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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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audio
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music
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titlescreen.asm
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2022-07-10
Replace "branch" labels in music files with local names
Rangi
1
-68
/
+60
2022-07-10
Replace "branch" labels in music files with local names
Rangi
1
-68
/
+60
2020-05-20
Sync with pokered
dannye
1
-477
/
+477
2019-09-03
Rename dnote to drum_note and dspeed to drum_speed
dannye
1
-140
/
+140
2019-08-18
Finish cleaning up audio macro arguments and descriptions
dannye
1
-6
/
+6
2019-07-28
Use generic names for noise instruments
dannye
1
-129
/
+129
2019-07-27
Update audio macro names
dannye
1
-341
/
+341
2016-07-27
Fix music channel numbering
dannye
1
-4
/
+4
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
1
-1
/
+0
2014-06-10
Make each pitch/instrument its own macro
U-Fish-PC\Daniel
1
-365
/
+365
2014-06-09
Improve music command names
U-Fish-PC\Daniel
1
-2
/
+2
2014-04-06
combine audio and music folders
U-Fish-PC\Daniel
1
-0
/
+0
2014-01-27
Get rid of globals.asm. Use ::s to export labels between objects.
yenatch
1
-22
/
+22
2013-10-12
All music and sfx
U-Fish-PC\Daniel
1
-0
/
+678