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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-04-151-1/+1
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| * Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)PokefanMarcel2026-04-151-1/+1
* | Merge branch 'master' of https://github.com/pret/pokereddannye2022-09-1244-87/+0
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| * Replace "branch" labels in SFX files with local namesRangi2022-07-10164-312/+7
| * Restore extra line breaksSatoMew2021-05-013-0/+6
| * Incorporate the suggested fixesSatoMew2021-05-013-18/+12
| * Identify the unused cry that was carried over to GSCSatoMew2021-05-013-15/+18
* | Replace "branch" labels in SFX files with local namesRangi2022-07-10164-312/+7
* | Identify the unused cry that was carried over to GSCSatoMew2021-05-024-12/+16
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-151-5/+4
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| * And extend this principle to the filename as wellSatoMew2020-11-301-0/+0
| * Be consistent with the unused and unreferenced terminologySatoMew2020-11-301-5/+3
| * Rename the unreferenced fanfare's constantsSatoMew2020-11-301-3/+3
| * Identify what became GSC's Key Item fanfareSatoMew2020-11-291-0/+1
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-144-0/+0
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| * Make pitch_sweep pitch change argument consistent with the other signed magni...dannye2019-08-2545-45/+45
| * Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18129-251/+251
| * Use generic names for noise instrumentsdannye2019-07-2857-57/+57
| * Update audio macro namesdannye2019-07-27325-4806/+4806
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16307-2557/+2557
| * Break up pitchenvelope parameters into length and pitch changedannye2018-03-1652-106/+106
| * Made some changesEggy02018-03-16307-2684/+2684
| * Fix sound effect channel numberingdannye2016-07-27323-657/+657
| * remove address commentsYamaArashi2016-06-11323-627/+627
* | Update Audio 4 sfx namesdannye2020-05-2549-138/+138
* | Sync with pokereddannye2020-05-20476-6052/+6078
* | Label surfing minigame SFXAmber Brault2019-10-115-5/+5
* | Remove more address commentsdannye2016-06-122-2/+2
* | remove address commentsYamaArashi2016-06-11325-633/+633
* | Character dict; surfing minigame; printer debugpikalaxalt2016-06-112-10/+10
* | Remove unused source filesdannye2016-06-061-45/+0
* | Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt2016-05-214-0/+29
* | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt2016-05-2163-143/+110
* | Fix sfx separationpikalaxalt2016-05-214-110/+11
* | Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt2016-05-2162-680/+681
* | Fix missing colons and missing LF at EOFpikalaxalt2016-05-212-2/+2
* | Split sound effects 4pikalaxalt2016-05-2167-1417/+1558
* | Disassemble yellow soundspikalaxalt2016-05-201-0/+1417
* | bank1f audio.luckytyphlosion2015-10-032-7/+6
* | Bank8 audio.luckytyphlosion2015-09-272-2/+13
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-30356-1038/+715
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| * Unify audio bank referencesdannye2015-07-226-0/+0
| * Rename sound effect filesdannye2015-07-22321-657/+657
| * Rename/organize part 4 of 4U-Daniel-PC\Daniel2015-07-03227-227/+0
| * Rename/organize part 3 of 4U-Daniel-PC\Daniel2015-07-0396-96/+0
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-17/+0
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* Add newlines to EOFsU-Daniel-PC\Daniel2015-06-01323-322/+322
* Kill version.asm.IIMarckus2014-10-171-2/+2
* Make each pitch/instrument its own macroU-Fish-PC\Daniel2014-06-1015-328/+328
* Improve music command namesU-Fish-PC\Daniel2014-06-0913-35/+35