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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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/
constants
/
misc_constants.asm
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Commit message (
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Author
Age
Files
Lines
*
Identify `JOYP_SGB_MLT_REQ` constant
Rangi42
2025-08-11
1
-0
/
+3
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
1
-0
/
+3
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
1
-12
/
+0
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
1
-0
/
+3
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
1
-5
/
+5
*
Add some constants for options (#344)
Yoann Fievez
2021-11-05
1
-0
/
+9
*
Use const_skip and const_next macros for brevity
Rangi
2020-07-09
1
-3
/
+4
*
Reorganize constants/
Rangi
2020-07-03
1
-203
/
+3
*
Updated the intro
Pokeglitch
2018-06-22
1
-0
/
+2
*
Fix typos in comments
dannye
2017-06-24
1
-1
/
+1
*
correct mistaken comments
YamaArashi
2016-10-29
1
-1
/
+1
*
link battle action constants
YamaArashi
2016-10-29
1
-0
/
+4
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
1
-6
/
+6
*
sync text
YamaArashi
2016-06-12
1
-14
/
+10
*
No more wram_constants.asm
dannye
2015-08-30
1
-0
/
+2
*
commented pokeball function
YamaArashi
2015-08-29
1
-0
/
+5
*
added constants for item capacity
YamaArashi
2015-08-29
1
-0
/
+3
*
item name length constant
YamaArashi
2015-08-14
1
-0
/
+1
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
1
-4
/
+5
*
Named a test battle variable
YamaArashi
2015-08-13
1
-0
/
+3
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-0
/
+5
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-0
/
+2
*
constants for PrintNumber
YamaArashi
2015-07-29
1
-0
/
+8
*
Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-26
1
-3
/
+7
|
\
|
*
Use more wram labels and other constants
xCrystal
2015-07-24
1
-3
/
+7
*
|
fixed hram aliases and named wram var
YamaArashi
2015-07-23
1
-0
/
+6
|
/
*
constants for flag actions
YamaArashi
2015-07-19
1
-0
/
+6
*
naming
YamaArashi
2015-07-19
1
-0
/
+12
*
misc
YamaArashi
2015-07-18
1
-1
/
+0
*
title / diploma / vending machine
YamaArashi
2015-07-17
1
-0
/
+5
*
menu stuff
YamaArashi
2015-07-15
1
-0
/
+8
*
hall of fame / credits
YamaArashi
2015-07-14
1
-1
/
+1
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
1
-0
/
+51
|
\
|
*
named town map stuff
YamaArashi
2015-07-13
1
-0
/
+2
|
*
named party menu/naming screen wram variables
YamaArashi
2015-07-13
1
-0
/
+24
|
*
comment slot machine
YamaArashi
2015-07-13
1
-0
/
+13
|
*
movemon and removepokemon wram variables
YamaArashi
2015-07-12
1
-0
/
+6
|
*
named wram variables
YamaArashi
2015-07-12
1
-0
/
+8
|
/
*
named misc functions
YamaArashi
2015-02-08
1
-1
/
+1
*
commented menu stuff
YamaArashi
2015-02-07
1
-0
/
+20
*
serial/trade/misc
YamaArashi
2015-02-07
1
-1
/
+37
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-0
/
+5
|
\
|
*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-0
/
+5
*
|
Recomment misc functions in home.asm.
yenatch
2014-09-17
1
-9
/
+13
|
/
*
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
1
-0
/
+6
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-0
/
+4
*
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
1
-0
/
+1
*
More complete hardware constants. Rename joypad constants.
yenatch
2014-05-23
1
-0
/
+9