| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2025-06-30 | Use more audio constants | Rangi42 | 1 | -11/+11 | |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -39/+39 | |
| 2024-09-23 | Identify more flag bits (#464) | Sylvie | 1 | -8/+8 | |
| 2024-06-15 | Identify some unused WRAM variables (#453) | Sylvie | 1 | -2/+2 | |
| 2024-05-23 | Add comment about audio engine perfect pitch bug (#451) | Preeyan Parmar | 1 | -1/+2 | |
| Co-authored-by: preeyan <preeyan> | |||||
| 2022-08-11 | Use the same music headers as pokecrystal (#382) | Rangi | 1 | -47/+47 | |
| 2022-07-15 | Update comment | dannye | 1 | -1/+1 | |
| 2020-11-04 | Start reorganizing pokeyellow | Rangi | 1 | -1/+1 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -43/+26 | |
| 2020-07-16 | Define constants for audio commands | Rangi | 1 | -39/+39 | |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | 1 | -2/+2 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -38/+38 | |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 1 | -1/+1 | |
| To do: turn constants into labels and use ldh | |||||
| 2020-06-27 | Factor out shared audio/notes.asm | Rangi | 1 | -12/+1 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -123/+129 | |
| 2019-09-03 | Rename dnote to drum_note and dspeed to drum_speed | dannye | 1 | -5/+5 | |
| 2019-08-17 | Update labels to match new audio macro names | dannye | 1 | -549/+614 | |
| and synchronize engine_2 and engine_3 with engine_1 | |||||
| 2019-07-27 | Update audio macro names | dannye | 1 | -46/+46 | |
| change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||||
| 2018-03-16 | Break up sfxnote parameters into duty, volume, volume change and pitch | dannye | 1 | -8/+9 | |
| 2016-07-27 | Replace unnecessary tabs with spaces | dannye | 1 | -5/+5 | |
| 2016-07-27 | Redo audio header macro | dannye | 1 | -45/+45 | |
| 2016-06-12 | Remove the last address comments | dannye | 1 | -1/+1 | |
| except for wram.asm and sram.asm also delete unused yellow file | |||||
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -49/+49 | |
| 2016-06-06 | Clean up white space | dannye | 1 | -2/+2 | |
| 2016-03-19 | Document audio functions. | luckytyphlosion | 1 | -6/+6 | |
| 2015-09-27 | Bank8 audio. | luckytyphlosion | 1 | -1487/+170 | |
| todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly | |||||
| 2015-08-08 | commented audio code | YamaArashi | 1 | -270/+270 | |
| 2015-07-22 | Unify audio bank references | dannye | 1 | -190/+190 | |
| 2â1 8â2 1fâ3 | |||||
| 2015-07-03 | Rename/organize part 3 of 4 | U-Daniel-PC\Daniel | 1 | -53/+53 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-03-12 | Low health alarm documentation | U-Daniel-PC\Daniel | 1 | -2/+2 | |
| RenaKunisaki | |||||
| 2014-06-09 | Clean up white space | U-Fish-PC\Daniel | 1 | -2/+2 | |
| 2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2014-06-09 | Combine wave files | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2014-06-09 | Improve music command names | U-Fish-PC\Daniel | 1 | -32/+33 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -231/+231 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-03-30 | Stop using [$ff00+$xx] syntax. | yenatch | 1 | -38/+38 | |
| rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c, | |||||
| 2014-01-27 | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 1 | -2/+2 | |
| globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||||
| 2014-01-06 | split out the audio engines | yenatch | 1 | -0/+1733 | |
