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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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museumguy.asm
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Author
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2022-07-10
Replace "branch" labels in music files with local names
Rangi
1
-29
/
+22
2022-07-10
Replace "branch" labels in music files with local names
Rangi
1
-29
/
+22
2020-05-20
Sync with pokered
dannye
1
-240
/
+240
2019-09-03
Rename dnote to drum_note and dspeed to drum_speed
dannye
1
-64
/
+64
2019-07-28
Use generic names for noise instruments
dannye
1
-62
/
+62
2019-07-27
Update audio macro names
dannye
1
-180
/
+180
2016-07-27
Fix music channel numbering
dannye
1
-4
/
+4
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
1
-1
/
+0
2014-06-10
Make each pitch/instrument its own macro
U-Fish-PC\Daniel
1
-201
/
+201
2014-06-09
Improve music command names
U-Fish-PC\Daniel
1
-3
/
+3
2014-04-06
combine audio and music folders
U-Fish-PC\Daniel
1
-0
/
+0
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
1
-12
/
+12
2013-10-21
More bank 2 music engine and music/sfx format update
U-Fish-PC\Daniel
1
-1
/
+1
2013-10-12
All music and sfx
U-Fish-PC\Daniel
1
-0
/
+338