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* Comment wave5 garbage data (#474)Sylvie2024-10-07
* Identify more flag bits (#464)Sylvie2024-09-23
* Identify some unused WRAM variables (#453)Sylvie2024-06-15
* Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar2024-05-23
* Use the same music headers as pokecrystal (#382)Rangi2022-08-11
* Update commentdannye2022-07-15
* Identify some `.asm_*` labelsRangi2022-07-10
* Replace "branch" labels in SFX files with local namesRangi2022-07-10
* Replace "branch" labels in music files with local namesRangi2022-07-10
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Use `dn` for wave instrument samples, like pokecrystalRangi2021-11-06
* Restore extra line breaksSatoMew2021-05-01
* Incorporate the suggested fixesSatoMew2021-05-01
* Identify the unused cry that was carried over to GSCSatoMew2021-05-01
* Trim extra newlines from some filesRangi2021-04-08
* Verify data table and name list sizes with assertion macrosRangi2021-03-25
* And extend this principle to the filename as wellSatoMew2020-11-30
* Be consistent with the unused and unreferenced terminologySatoMew2020-11-30
* Rename the unreferenced fanfare's constantsSatoMew2020-11-30
* Identify what became GSC's Key Item fanfareSatoMew2020-11-29
* Fix file modesdannye2020-11-14
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* SONY -> RIVALRangi2020-07-17
* Define constants for audio commandsRangi2020-07-16
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* Replace raw hex values with HRAM constantsRangi2020-07-03
* Organize macros/ like pokecrystalRangi2020-07-03
* Remove unused Yellow musicRangi2020-07-03
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
* Factor out shared audio/notes.asmRangi2020-06-27
* Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-03
* Make pitch_sweep pitch change argument consistent with the other signed magni...dannye2019-08-25
* Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18
* Update labels to match new audio macro namesdannye2019-08-17
* Use generic names for noise instrumentsdannye2019-07-28
* Update audio macro namesdannye2019-07-27
* Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-08
* Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16
* Break up pitchenvelope parameters into length and pitch changedannye2018-03-16
* Made some changesEggy02018-03-16
* Replace unnecessary tabs with spacesdannye2016-07-27
* Redo audio header macrodannye2016-07-27
* Add warnings about music/sfx macro usagedannye2016-07-27
* Macros to automate music and sound effect headersdannye2016-07-27
* Fix music channel numberingdannye2016-07-27
* Fix sound effect channel numberingdannye2016-07-27
* Remove the last address commentsdannye2016-06-12
* remove address commentsYamaArashi2016-06-11
* commented audio codeYamaArashi2015-08-08