index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
audio
/
engine_2.asm
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-07-02
1
-27
/
+27
|
\
|
*
Use more audio constants
Rangi42
2025-06-30
1
-11
/
+11
|
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-39
/
+39
*
|
Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
-2
/
+2
|
\
|
|
*
Identify more flag bits (#464)
Sylvie
2024-09-23
1
-8
/
+8
|
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
1
-2
/
+2
|
*
Add comment about audio engine perfect pitch bug (#451)
Preeyan Parmar
2024-05-23
1
-1
/
+2
*
|
Merge branch 'master' of https://github.com/pret/pokered
dannye
2022-09-12
1
-5
/
+5
|
\
|
|
*
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
1
-47
/
+47
|
*
Update comment
dannye
2022-07-15
1
-1
/
+1
|
*
Define constants for audio commands
Rangi
2020-07-16
1
-39
/
+39
|
*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
1
-2
/
+2
|
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-38
/
+38
|
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-1
/
+1
|
*
Factor out shared audio/notes.asm
Rangi
2020-06-27
1
-12
/
+1
|
*
Rename dnote to drum_note and dspeed to drum_speed
dannye
2019-09-03
1
-5
/
+5
|
*
Update labels to match new audio macro names
dannye
2019-08-17
1
-549
/
+614
|
*
Update audio macro names
dannye
2019-07-27
1
-46
/
+46
|
*
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
2018-03-16
1
-8
/
+9
|
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
1
-5
/
+5
|
*
Redo audio header macro
dannye
2016-07-27
1
-45
/
+45
|
*
Remove the last address comments
dannye
2016-06-12
1
-1
/
+1
|
*
remove address comments
YamaArashi
2016-06-11
1
-49
/
+49
*
|
Start reorganizing pokeyellow
Rangi
2020-11-04
1
-1
/
+1
*
|
Sync with pokered
dannye
2020-11-04
1
-43
/
+26
*
|
Sync with pokered
dannye
2020-05-20
1
-123
/
+129
*
|
remove address comments
YamaArashi
2016-06-11
1
-12
/
+12
*
|
Clean up white space
dannye
2016-06-06
1
-2
/
+2
*
|
Document audio functions.
luckytyphlosion
2016-03-19
1
-6
/
+6
*
|
Bank8 audio.
luckytyphlosion
2015-09-27
1
-1487
/
+170
|
/
*
commented audio code
YamaArashi
2015-08-08
1
-270
/
+270
*
Unify audio bank references
dannye
2015-07-22
1
-190
/
+190
*
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-53
/
+53
*
Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
1
-2
/
+2
*
Clean up white space
U-Fish-PC\Daniel
2014-06-09
1
-2
/
+2
*
Clean up music bank references
U-Fish-PC\Daniel
2014-06-09
1
-1
/
+1
*
Combine wave files
U-Fish-PC\Daniel
2014-06-09
1
-1
/
+1
*
Improve music command names
U-Fish-PC\Daniel
2014-06-09
1
-32
/
+33
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-231
/
+231
*
Stop using [$ff00+$xx] syntax.
yenatch
2014-03-30
1
-38
/
+38
*
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
2014-01-27
1
-2
/
+2
*
split out the audio engines
yenatch
2014-01-06
1
-0
/
+1733