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* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-30
* Consistently refer to CGB, not GBC (#491)SatoMew2025-01-30
* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
* Miscellaneous cleanup (#488)Rangi2025-01-28
* Comment on size of unionRangi422025-01-28
* Correct wTileMapBackup declared space (#487)Engezerstorung2025-01-28
* Use `EFFECT_1E`Rangi422024-12-27
* Use exported constants for VC patch (#483)vulcandth2024-12-27
* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-27
* Use RGBDS 0.9.0 (#482)Rangi2024-12-25
* Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi422024-12-21
* Let CheckEitherEventSet reuse A like CheckBothEventsSetRangi422024-12-16
* Remove redundant parenthesesRangi422024-12-16
* Use "gray", not "grey"Rangi422024-12-16
* Assert the relations between some move effect constants (#478)Sylvie2024-11-24
* GitHub Actions needs libpng-dev installed for rgbdsRangi422024-10-16
* Renamed pokemon-asm-tools to gb-asm-toolsRangi422024-10-09
* Tools depend on common.h by defaultRangi422024-10-07
* Remove independent tools and link to pokemon-asm-toolsRangi422024-10-07
* Comment wave5 garbage data (#474)Sylvie2024-10-07
* Rewrite `transpose_tiles` to be in-place (#475)Sylvie2024-10-07
* Consistently format WRAM values (#476)Sylvie2024-10-07
* `FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne2024-10-07
* `dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne2024-09-29
* Implement .pic to .2bpp decompression (#470)Sylvie2024-09-26
* This byte is written to, but not used (#471)Vortyne2024-09-25
* Use `const_skip`Rangi422024-09-24
* Identify `wCurrentMapScriptFlags` bits (#467)Sylvie2024-09-24
* Identify hardware register bits (#469)Sylvie2024-09-24
* Identify more bit flags (#465)Sylvie2024-09-24
* Fix comment: Road -> Roar (#466)Vortyne2024-09-24
* Identify more flag bits (#464)Sylvie2024-09-23
* Remove the Discord webhook and tools/unnamed.pyRangi422024-09-18
* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-18
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Use correct label in get_trainer_name.asm (#461)Vortyne2024-09-09
* Use long option flags for rgbgfx, same as tools/gfxRangi422024-08-28
* Fix comment about auto text box drawing (#458)Vortyne2024-08-04
* Use bankless symbols for VC constantsRangi422024-08-04
* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-04
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Build with RGBDS 0.8.0, though it is not yet requiredRangi422024-06-28
* Identify some unused WRAM variables (#453)Sylvie2024-06-15
* Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-23
* Use constant in wram for hidden item flags (#445)Vortyne2024-05-05
* Fix hard-coded bankdannye2024-05-05
* Update to RGBDS 0.7.0 (#447)Rangi2024-01-03
* Use BANK("Trainer Sight") to apply to all four possible functions in the "Tra...Vortyne2023-12-23
* Clean up item comments (#443)SatoMew2023-12-18