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* Fix comments around battle evolution code (#120)TiKevin832024-11-171-1/+1
| | | the bug that allows item evolutions to happen after battles is patched here in Yellow where it isn't in Red/Blue. Updated a comment to reflect this.
* Fix the .wave5 comment for yellow sfx datadannye2024-10-091-6/+2
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* Merge branch 'master' of https://github.com/pret/pokereddannye2024-10-0927-7918/+297
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| * Renamed pokemon-asm-tools to gb-asm-toolsRangi422024-10-091-1/+1
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| * Tools depend on common.h by defaultRangi422024-10-071-4/+1
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| * Remove independent tools and link to pokemon-asm-toolsRangi422024-10-079-2849/+2
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| * Comment wave5 garbage data (#474)Sylvie2024-10-071-0/+6
| | | | | | Also mention songs that use which wave5 data
| * Rewrite `transpose_tiles` to be in-place (#475)Sylvie2024-10-071-7/+10
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| * Consistently format WRAM values (#476)Sylvie2024-10-071-3/+6
| | | | | | | | | | * Use `db` instead of `ds 1` * Use a `UNION` for overlapping `db`/`dw`
| * `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-073-6/+6
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| * `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne2024-09-295-40/+59
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| * Implement .pic to .2bpp decompression (#470)Sylvie2024-09-267-5018/+219
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| * This byte is written to, but not used (#471)Vortyne2024-09-252-2/+2
| | | | | | | | | | | | | | | | | | it's written to in init_player_data.asm ``` ld hl, wObtainedBadges ld [hli], a ld [hl], a ```
* | Rename off-by-one wram labelsdannye2024-09-2926-102/+102
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* | Identify more bit flags (#119)Sylvie2024-09-298-14/+18
| | | | | | | | | | * Identify more bit flags * Bit serves dual use in debug mode
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-25287-2463/+2580
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| * Use `const_skip`Rangi422024-09-241-12/+12
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| * Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-2448-115/+124
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| * Identify hardware register bits (#469)Sylvie2024-09-246-13/+24
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| * Identify more bit flags (#465)Sylvie2024-09-2413-27/+40
| | | | | | | | | | * Identify more bit flags * Space
| * Fix comment: Road -> Roar (#466)Vortyne2024-09-241-4/+4
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| * Identify more flag bits (#464)Sylvie2024-09-2353-193/+267
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| * Remove the Discord webhook and tools/unnamed.pyRangi422024-09-183-157/+0
| | | | | | | | Everything is named, unnamed.py reports 100.00% complete
| * Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-1857-237/+243
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| * Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-1873-181/+182
| | | | | | Also identify `wPPUpCountAndMaxPP`
| * Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-091-1/+1
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| * Use long option flags for rgbgfx, same as tools/gfxRangi422024-08-281-9/+9
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| * Fix comment about auto text box drawing (#458)Vortyne2024-08-041-1/+1
| | | | | | Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7
| * Use bankless symbols for VC constantsRangi422024-08-043-7/+9
| | | | | | | | | | This is valid according to the .sym file spec: <https://rgbds.gbdev.io/sym/>
| * Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-0450-177/+181
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| * Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-2443-129/+142
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| * Identify various flag labels and bit constants (#454)Sylvie2024-07-16143-1081/+1071
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| * Build with RGBDS 0.8.0, though it is not yet requiredRangi422024-06-282-4/+4
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| * Identify some unused WRAM variables (#453)Sylvie2024-06-1520-53/+49
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| * Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-233-3/+6
| | | | | | Co-authored-by: preeyan <preeyan>
* | Use long option flags for rgbgfx, same as tools/gfxRangi422024-08-281-2/+2
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* | Rename event constants for Jessie/James battlesRangi422024-07-245-32/+31
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* | Build with RGBDS 0.8.0, though it is not yet requiredRangi422024-06-282-4/+4
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* | Improve documentation of some SRAM routines (#114)SatoMew2024-06-2613-71/+69
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-05-0524-74/+80
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| * Use constant in wram for hidden item flags (#445)Vortyne2024-05-055-2/+15
| | | | | | Prevents defining more hidden items than the flag array has room for
| * Fix hard-coded bankdannye2024-05-051-1/+1
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| * Update to RGBDS 0.7.0 (#447)Rangi2024-01-0313-48/+35
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| * Use BANK("Trainer Sight") to apply to all four possible functions in the ↵Vortyne2023-12-231-1/+1
| | | | | | | | "Trainer Sight" section (#444)
| * Clean up item comments (#443)SatoMew2023-12-183-15/+21
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| * Correct StarterDex function comment (#440)colawsol2023-12-061-1/+1
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| * Convert a couple ds 2 to dwvulcandth2023-11-223-4/+4
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| * Delete a couple EOL whitespace.vulcandth2023-11-222-2/+2
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* | Remove pcm.py since pcm.c handles itRangi422023-11-231-156/+0
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* | Rename pikachu palette packetsdannye2023-11-2111-92/+94
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