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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine_1.asm
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Commit message (
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Author
Age
*
Start reorganizing pokeyellow
Rangi
2020-11-04
*
Sync with pokered
dannye
2020-11-04
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Sync with pokered
dannye
2020-05-20
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remove BANK[] and bank constants from ROMX sections
yenatch
2018-04-01
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Merge branch 'master' of https://github.com/pret/pokered into merge-pokered
dannye
2016-06-12
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Remove the last address comments
dannye
2016-06-12
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remove address comments
YamaArashi
2016-06-11
*
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Clean up white space
dannye
2016-06-06
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Document audio functions.
luckytyphlosion
2016-03-19
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overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
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Bank2 audio.
luckytyphlosion
2015-09-26
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/
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commented audio code
YamaArashi
2015-08-08
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Unify audio bank references
dannye
2015-07-22
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Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-07-03
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Clean up white space
U-Fish-PC\Daniel
2014-06-09
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Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
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Combine wave files
U-Fish-PC\Daniel
2014-06-09
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Improve music command names
U-Fish-PC\Daniel
2014-06-09
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Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
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Stop using [$ff00+$xx] syntax.
yenatch
2014-03-30
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Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-27
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split out the audio engines
yenatch
2014-01-06