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path: root/constants/misc_constants.asm (follow)
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* Identify `JOYP_SGB_MLT_REQ` constantRangi422025-08-111-0/+3
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-0/+3
* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-12/+0
* Thoroughly document debug code (#410)SatoMew2023-07-151-0/+3
* RGBDS syntax updates (#358)vulcandth2022-06-061-5/+5
* Add some constants for options (#344)Yoann Fievez2021-11-051-0/+9
* Use const_skip and const_next macros for brevityRangi2020-07-091-3/+4
* Reorganize constants/Rangi2020-07-031-203/+3
* Updated the introPokeglitch2018-06-221-0/+2
* Fix typos in commentsdannye2017-06-241-1/+1
* correct mistaken commentsYamaArashi2016-10-291-1/+1
* link battle action constantsYamaArashi2016-10-291-0/+4
* Replace unnecessary tabs with spacesdannye2016-07-271-6/+6
* sync textYamaArashi2016-06-121-14/+10
* No more wram_constants.asmdannye2015-08-301-0/+2
* commented pokeball functionYamaArashi2015-08-291-0/+5
* added constants for item capacityYamaArashi2015-08-291-0/+3
* item name length constantYamaArashi2015-08-141-0/+1
* add border constant and clear up misnomerYamaArashi2015-08-141-4/+5
* Named a test battle variableYamaArashi2015-08-131-0/+3
* commented SGB palette stuffYamaArashi2015-08-121-0/+5
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-0/+2
* constants for PrintNumberYamaArashi2015-07-291-0/+8
* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-3/+7
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| * Use more wram labels and other constantsxCrystal2015-07-241-3/+7
* | fixed hram aliases and named wram varYamaArashi2015-07-231-0/+6
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* constants for flag actionsYamaArashi2015-07-191-0/+6
* namingYamaArashi2015-07-191-0/+12
* miscYamaArashi2015-07-181-1/+0
* title / diploma / vending machineYamaArashi2015-07-171-0/+5
* menu stuffYamaArashi2015-07-151-0/+8
* hall of fame / creditsYamaArashi2015-07-141-1/+1
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-0/+51
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| * named town map stuffYamaArashi2015-07-131-0/+2
| * named party menu/naming screen wram variablesYamaArashi2015-07-131-0/+24
| * comment slot machineYamaArashi2015-07-131-0/+13
| * movemon and removepokemon wram variablesYamaArashi2015-07-121-0/+6
| * named wram variablesYamaArashi2015-07-121-0/+8
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* named misc functionsYamaArashi2015-02-081-1/+1
* commented menu stuffYamaArashi2015-02-071-0/+20
* serial/trade/miscYamaArashi2015-02-071-1/+37
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-0/+5
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| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-091-0/+5
* | Recomment misc functions in home.asm.yenatch2014-09-171-9/+13
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* Hall of Fame sram labels and related constants.yenatch2014-06-141-0/+6
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-0/+4
* Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel2014-06-101-0/+1
* More complete hardware constants. Rename joypad constants.yenatch2014-05-231-0/+9