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* add two opcodes after CeladonMansion1TextsBryan Bishop2012-01-121-1/+4
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* extract some text scripts near SeafoamIslands5TextsBryan Bishop2012-01-121-3/+11
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* more texts in RocketHideout4TextsBryan Bishop2012-01-121-3/+6
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* update gbz80disasm for TextScriptEndBryan Bishop2012-01-122-9/+2
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* Merge in sawakita's $24d7 work.Bryan Bishop2012-01-121-3/+10
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| * Minor improving.Sawakita2012-01-121-2/+3
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| * Add routine that ends text-scripts ($24D7).Sawakita2012-01-121-1/+7
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* | BillsHouseText4 is just $fdBryan Bishop2012-01-121-7/+7
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* | fill out Route7GateTextsBryan Bishop2012-01-121-3/+3
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* | more for Route6GateTextsBryan Bishop2012-01-121-3/+3
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* | map out texts for Route5GateTextsBryan Bishop2012-01-121-4/+8
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* | clean up trailing whitespace in gbz80disasmBryan Bishop2012-01-122-526/+526
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* | +16 texts for OaksLabTextsBryan Bishop2012-01-121-3/+99
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* | label for CinnabarIslandText8Bryan Bishop2012-01-121-2/+3
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* | more labels for PewterCityTextsBryan Bishop2012-01-121-5/+9
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* | labels for ViridianCityText14 and ViridianCityText15Bryan Bishop2012-01-121-5/+10
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* | insert $8 asm for Route11GateUpstairsText2Bryan Bishop2012-01-121-1/+32
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* | stop disassembling when unconditional relative jumps go backBryan Bishop2012-01-121-1/+1
| | | | | | | | | | | | | | | | This adds the condition that it should stop disassembling even if there are unsatisfied labels (example: from before the text script began). hg-commit-id: 0b6ebcb02348
* | insert $8 asm for CeruleanHouse3Text1Bryan Bishop2012-01-121-1/+47
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* | insert text script for CeruleanPokecenterText4Bryan Bishop2012-01-121-1/+4
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* | update name; reds house f1 -> reds house 1f in extract_mapsBryan Bishop2012-01-121-2/+2
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* | insert $8 asm for Route11GateUpstairsText4Bryan Bishop2012-01-121-1/+9
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* | insert $8 asm for PewterPokecenterText3Bryan Bishop2012-01-121-1/+49
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* | insert $8 asm for Lab4Text1Bryan Bishop2012-01-121-1/+47
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* | insert $8 asm for NameRaterText1Bryan Bishop2012-01-122-3/+47
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* | update gbz80disasm based on sawakita's changesBryan Bishop2012-01-122-8/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changes include: * .ASM_ labels now include their offset in the label * byte_labels keeps better track of when a label is defined versus used * reverse relative jumps now work * reverse unconditional relative jumps can end a script hg-commit-id: 8afc93fce17a
* | improve newlines around INCBINsBryan Bishop2012-01-121-1/+255
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* | minor formatting and some hidden $17sBryan Bishop2012-01-121-5/+6
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* | minor formattingBryan Bishop2012-01-121-0/+22
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* | insert texts pointer labelsBryan Bishop2012-01-122-146/+884
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* | switch ash and gary to red and blue in extract_maps.pyBryan Bishop2012-01-111-3/+3
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* | texts for marts and pokecentersBryan Bishop2012-01-111-8/+35
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* | text labels for MartInventories on various martsBryan Bishop2012-01-111-10/+45
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* | more automation to assist in text insertionBryan Bishop2012-01-112-68/+114
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* a simple tool to insert missing $17s from analyze_textsBryan Bishop2012-01-111-4/+20
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* add in more $17sBryan Bishop2012-01-111-5/+11
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* switch CeladonHouse2 -> CeladonHouseBryan Bishop2012-01-111-18/+34
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* insert more missing TX_FARsBryan Bishop2012-01-111-24/+150
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* some TX_FARs for the cerulean pokecenterBryan Bishop2012-01-111-11/+15
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* text script for Route7Text1Bryan Bishop2012-01-111-2/+7
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* add CeruleanCityText11 for 0x19707Bryan Bishop2012-01-111-0/+1
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* insert $8 asm for CinnabarGymText1Bryan Bishop2012-01-111-1/+26
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* insert $8 asm for Route16GateUpstairsText3Bryan Bishop2012-01-111-1/+7
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* insert $8 asm for Route16GateUpstairsText4Bryan Bishop2012-01-111-1/+7
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* insert $8 asm for Route18GateHeaderText2Bryan Bishop2012-01-111-1/+6
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* insert $8 asm for Route18GateHeaderText3Bryan Bishop2012-01-111-1/+7
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* insert $8 asm for Route22GateText1Bryan Bishop2012-01-111-1/+20
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* insert $8 asm for Route12GateUpstairsText3Bryan Bishop2012-01-111-23/+11
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* more labels to $24f4Bryan Bishop2012-01-111-2/+3
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* insert $8 asm for SilphCo7Text2Bryan Bishop2012-01-111-1/+16
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