |
| | | | | | | | | | | | * Identify more bit flags * Bit serves dual use in debug mode | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 |
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| | * | Use `const_skip` | Rangi42 | 2024-09-24 |
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| | * | Identify `wCurrentMapScriptFlags` bits (#467) | Sylvie | 2024-09-24 |
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| | * | Identify hardware register bits (#469) | Sylvie | 2024-09-24 |
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| | * | Identify more bit flags (#465) | Sylvie | 2024-09-24 |
| | | | | | | | | | | | * Identify more bit flags * Space | ||
| | * | Fix comment: Road -> Roar (#466) | Vortyne | 2024-09-24 |
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| | * | Identify more flag bits (#464) | Sylvie | 2024-09-23 |
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| | * | Remove the Discord webhook and tools/unnamed.py | Rangi42 | 2024-09-18 |
| | | | | | | | | | Everything is named, unnamed.py reports 100.00% complete | ||
| | * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 |
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| | * | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 2024-09-18 |
| | | | | | | | Also identify `wPPUpCountAndMaxPP` | ||
| | * | Use correct label in get_trainer_name.asm (#461) | Vortyne | 2024-09-09 |
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| | * | Use long option flags for rgbgfx, same as tools/gfx | Rangi42 | 2024-08-28 |
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| | * | Fix comment about auto text box drawing (#458) | Vortyne | 2024-08-04 |
| | | | | | | | Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7 | ||
| | * | Use bankless symbols for VC constants | Rangi42 | 2024-08-04 |
| | | | | | | | | | | | This is valid according to the .sym file spec: <https://rgbds.gbdev.io/sym/> | ||
| | * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 |
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| | * | Identify wcd6d as wNameBuffer and others (#455) | Sylvie | 2024-07-24 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 |
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| | * | Build with RGBDS 0.8.0, though it is not yet required | Rangi42 | 2024-06-28 |
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| | * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 |
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| | * | Add comment about audio engine perfect pitch bug (#451) | Preeyan Parmar | 2024-05-23 |
| | | | | | | | Co-authored-by: preeyan <preeyan> | ||
| * | | Use long option flags for rgbgfx, same as tools/gfx | Rangi42 | 2024-08-28 |
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| * | | Rename event constants for Jessie/James battles | Rangi42 | 2024-07-24 |
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| * | | Build with RGBDS 0.8.0, though it is not yet required | Rangi42 | 2024-06-28 |
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