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2026-04-15Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)PokefanMarcel1-2/+2
2022-08-11Use the same music headers as pokecrystal (#382)Rangi6-362/+1124
2020-11-14Fix file modesdannye3-0/+0
2020-05-25Update Audio 4 sfx namesdannye4-92/+92
2020-05-20Sync with pokereddannye8-1046/+559
2019-10-11Label surfing minigame SFXAmber Brault1-10/+10
2019-07-28Use generic names for noise instrumentsdannye3-114/+114
2019-07-27Update audio macro namesdannye6-363/+363
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-1/+1
2016-07-27Redo audio header macrodannye6-363/+362
2016-07-27Add warnings about music/sfx macro usagedannye1-0/+1
2016-07-27Macros to automate music and sound effect headersdannye6-1522/+361
2016-07-27Fix music channel numberingdannye3-150/+150
2016-07-27Fix sound effect channel numberingdannye3-612/+612
2016-06-12Remove the last address commentsdannye1-2/+0
2016-06-11remove address commentsYamaArashi7-433/+433
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt1-7/+7
2016-06-11remove address commentsYamaArashi6-362/+362
2016-06-06Remove unused source filesdannye1-4/+4
2016-05-21Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt1-48/+48
2016-05-21Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt1-4/+4
2016-05-20Add space after commas in music headerspikalaxalt7-765/+765
2016-05-20Disassemble yellow soundspikalaxalt8-2012/+931
2016-03-19More audio4 documentation.luckytyphlosion2-0/+632
2015-10-03bank1f audio.luckytyphlosion1-4/+4
2015-09-19More bank3f documentation and a bit of audio.asm prepluckytyphlosion1-2/+0
2015-07-22Unify audio bank referencesdannye6-3/+3
2015-07-22Rename sound effect filesdannye3-929/+929
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel5-10/+0
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel6-6/+6
2014-06-09Clean up white spaceU-Fish-PC\Daniel2-2/+2
2014-04-06combine audio and music foldersU-Fish-PC\Daniel6-0/+2273