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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
Lines
2020-05-20
Sync with pokered
dannye
539
-24331
/
+23885
2019-10-11
Label surfing minigame SFX
Amber Brault
6
-15
/
+15
2019-09-03
Rename dnote to drum_note and dspeed to drum_speed
dannye
20
-1096
/
+1096
2019-08-25
Make pitch_sweep pitch change argument consistent with the other signed magni...
dannye
45
-45
/
+45
2019-08-18
Finish cleaning up audio macro arguments and descriptions
dannye
149
-312
/
+312
2019-08-17
Update labels to match new audio macro names
dannye
4
-1278
/
+1403
2019-07-28
Use generic names for noise instruments
dannye
79
-2262
/
+2262
2019-07-27
Update audio macro names
dannye
380
-19918
/
+19918
2019-04-08
Replace the few instances of Unknown Dungeon with Cerulean Cave
SatoMew
1
-1
/
+1
2018-11-18
Clean up pre-linkerscript remnants.
luckytyphlosion
1
-13
/
+15
2018-04-01
remove BANK[] and bank constants from ROMX sections
yenatch
2
-14
/
+14
2018-04-01
move pikachu cries into a separate file
yenatch
1
-0
/
+208
2018-03-16
Break up sfxnote parameters into duty, volume, volume change and pitch
dannye
310
-2581
/
+2584
2018-03-16
Break up pitchenvelope parameters into length and pitch change
dannye
52
-106
/
+106
2018-03-16
Made some changes
Eggy0
307
-2684
/
+2684
2016-07-27
Replace unnecessary tabs with spaces
dannye
2
-10
/
+10
2016-07-27
Redo audio header macro
dannye
9
-488
/
+487
2016-07-27
Add warnings about music/sfx macro usage
dannye
1
-0
/
+1
2016-07-27
Macros to automate music and sound effect headers
dannye
6
-1522
/
+361
2016-07-27
Fix music channel numbering
dannye
49
-309
/
+309
2016-07-27
Fix sound effect channel numbering
dannye
326
-1269
/
+1269
2016-06-12
Remove more address comments
dannye
2
-2
/
+2
2016-06-12
Remove the last address comments
dannye
3
-44
/
+42
2016-06-11
remove address comments
YamaArashi
386
-1271
/
+1271
2016-06-11
Character dict; surfing minigame; printer debug
pikalaxalt
3
-17
/
+17
2016-06-11
remove address comments
YamaArashi
381
-1251
/
+1251
2016-06-06
Remove unused source files
dannye
4
-352
/
+4
2016-06-06
Clean up white space
dannye
2
-5
/
+5
2016-05-21
Some work on disassembling npc movement scripts (aka informed copy/paste from...
pikalaxalt
4
-0
/
+29
2016-05-21
Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4
pikalaxalt
64
-191
/
+158
2016-05-21
Fix sfx separation
pikalaxalt
4
-110
/
+11
2016-05-21
Unhexlify unknown music macro arguments in bank AUDIO_4
pikalaxalt
63
-684
/
+685
2016-05-21
Audio bank 4 constants; space after commas in home/audio.asm
pikalaxalt
1
-0
/
+4
2016-05-21
Fix missing colons and missing LF at EOF
pikalaxalt
3
-3
/
+3
2016-05-21
Garbage data in bank AUDIO_4 replaced with static incbin
pikalaxalt
1
-0
/
+0
2016-05-21
Split sound effects 4
pikalaxalt
67
-1417
/
+1558
2016-05-20
Add space after commas in music headers
pikalaxalt
7
-765
/
+765
2016-05-20
Disassemble yellow sounds
pikalaxalt
11
-2012
/
+2967
2016-03-19
More audio4 documentation.
luckytyphlosion
2
-0
/
+632
2016-03-19
Start working on bank20 audio
luckytyphlosion
1
-0
/
+189
2016-03-19
Document audio functions.
luckytyphlosion
3
-15
/
+15
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-1
/
+1
2015-10-24
Convert pikachu cries to .wav files, and process .wav files into .pcm files a...
Marcus Huderle
42
-0
/
+0
2015-10-03
bank1f audio.
luckytyphlosion
5
-1565
/
+69
2015-09-27
Bank8 audio.
luckytyphlosion
3
-1489
/
+183
2015-09-26
Bank2 audio.
luckytyphlosion
2
-248
/
+114
2015-09-19
More bank3f documentation and a bit of audio.asm prep
luckytyphlosion
1
-2
/
+0
2015-08-08
commented audio code
YamaArashi
3
-1151
/
+1196
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
5
-17
/
+0
2015-07-22
Unify audio bank references
dannye
15
-565
/
+565
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