aboutsummaryrefslogtreecommitdiffstats
path: root/audio/engine_3.asm (follow)
Commit message (Expand)AuthorAgeFilesLines
* Use more audio constantsRangi422025-06-301-11/+11
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-39/+39
* Identify more flag bits (#464)Sylvie2024-09-231-5/+5
* Identify some unused WRAM variables (#453)Sylvie2024-06-151-2/+2
* Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-231-1/+2
* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-42/+42
* Define constants for audio commandsRangi2020-07-161-39/+39
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-2/+2
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-38/+38
* Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
* Factor out shared audio/notes.asmRangi2020-06-271-12/+1
* Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-031-5/+5
* Update labels to match new audio macro namesdannye2019-08-171-531/+584
* Update audio macro namesdannye2019-07-271-40/+40
* Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-161-8/+9
* Replace unnecessary tabs with spacesdannye2016-07-271-5/+5
* Redo audio header macrodannye2016-07-271-39/+39
* remove address commentsYamaArashi2016-06-111-48/+48
* commented audio codeYamaArashi2015-08-081-266/+266
* Unify audio bank referencesdannye2015-07-221-186/+186
* Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-031-50/+50
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-091-1/+1
* Combine wave filesU-Fish-PC\Daniel2014-06-091-1/+1
* Improve music command namesU-Fish-PC\Daniel2014-06-091-35/+36
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-225/+225
* Stop using [$ff00+$xx] syntax.yenatch2014-03-301-38/+38
* Get rid of globals.asm. Use ::s to export labels between objects.yenatch2014-01-271-2/+2
* split out the audio enginesyenatch2014-01-061-0/+1682