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* Update hardware.inc to 5.2.0Rangi422025-07-221-16/+58
* Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-25/+25
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| * Use more audio constantsRangi422025-06-301-11/+11
| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-39/+39
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-8/+9
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| * Identify more flag bits (#464)Sylvie2024-09-231-5/+5
| * Identify some unused WRAM variables (#453)Sylvie2024-06-151-2/+2
| * Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-231-1/+2
* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-43/+43
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| * Use the same music headers as pokecrystal (#382)Rangi2022-08-111-42/+42
| * Define constants for audio commandsRangi2020-07-161-39/+39
| * Clean up some data, using macros for multiline list entriesRangi2020-07-141-2/+2
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-38/+38
| * Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
| * Factor out shared audio/notes.asmRangi2020-06-271-12/+1
| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-031-5/+5
| * Update labels to match new audio macro namesdannye2019-08-171-197/+205
| * Update audio macro namesdannye2019-07-271-42/+42
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-161-8/+9
| * Redo audio header macrodannye2016-07-271-41/+41
* | Fix mono/stereo channel enable masksdannye2022-07-151-10/+17
* | Fix some hardcoded battle sfx idsdannye2022-07-151-11/+12
* | Start reorganizing pokeyellowRangi2020-11-041-2/+2
* | Sync with pokereddannye2020-11-041-71/+60
* | Sync with pokereddannye2020-05-201-220/+228
* | remove BANK[] and bank constants from ROMX sectionsyenatch2018-04-011-1/+1
* | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-121-27/+27
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| * Remove the last address commentsdannye2016-06-121-41/+41
* | remove address commentsYamaArashi2016-06-111-16/+16
* | Clean up white spacedannye2016-06-061-3/+3
* | Document audio functions.luckytyphlosion2016-03-191-6/+6
* | overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-1/+1
* | Bank2 audio.luckytyphlosion2015-09-261-247/+113
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* commented audio codeYamaArashi2015-08-081-615/+660
* Unify audio bank referencesdannye2015-07-221-186/+186
* Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-031-51/+51
* Clean up white spaceU-Fish-PC\Daniel2014-06-091-2/+2
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-091-1/+1
* Combine wave filesU-Fish-PC\Daniel2014-06-091-1/+1
* Improve music command namesU-Fish-PC\Daniel2014-06-091-32/+33
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-225/+225
* Stop using [$ff00+$xx] syntax.yenatch2014-03-301-38/+38
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-2/+2
* split out the audio enginesyenatch2014-01-061-0/+1682