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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2026-04-15
Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)
PokefanMarcel
1
-1
/
+1
2022-07-10
Replace "branch" labels in SFX files with local names
Rangi
164
-312
/
+7
2022-07-10
Replace "branch" labels in SFX files with local names
Rangi
164
-312
/
+7
2021-05-02
Identify the unused cry that was carried over to GSC
SatoMew
4
-12
/
+16
2021-05-01
Restore extra line breaks
SatoMew
3
-0
/
+6
2021-05-01
Incorporate the suggested fixes
SatoMew
3
-18
/
+12
2021-05-01
Identify the unused cry that was carried over to GSC
SatoMew
3
-15
/
+18
2020-11-30
And extend this principle to the filename as well
SatoMew
1
-0
/
+0
2020-11-30
Be consistent with the unused and unreferenced terminology
SatoMew
1
-5
/
+3
2020-11-30
Rename the unreferenced fanfare's constants
SatoMew
1
-3
/
+3
2020-11-29
Identify what became GSC's Key Item fanfare
SatoMew
1
-0
/
+1
2020-05-25
Update Audio 4 sfx names
dannye
49
-138
/
+138
2020-05-20
Sync with pokered
dannye
476
-6052
/
+6078
2019-10-11
Label surfing minigame SFX
Amber Brault
5
-5
/
+5
2019-08-25
Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
45
-45
/
+45
2019-08-18
Finish cleaning up audio macro arguments and descriptions
dannye
129
-251
/
+251
2019-07-28
Use generic names for noise instruments
dannye
57
-57
/
+57
2019-07-27
Update audio macro names
dannye
325
-4806
/
+4806
2018-03-16
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
307
-2557
/
+2557
2018-03-16
Break up pitchenvelope parameters into length and pitch change
dannye
52
-106
/
+106
2018-03-16
Made some changes
Eggy0
307
-2684
/
+2684
2016-07-27
Fix sound effect channel numbering
dannye
323
-657
/
+657
2016-06-12
Remove more address comments
dannye
2
-2
/
+2
2016-06-11
remove address comments
YamaArashi
325
-633
/
+633
2016-06-11
Character dict; surfing minigame; printer debug
pikalaxalt
2
-10
/
+10
2016-06-11
remove address comments
YamaArashi
323
-627
/
+627
2016-06-06
Remove unused source files
dannye
1
-45
/
+0
2016-05-21
Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
4
-0
/
+29
2016-05-21
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
63
-143
/
+110
2016-05-21
Fix sfx separation
pikalaxalt
4
-110
/
+11
2016-05-21
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
62
-680
/
+681
2016-05-21
Fix missing colons and missing LF at EOF
pikalaxalt
2
-2
/
+2
2016-05-21
Split sound effects 4
pikalaxalt
67
-1417
/
+1558
2016-05-20
Disassemble yellow sounds
pikalaxalt
1
-0
/
+1417
2015-10-03
bank1f audio.
luckytyphlosion
2
-7
/
+6
2015-09-27
Bank8 audio.
luckytyphlosion
2
-2
/
+13
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
1
-17
/
+0
2015-07-22
Unify audio bank references
dannye
6
-0
/
+0
2015-07-22
Rename sound effect files
dannye
321
-657
/
+657
2015-07-03
Rename/organize part 4 of 4
U-Daniel-PC\Daniel
227
-227
/
+0
2015-07-03
Rename/organize part 3 of 4
U-Daniel-PC\Daniel
96
-96
/
+0
2015-06-01
Add newlines to EOFs
U-Daniel-PC\Daniel
323
-322
/
+322
2014-10-17
Kill version.asm.
IIMarckus
1
-2
/
+2
2014-06-10
Make each pitch/instrument its own macro
U-Fish-PC\Daniel
15
-328
/
+328
2014-06-09
Improve music command names
U-Fish-PC\Daniel
13
-35
/
+35
2014-04-06
combine audio and music folders
U-Fish-PC\Daniel
323
-0
/
+5940