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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants
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misc_constants.asm
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Author
Age
*
item name length constant
YamaArashi
2015-08-14
*
add border constant and clear up misnomer
YamaArashi
2015-08-14
*
Named a test battle variable
YamaArashi
2015-08-13
*
commented SGB palette stuff
YamaArashi
2015-08-12
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
*
constants for PrintNumber
YamaArashi
2015-07-29
*
Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-26
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\
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*
Use more wram labels and other constants
xCrystal
2015-07-24
*
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fixed hram aliases and named wram var
YamaArashi
2015-07-23
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/
*
constants for flag actions
YamaArashi
2015-07-19
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naming
YamaArashi
2015-07-19
*
misc
YamaArashi
2015-07-18
*
title / diploma / vending machine
YamaArashi
2015-07-17
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menu stuff
YamaArashi
2015-07-15
*
hall of fame / credits
YamaArashi
2015-07-14
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
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\
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*
named town map stuff
YamaArashi
2015-07-13
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*
named party menu/naming screen wram variables
YamaArashi
2015-07-13
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*
comment slot machine
YamaArashi
2015-07-13
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*
movemon and removepokemon wram variables
YamaArashi
2015-07-12
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named wram variables
YamaArashi
2015-07-12
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/
*
named misc functions
YamaArashi
2015-02-08
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commented menu stuff
YamaArashi
2015-02-07
*
serial/trade/misc
YamaArashi
2015-02-07
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
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\
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*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
*
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Recomment misc functions in home.asm.
yenatch
2014-09-17
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/
*
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
*
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
*
More complete hardware constants. Rename joypad constants.
yenatch
2014-05-23