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* Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-27/+27
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| * Use more audio constantsRangi422025-06-301-11/+11
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| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-39/+39
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-2/+2
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| * Identify more flag bits (#464)Sylvie2024-09-231-8/+8
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| * Identify some unused WRAM variables (#453)Sylvie2024-06-151-2/+2
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| * Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-231-1/+2
| | | | | | Co-authored-by: preeyan <preeyan>
* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-121-5/+5
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| * Use the same music headers as pokecrystal (#382)Rangi2022-08-111-47/+47
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| * Update commentdannye2022-07-151-1/+1
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| * Define constants for audio commandsRangi2020-07-161-39/+39
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| * Clean up some data, using macros for multiline list entriesRangi2020-07-141-2/+2
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-38/+38
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| * Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
| | | | | | | | To do: turn constants into labels and use ldh
| * Factor out shared audio/notes.asmRangi2020-06-271-12/+1
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| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-031-5/+5
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| * Update labels to match new audio macro namesdannye2019-08-171-549/+614
| | | | | | | | and synchronize engine_2 and engine_3 with engine_1
| * Update audio macro namesdannye2019-07-271-46/+46
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-161-8/+9
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| * Replace unnecessary tabs with spacesdannye2016-07-271-5/+5
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| * Redo audio header macrodannye2016-07-271-45/+45
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| * Remove the last address commentsdannye2016-06-121-1/+1
| | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file
| * remove address commentsYamaArashi2016-06-111-49/+49
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* | Start reorganizing pokeyellowRangi2020-11-041-1/+1
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* | Sync with pokereddannye2020-11-041-43/+26
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* | Sync with pokereddannye2020-05-201-123/+129
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* | remove address commentsYamaArashi2016-06-111-12/+12
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* | Clean up white spacedannye2016-06-061-2/+2
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* | Document audio functions.luckytyphlosion2016-03-191-6/+6
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* | Bank8 audio.luckytyphlosion2015-09-271-1487/+170
|/ | | | | | todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly
* commented audio codeYamaArashi2015-08-081-270/+270
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* Unify audio bank referencesdannye2015-07-221-190/+190
| | | | | | 2→1 8→2 1f→3
* Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-031-53/+53
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Low health alarm documentationU-Daniel-PC\Daniel2015-03-121-2/+2
| | | | RenaKunisaki
* Clean up white spaceU-Fish-PC\Daniel2014-06-091-2/+2
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* Clean up music bank referencesU-Fish-PC\Daniel2014-06-091-1/+1
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* Combine wave filesU-Fish-PC\Daniel2014-06-091-1/+1
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* Improve music command namesU-Fish-PC\Daniel2014-06-091-32/+33
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-231/+231
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Stop using [$ff00+$xx] syntax.yenatch2014-03-301-38/+38
| | | | rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-2/+2
| | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
* split out the audio enginesyenatch2014-01-061-0/+1733