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* Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne2023-11-20
* Name 2 unnamed labels I missed in SeafoamIslandsB4F and PokemonMansion3F (#437)Vortyne2023-11-19
* Fix SAFFRONCTIY typodannye2023-11-19
* Fix inconsistent B1F object constsdannye2023-11-19
* Fix incorrect fallthrough commentdannye2023-11-19
* Fix inconsistent object const namesdannye2023-11-19
* Remove incorrect sign object constsdannye2023-11-19
* Name unnamed labels in seafoam islands and pokemon mansion script files (#435)Vortyne2023-11-19
* Fix HallOfFake typodannye2023-11-19
* Fix Celedon typodannye2023-11-19
* Correct wTilePlayerStandingOn "unused?" comment (#433)Alchav2023-11-18
* Identify more map script labelsRangi422023-11-18
* .calculateHPBarCoords incorrectly referenced OAMvulcandth2023-11-17
* Move charmap.asm to constants/vulcandth2023-11-17
* Replaced decomp list with pret.github.io linkAnonymousRandomPerson2023-11-17
* Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck2023-11-17
* Use map object consts in data/maps/hide_show_data.asm (#432)dannye2023-10-11
* Use PSN constant in PoisonEffect routine (#426)strager2023-09-20
* Fix wPlayerHPBarColor type (#429)Linus Unnebäck2023-09-20
* Fix tools/free_space.awk for new rgbds (pret/pokecrystal#1049) (#416)vulcandth2023-08-26
* text_2.asm: trivial missing whitespace (#425)Zachary Buhman2023-08-26
* CI copy `.map` files to symbols branch (#428)vulcandth2023-08-26
* Missing usage of def_script_pointers (#423)Vortyne2023-08-26
* Correct constant name (SILPH, not SLIPH) (#422)Vortyne2023-08-26
* Fix segfaults at EOF, add token/newline checks, and support '\r' in scan_incl...Rangi2023-08-15
* Improve comment about the "ED" tile bug (#421)SatoMew2023-07-16
* Use charmap in link_battle_versus_text (#415)Linus Unnebäck2023-07-16
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13
* Make wCurrentBoxNum a byte instead of word (#414)Linus Unnebäck2023-05-10
* Update `EndBug` to v9.dannye2023-04-25
* Name some unnamed animation constants (#396)Vortyne2023-03-25
* Dex weights are in tenths of a poundRainbowMetalPigeon2023-03-25
* Complete and improve debug name labels (#408)SatoMew2023-02-26
* Add list assertion to TrainerNamesdannye2022-12-28
* Add table assertion to `TrainerDataPointers` (#403)vulcandth2022-12-28
* Use rgbds 0.6.1 (0.6.0 also still works)Rangi2022-12-03
* Fix preinclude dependenciesmid-kid2022-10-25
* Add `COUNTOF` macro to tools/common.hRangi2022-10-14
* Update tools/unnamed.py for rgbds 0.6.0 object filesRangi2022-10-02
* Require rgbds 0.6.0Rangi2022-10-02
* `startswith` works with a tupleRangi2022-09-30
* Revert PR #395Rangi2022-09-26
* Bug: Sprites can receive the wrong movement byte (#395)Vortyne2022-09-26
* Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP` (#394)Vortyne2022-09-26
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-25
* Use a SPRITE_SET_LENGTH constantRangi2022-09-24
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-24
* Fix tools/unnamed.py and add tools/consts.pyRangi2022-09-18
* Update and add more tool scriptsRangi2022-09-18