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* First part of save file interpretation functions, thx Sawakita.IIMarckus2011-05-301-0/+4
* Basic attack animation functions.IIMarckus2011-04-111-0/+5
* Add attack characteristics data.IIMarckus2011-04-101-0/+17
* Use human-readable names instead of memory addresses.IIMarckus2011-04-091-0/+5
* Add evolutions / learned attacks. Thx SawakitaIIMarckus2011-02-191-0/+5
* Add town map locations. Thanks once again to Sawakita.IIMarckus2010-12-271-0/+22
* Add map ID constantsIIMarckus2010-12-261-0/+39
* Add tileset headers (thx Sawakita)IIMarckus2010-12-201-0/+7
* create a new macro to make byte–word pairs more readableIIMarckus2010-11-191-0/+6
* split constants into their own fileIIMarckus2010-11-121-0/+774