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* Palette $0C is the Town Map palette.IIMarckus2012-07-031-1/+1
| | | | | | | Noticed by Danni-E 33. hg-commit-id: 93a11989d9db
* CalculateDamage routine from smkdan added.stag0192012-03-211-6/+8
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* Expand hidden coin functions.IIMarckus2012-03-191-1/+0
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* Add map header for Route 15 gatehouse 2F.IIMarckus2012-03-151-4/+9
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* Pokemon overworld spritesstag0192012-03-071-0/+18
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* Redfining predefs using macros: PREDEF and PREDEF_JUMP.Sanky2012-03-071-0/+11
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* disasm of map sprite tile pattern loading code plus misc stuffYamaArashi2012-02-201-0/+4
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* disasm of remaining use item functionsYamaArashi2012-02-191-0/+3
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* fix battle status constant typoYamaArashi2012-02-161-1/+1
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* more status ailment constantsBryan Bishop2012-02-141-2/+5
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* disasm of options menuYamaArashi2012-02-121-0/+12
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* disasm of pokemon menu functionYamaArashi2012-02-101-0/+2
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* corrected the name of a constant to reflect its wider usesYamaArashi2012-02-061-1/+1
| | | | | | | FLOORLISTMENU -> SPECIALLISTMENU hg-commit-id: 9e26d6eac4ff
* added some constantsYamaArashi2012-02-061-0/+10
| | | | | hg-commit-id: 66878ceb09e7
* disasm of code used in item menus and other menusYamaArashi2012-02-051-0/+9
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* disasm of number printing functions and other minor changesYamaArashi2012-02-041-0/+6
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* disasm of misc functionsYamaArashi2012-02-031-2/+2
| | | | | hg-commit-id: 774697dc5134
* disasm of more battle animation codeYamaArashi2012-02-011-1/+2
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* disasm of some battle animation codeYamaArashi2012-01-311-0/+38
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* add V-blank handler and some associated functions, replace some addresses ↵YamaArashi2012-01-261-2/+77
| | | | | | | with labels, fix rWX and rWY hg-commit-id: 2eaa734dd9dd
* diasm of some bank 0 code (mostly menu related)YamaArashi2012-01-261-0/+31
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* some bank 0 codeYamaArashi2012-01-241-0/+5
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* added some comments and added multiply/divide constantsYamaArashi2012-01-241-0/+12
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* more battle code disassembledYamaArashi2012-01-241-0/+13
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* more battle codeYamaArashi2012-01-241-0/+8
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* disasm more battle codeYamaArashi2012-01-241-0/+92
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* disasm of some battle codeYamaArashi2012-01-231-4/+11
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* move missed constantYamaArashi2012-01-231-0/+2
| | | | | hg-commit-id: 229b952d44c7
* added battle-related constantsYamaArashi2012-01-231-3/+57
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* $039e -> HandleMidJumpBryan Bishop2012-01-231-0/+2
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* updated changes in repoKuroiIeWa5Da2012-01-231-4/+14
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* Disassembled Music Data for PokeHealed Chnl2, cleaned up music data a bitKuroiIeWa5Da2012-01-211-0/+6
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* kanzure mergeKuroiIeWa5Da2012-01-201-11/+0
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| * these are for map scripts, not booleansBryan Bishop2012-01-201-11/+0
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* | Experimental change for actual music dataKuroiIeWa5Da2012-01-201-0/+130
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* fix some constants, add some event constantsBryan Bishop2012-01-201-11/+32
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* Finished Celedon & Cinnabar Island in bank 2KuroiIeWa5Da2012-01-201-1/+1
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* switch to W_BAGITEM01QTY formatBryan Bishop2012-01-191-142/+142
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* Merge in Sanky/pokered (W_PARTYMON stuff)Bryan Bishop2012-01-191-0/+208
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| * Merge.Sanky2012-01-191-0/+208
| |\ | | | | | | | | | | | | hg-commit-id: 048127125cc4
| | * Adding party Pokémon constantsSanky2012-01-191-0/+208
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* | | player id, money, and coinsBryan Bishop2012-01-191-0/+12
| | | | | | | | | | | | | | | hg-commit-id: fdfaad9605f8
* | | RAM locations for play time (hours, minutes)Bryan Bishop2012-01-191-0/+5
| | | | | | | | | | | | | | | hg-commit-id: bcae23094c0c
* | | safari timer locations in RAMBryan Bishop2012-01-191-0/+3
| | | | | | | | | | | | | | | hg-commit-id: ab7d7663e9b2
* | | prepend W_ to pc box item constantsBryan Bishop2012-01-191-100/+100
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* | | box items RAM locations and constantsBryan Bishop2012-01-191-0/+106
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* | | constants for bag items and bag item countsBryan Bishop2012-01-191-2/+45
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* | Cleanup of Oak’s Lab scripts.IIMarckus2012-01-181-0/+3
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* | Use tabs for indentation, not spaces.IIMarckus2012-01-181-5/+5
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* TX_RAM for text engine command $1 in pretty_textBryan Bishop2012-01-171-0/+8
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