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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2026-04-15
1
-1
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+1
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Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)
PokefanMarcel
2026-04-15
1
-1
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+1
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2022-09-12
44
-87
/
+0
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Replace "branch" labels in SFX files with local names
Rangi
2022-07-10
164
-312
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+7
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Restore extra line breaks
SatoMew
2021-05-01
3
-0
/
+6
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Incorporate the suggested fixes
SatoMew
2021-05-01
3
-18
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+12
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Identify the unused cry that was carried over to GSC
SatoMew
2021-05-01
3
-15
/
+18
*
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Replace "branch" labels in SFX files with local names
Rangi
2022-07-10
164
-312
/
+7
*
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Identify the unused cry that was carried over to GSC
SatoMew
2021-05-02
4
-12
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+16
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-12-15
1
-5
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+4
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And extend this principle to the filename as well
SatoMew
2020-11-30
1
-0
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+0
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Be consistent with the unused and unreferenced terminology
SatoMew
2020-11-30
1
-5
/
+3
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Rename the unreferenced fanfare's constants
SatoMew
2020-11-30
1
-3
/
+3
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Identify what became GSC's Key Item fanfare
SatoMew
2020-11-29
1
-0
/
+1
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
4
-0
/
+0
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Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
2019-08-25
45
-45
/
+45
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Finish cleaning up audio macro arguments and descriptions
dannye
2019-08-18
129
-251
/
+251
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Use generic names for noise instruments
dannye
2019-07-28
57
-57
/
+57
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Update audio macro names
dannye
2019-07-27
325
-4806
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+4806
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*
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
2018-03-16
307
-2557
/
+2557
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Break up pitchenvelope parameters into length and pitch change
dannye
2018-03-16
52
-106
/
+106
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*
Made some changes
Eggy0
2018-03-16
307
-2684
/
+2684
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*
Fix sound effect channel numbering
dannye
2016-07-27
323
-657
/
+657
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remove address comments
YamaArashi
2016-06-11
323
-627
/
+627
*
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Update Audio 4 sfx names
dannye
2020-05-25
49
-138
/
+138
*
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Sync with pokered
dannye
2020-05-20
476
-6052
/
+6078
*
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Label surfing minigame SFX
Amber Brault
2019-10-11
5
-5
/
+5
*
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Remove more address comments
dannye
2016-06-12
2
-2
/
+2
*
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remove address comments
YamaArashi
2016-06-11
325
-633
/
+633
*
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Character dict; surfing minigame; printer debug
pikalaxalt
2016-06-11
2
-10
/
+10
*
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Remove unused source files
dannye
2016-06-06
1
-45
/
+0
*
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Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
2016-05-21
4
-0
/
+29
*
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Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
63
-143
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+110
*
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Fix sfx separation
pikalaxalt
2016-05-21
4
-110
/
+11
*
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Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
62
-680
/
+681
*
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Fix missing colons and missing LF at EOF
pikalaxalt
2016-05-21
2
-2
/
+2
*
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Split sound effects 4
pikalaxalt
2016-05-21
67
-1417
/
+1558
*
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Disassemble yellow sounds
pikalaxalt
2016-05-20
1
-0
/
+1417
*
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bank1f audio.
luckytyphlosion
2015-10-03
2
-7
/
+6
*
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Bank8 audio.
luckytyphlosion
2015-09-27
2
-2
/
+13
*
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Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
356
-1038
/
+715
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\
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Unify audio bank references
dannye
2015-07-22
6
-0
/
+0
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*
Rename sound effect files
dannye
2015-07-22
321
-657
/
+657
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*
Rename/organize part 4 of 4
U-Daniel-PC\Daniel
2015-07-03
227
-227
/
+0
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*
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-07-03
96
-96
/
+0
*
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Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
1
-17
/
+0
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/
*
Add newlines to EOFs
U-Daniel-PC\Daniel
2015-06-01
323
-322
/
+322
*
Kill version.asm.
IIMarckus
2014-10-17
1
-2
/
+2
*
Make each pitch/instrument its own macro
U-Fish-PC\Daniel
2014-06-10
15
-328
/
+328
*
Improve music command names
U-Fish-PC\Daniel
2014-06-09
13
-35
/
+35
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