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2020-05-20Sync with pokereddannye539-24331/+23885
2019-10-11Label surfing minigame SFXAmber Brault6-15/+15
2019-09-03Rename dnote to drum_note and dspeed to drum_speeddannye20-1096/+1096
2019-08-25Make pitch_sweep pitch change argument consistent with the other signed magni...dannye45-45/+45
2019-08-18Finish cleaning up audio macro arguments and descriptionsdannye149-312/+312
2019-08-17Update labels to match new audio macro namesdannye4-1278/+1403
2019-07-28Use generic names for noise instrumentsdannye79-2262/+2262
2019-07-27Update audio macro namesdannye380-19918/+19918
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-1/+1
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion1-13/+15
2018-04-01remove BANK[] and bank constants from ROMX sectionsyenatch2-14/+14
2018-04-01move pikachu cries into a separate fileyenatch1-0/+208
2018-03-16Break up sfxnote parameters into duty, volume, volume change and pitchdannye310-2581/+2584
2018-03-16Break up pitchenvelope parameters into length and pitch changedannye52-106/+106
2018-03-16Made some changesEggy0307-2684/+2684
2016-07-27Replace unnecessary tabs with spacesdannye2-10/+10
2016-07-27Redo audio header macrodannye9-488/+487
2016-07-27Add warnings about music/sfx macro usagedannye1-0/+1
2016-07-27Macros to automate music and sound effect headersdannye6-1522/+361
2016-07-27Fix music channel numberingdannye49-309/+309
2016-07-27Fix sound effect channel numberingdannye326-1269/+1269
2016-06-12Remove more address commentsdannye2-2/+2
2016-06-12Remove the last address commentsdannye3-44/+42
2016-06-11remove address commentsYamaArashi386-1271/+1271
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt3-17/+17
2016-06-11remove address commentsYamaArashi381-1251/+1251
2016-06-06Remove unused source filesdannye4-352/+4
2016-06-06Clean up white spacedannye2-5/+5
2016-05-21Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt4-0/+29
2016-05-21Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt64-191/+158
2016-05-21Fix sfx separationpikalaxalt4-110/+11
2016-05-21Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt63-684/+685
2016-05-21Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt1-0/+4
2016-05-21Fix missing colons and missing LF at EOFpikalaxalt3-3/+3
2016-05-21Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt1-0/+0
2016-05-21Split sound effects 4pikalaxalt67-1417/+1558
2016-05-20Add space after commas in music headerspikalaxalt7-765/+765
2016-05-20Disassemble yellow soundspikalaxalt11-2012/+2967
2016-03-19More audio4 documentation.luckytyphlosion2-0/+632
2016-03-19Start working on bank20 audioluckytyphlosion1-0/+189
2016-03-19Document audio functions.luckytyphlosion3-15/+15
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-1/+1
2015-10-24Convert pikachu cries to .wav files, and process .wav files into .pcm files a...Marcus Huderle42-0/+0
2015-10-03bank1f audio.luckytyphlosion5-1565/+69
2015-09-27Bank8 audio.luckytyphlosion3-1489/+183
2015-09-26Bank2 audio.luckytyphlosion2-248/+114
2015-09-19More bank3f documentation and a bit of audio.asm prepluckytyphlosion1-2/+0
2015-08-08commented audio codeYamaArashi3-1151/+1196
2015-08-01Build only YellowU-Daniel-PC\Daniel5-17/+0
2015-07-22Unify audio bank referencesdannye15-565/+565