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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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audio
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engine_2.asm
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Author
Files
Lines
2025-06-30
Use more audio constants
Rangi42
1
-11
/
+11
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-39
/
+39
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-8
/
+8
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-2
/
+2
2024-05-23
Add comment about audio engine perfect pitch bug (#451)
Preeyan Parmar
1
-1
/
+2
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
1
-47
/
+47
2022-07-15
Update comment
dannye
1
-1
/
+1
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-43
/
+26
2020-07-16
Define constants for audio commands
Rangi
1
-39
/
+39
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-2
/
+2
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-38
/
+38
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-1
/
+1
2020-06-27
Factor out shared audio/notes.asm
Rangi
1
-12
/
+1
2020-05-20
Sync with pokered
dannye
1
-123
/
+129
2019-09-03
Rename dnote to drum_note and dspeed to drum_speed
dannye
1
-5
/
+5
2019-08-17
Update labels to match new audio macro names
dannye
1
-549
/
+614
2019-07-27
Update audio macro names
dannye
1
-46
/
+46
2018-03-16
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
1
-8
/
+9
2016-07-27
Replace unnecessary tabs with spaces
dannye
1
-5
/
+5
2016-07-27
Redo audio header macro
dannye
1
-45
/
+45
2016-06-12
Remove the last address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-12
/
+12
2016-06-11
remove address comments
YamaArashi
1
-49
/
+49
2016-06-06
Clean up white space
dannye
1
-2
/
+2
2016-03-19
Document audio functions.
luckytyphlosion
1
-6
/
+6
2015-09-27
Bank8 audio.
luckytyphlosion
1
-1487
/
+170
2015-08-08
commented audio code
YamaArashi
1
-270
/
+270
2015-07-22
Unify audio bank references
dannye
1
-190
/
+190
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
1
-53
/
+53
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
1
-2
/
+2
2014-06-09
Clean up white space
U-Fish-PC\Daniel
1
-2
/
+2
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
1
-1
/
+1
2014-06-09
Combine wave files
U-Fish-PC\Daniel
1
-1
/
+1
2014-06-09
Improve music command names
U-Fish-PC\Daniel
1
-32
/
+33
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-231
/
+231
2014-03-30
Stop using [$ff00+$xx] syntax.
yenatch
1
-38
/
+38
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
1
-2
/
+2
2014-01-06
split out the audio engines
yenatch
1
-0
/
+1733