| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2022-09-25 | Change names of move subanimations to be meaningful (#389) | BlueZangoose | 1 | -86/+89 | |
| Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com> | |||||
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -4/+4 | |
| New MACRO and DEF syntax | |||||
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | 1 | -4/+4 | |
| New MACRO and DEF syntax | |||||
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | 1 | -0/+3 | |
| Fixes #312 | |||||
| 2020-11-04 | Sync with pokered | dannye | 1 | -5/+419 | |
| 2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi | 1 | -0/+4 | |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi | 1 | -0/+188 | |
| 2020-07-16 | Define constants for subanimation transform types | Rangi | 1 | -0/+9 | |
| 2020-07-16 | Add constants for move animations' frame blocks | Rangi | 1 | -0/+125 | |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 1 | -2/+92 | |
| Move animations' sound IDs are off by one from move IDs. | |||||
| 2020-07-03 | Reorganize constants/ | Rangi | 1 | -4/+2 | |
| To do: add comments associating constants with data and code | |||||
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -3/+3 | |
| 2015-07-19 | Enumerate more constants | dannye | 1 | -39/+40 | |
| 2014-06-09 | Clean up white space | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2013-12-23 | Labeled Special Effect pointers and ids. | Marcus Huderle | 1 | -0/+43 | |
