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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2026-04-15
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Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)
PokefanMarcel
2026-04-15
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2022-09-12
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Replace "branch" labels in SFX files with local names
Rangi
2022-07-10
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Restore extra line breaks
SatoMew
2021-05-01
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Incorporate the suggested fixes
SatoMew
2021-05-01
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Identify the unused cry that was carried over to GSC
SatoMew
2021-05-01
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Replace "branch" labels in SFX files with local names
Rangi
2022-07-10
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Identify the unused cry that was carried over to GSC
SatoMew
2021-05-02
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-12-15
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And extend this principle to the filename as well
SatoMew
2020-11-30
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Be consistent with the unused and unreferenced terminology
SatoMew
2020-11-30
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Rename the unreferenced fanfare's constants
SatoMew
2020-11-30
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Identify what became GSC's Key Item fanfare
SatoMew
2020-11-29
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
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Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
2019-08-25
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Finish cleaning up audio macro arguments and descriptions
dannye
2019-08-18
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Use generic names for noise instruments
dannye
2019-07-28
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Update audio macro names
dannye
2019-07-27
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Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
2018-03-16
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Break up pitchenvelope parameters into length and pitch change
dannye
2018-03-16
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Made some changes
Eggy0
2018-03-16
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Fix sound effect channel numbering
dannye
2016-07-27
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remove address comments
YamaArashi
2016-06-11
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Update Audio 4 sfx names
dannye
2020-05-25
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Sync with pokered
dannye
2020-05-20
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Label surfing minigame SFX
Amber Brault
2019-10-11
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Remove more address comments
dannye
2016-06-12
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remove address comments
YamaArashi
2016-06-11
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Character dict; surfing minigame; printer debug
pikalaxalt
2016-06-11
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Remove unused source files
dannye
2016-06-06
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Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
2016-05-21
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Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
2016-05-21
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Fix sfx separation
pikalaxalt
2016-05-21
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Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
2016-05-21
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Fix missing colons and missing LF at EOF
pikalaxalt
2016-05-21
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Split sound effects 4
pikalaxalt
2016-05-21
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Disassemble yellow sounds
pikalaxalt
2016-05-20
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bank1f audio.
luckytyphlosion
2015-10-03
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Bank8 audio.
luckytyphlosion
2015-09-27
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Merge branch 'master' of https://github.com/iimarckus/pokered
luckytyphlosion
2015-08-30
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Unify audio bank references
dannye
2015-07-22
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Rename sound effect files
dannye
2015-07-22
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Rename/organize part 4 of 4
U-Daniel-PC\Daniel
2015-07-03
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Rename/organize part 3 of 4
U-Daniel-PC\Daniel
2015-07-03
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Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
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Add newlines to EOFs
U-Daniel-PC\Daniel
2015-06-01
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Kill version.asm.
IIMarckus
2014-10-17
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Make each pitch/instrument its own macro
U-Fish-PC\Daniel
2014-06-10
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Improve music command names
U-Fish-PC\Daniel
2014-06-09
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